diff --git a/code/cgame/cg_predict_weapons.c b/code/cgame/cg_predict_weapons.c index 1de49d2..8ed980a 100644 --- a/code/cgame/cg_predict_weapons.c +++ b/code/cgame/cg_predict_weapons.c @@ -1303,7 +1303,7 @@ static void CG_WeaponPredict_FirePredictedImod( const weaponPredictDirs_t *dirs, CG_WeaponPredict_RunPredictedEvent( &tent, cg.predictedPlayerState.commandTime ); } - if ( tr.contents & CONTENTS_SOLID || tr.entityNum == ENTITYNUM_NONE ) { + if ( tr.contents & CONTENTS_SOLID || tr.entityNum == ENTITYNUM_NONE || tr.entityNum == ENTITYNUM_WORLD ) { break; }