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clock.lua
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local Clock = {
_VERSION = 1.0,
_URL = "https://github.com/Be1zebub/Small-GLua-Things/blob/master/clock.lua",
_LICENSE = [[
MIT LICENSE
Copyright (c) 2022 incredible-gmod.ru
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
]]
}
Clock.__index = Clock
--[[ Usage:
local clock = Clock() -- Garrysmod compat by default
function clock:OnWeek(curWeek, dateData)
IGMWeeklyRewards:Reset()
end
local clock = Clock("Luvit")
function clock:OnMinute(curMinute, dateData)
git:PullUpdates(function(commits)
if #commits > 0 then
app:Restart()
end
end)
end
local clock = Clock("Love2D")
local NextAd = (clock:GetMinute() + 10) % 60
function clock:OnMinute(curMinute, dateData)
if curMinute == NextAd then
NextAd = (curMinute + 10) % 60
game:ShowAd()
end
end
function love.update(dt)
clock.update(dt)
end
]]--
Clock.compatibility = {
Garrysmod = {
setInterval = function(self, cback)
if self.TimerName then return end
self.TimerName = debug.traceback()
timer.Create(self.TimerName, 1, 0, cback)
end,
clearInterval = function(self)
if self.TimerName == nil then return end
timer.Remove(self.TimerName)
self.TimerName = nil
end
},
Luvit = {
init = function(self)
self.timer = require("timer")
end,
setInterval = function(self, cback)
if self.TimerID then return end
self.TimerID = self.timer.setInterval(1000, cback)
end,
clearInterval = function(self)
if self.TimerID == nil then return end
self.timer.clearInterval(self.TimerID)
self.TimerID = nil
end
},
Love2D = {
init = function(self)
local time = 0
local timers = {}
self.update = function(dt)
time = time + dt
for _, timer in pairs(timers) do
if timer.next >= time then
timer.next = time + timer.interval
timer.cback()
end
end
end
self.timer = {}
self.timer.setInterval = function(interval, cback)
return table.insert(timers, {
interval = interval,
cback = cback,
next = time + interval
})
end
self.timer.clearInterval = function(timer)
timers[timer] = nil
end
end,
setInterval = function(self, cback)
if self.TimerID then return end
self.TimerID = self.timer.setInterval(1000, cback)
end,
clearInterval = function(self)
if self.TimerID == nil then return end
self.timer.clearInterval(self.TimerID)
self.TimerID = nil
end
},
}
function Clock:SetCompatibility(name)
self._compatibility = self.compatibility[name]
if self._compatibility and self._compatibility.init then
self._compatibility.init(self)
end
end
local events_map = {
sec = "OnSecond",
min = "OnMinute",
hour = "OnHour",
day = "OnDay",
yday = "OnYearDay",
wday = "OnWeekDay",
month = "OnMonth",
year = "OnYear"
}
local events_map2 = {
wday = {
name = "OnWeek",
get = function(self, curDay, dateData)
if curDay == 1 and self.OnWeek then
self:OnWeek(math.ceil((curDay + 1 + dateData.day) / 7), dateData)
end
end
}
}
function Clock:Start(utc)
local format = utc and "!*t" or "*t"
local previous, now, cback = os.date(format)
self._compatibility.setInterval(self, function()
now = os.date(format)
for name, value in pairs(now) do
if value ~= previous[name] then
if events_map[name] and self[events_map[name]] then
self[events_map[name]](self, value, now)
end
if events_map2[name] and self[events_map2[name]] then
self[events_map2[name]](self, value, now)
end
end
end
previous = now
end)
end
function Clock:Stop()
self._compatibility.clearInterval(self)
end
local getters = {
GetSecond = function(dateData)
return dateData.sec
end,
GetMinute = function(dateData)
return dateData.min
end,
GetHour = function(dateData)
return dateData.hour
end,
GetDay = function(dateData)
return dateData.day
end,
GetYearDay = function(dateData)
return dateData.yday
end,
GetWeekDay = function(dateData)
return dateData.wday
end,
GetWeek = function(dateData)
return math.ceil((dateData.wday + 1 + dateData.day) / 7)
end,
GetMonth = function(dateData)
return dateData.month
end,
GetYear = function(dateData)
return dateData.year
end
}
for name, getter in pairs(getters) do
Clock[name] = function(self, utc)
return getter(os.date(utc and "!*t" or "*t"))
end
end
-- _G.Clock = setmetatable(Clock, {
return setmetatable(Clock, {
__call = function(self, compatibility, utc)
local instance = setmetatable({}, self)
instance:SetCompatibility(compatibility or "Garrysmod")
instance:Start(utc)
return instance
end
})