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This repository has been archived by the owner on Mar 28, 2023. It is now read-only.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Being able to use the timeline editor outside of Godot would be nice. Godot doesn't like plugins very much and we keep running into annoying issues associated with that so having an option to use the plugin as standalone would help in those scenarios where Godot does not cooperate.
The text was updated successfully, but these errors were encountered:
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Being able to use the timeline editor outside of Godot would be nice. Godot doesn't like plugins very much and we keep running into annoying issues associated with that so having an option to use the plugin as standalone would help in those scenarios where Godot does not cooperate.
The text was updated successfully, but these errors were encountered: