diff --git a/.bowerrc b/.bowerrc
new file mode 100644
index 0000000..e28246d
--- /dev/null
+++ b/.bowerrc
@@ -0,0 +1,3 @@
+{
+ "directory": "www/lib"
+}
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..8f7ddd3
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,6 @@
+# Specifies intentionally untracked files to ignore when using Git
+# http://git-scm.com/docs/gitignore
+
+node_modules/
+platforms/
+plugins/
diff --git a/bower.json b/bower.json
new file mode 100644
index 0000000..9d144d0
--- /dev/null
+++ b/bower.json
@@ -0,0 +1,7 @@
+{
+ "name": "HelloIonic",
+ "private": "true",
+ "devDependencies": {
+ "ionic": "driftyco/ionic-bower#1.0.0"
+ }
+}
diff --git a/config.xml b/config.xml
new file mode 100644
index 0000000..4a89870
--- /dev/null
+++ b/config.xml
@@ -0,0 +1,20 @@
+
+
+ myApp
+
+ An Ionic Framework and Cordova project.
+
+
+ Ionic Framework Team
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/gulpfile.js b/gulpfile.js
new file mode 100644
index 0000000..3efdfc0
--- /dev/null
+++ b/gulpfile.js
@@ -0,0 +1,52 @@
+var gulp = require('gulp');
+var gutil = require('gulp-util');
+var bower = require('bower');
+var concat = require('gulp-concat');
+var sass = require('gulp-sass');
+var minifyCss = require('gulp-minify-css');
+var rename = require('gulp-rename');
+var sh = require('shelljs');
+
+var paths = {
+ sass: ['./scss/**/*.scss']
+};
+
+gulp.task('default', ['sass']);
+
+gulp.task('sass', function(done) {
+ gulp.src('./scss/ionic.app.scss')
+ .pipe(sass({
+ errLogToConsole: true
+ }))
+ .pipe(gulp.dest('./www/css/'))
+ .pipe(minifyCss({
+ keepSpecialComments: 0
+ }))
+ .pipe(rename({ extname: '.min.css' }))
+ .pipe(gulp.dest('./www/css/'))
+ .on('end', done);
+});
+
+gulp.task('watch', function() {
+ gulp.watch(paths.sass, ['sass']);
+});
+
+gulp.task('install', ['git-check'], function() {
+ return bower.commands.install()
+ .on('log', function(data) {
+ gutil.log('bower', gutil.colors.cyan(data.id), data.message);
+ });
+});
+
+gulp.task('git-check', function(done) {
+ if (!sh.which('git')) {
+ console.log(
+ ' ' + gutil.colors.red('Git is not installed.'),
+ '\n Git, the version control system, is required to download Ionic.',
+ '\n Download git here:', gutil.colors.cyan('http://git-scm.com/downloads') + '.',
+ '\n Once git is installed, run \'' + gutil.colors.cyan('gulp install') + '\' again.'
+ );
+ process.exit(1);
+ }
+ done();
+});
diff --git a/hooks/README.md b/hooks/README.md
new file mode 100644
index 0000000..d2563ea
--- /dev/null
+++ b/hooks/README.md
@@ -0,0 +1,83 @@
+
+# Cordova Hooks
+
+This directory may contain scripts used to customize cordova commands. This
+directory used to exist at `.cordova/hooks`, but has now been moved to the
+project root. Any scripts you add to these directories will be executed before
+and after the commands corresponding to the directory name. Useful for
+integrating your own build systems or integrating with version control systems.
+
+__Remember__: Make your scripts executable.
+
+## Hook Directories
+The following subdirectories will be used for hooks:
+
+ after_build/
+ after_compile/
+ after_docs/
+ after_emulate/
+ after_platform_add/
+ after_platform_rm/
+ after_platform_ls/
+ after_plugin_add/
+ after_plugin_ls/
+ after_plugin_rm/
+ after_plugin_search/
+ after_prepare/
+ after_run/
+ after_serve/
+ before_build/
+ before_compile/
+ before_docs/
+ before_emulate/
+ before_platform_add/
+ before_platform_rm/
+ before_platform_ls/
+ before_plugin_add/
+ before_plugin_ls/
+ before_plugin_rm/
+ before_plugin_search/
+ before_prepare/
+ before_run/
+ before_serve/
+ pre_package/ <-- Windows 8 and Windows Phone only.
+
+## Script Interface
+
+All scripts are run from the project's root directory and have the root directory passes as the first argument. All other options are passed to the script using environment variables:
+
+* CORDOVA_VERSION - The version of the Cordova-CLI.
+* CORDOVA_PLATFORMS - Comma separated list of platforms that the command applies to (e.g.: android, ios).
+* CORDOVA_PLUGINS - Comma separated list of plugin IDs that the command applies to (e.g.: org.apache.cordova.file, org.apache.cordova.file-transfer)
+* CORDOVA_HOOK - Path to the hook that is being executed.
+* CORDOVA_CMDLINE - The exact command-line arguments passed to cordova (e.g.: cordova run ios --emulate)
+
+If a script returns a non-zero exit code, then the parent cordova command will be aborted.
+
+
+## Writing hooks
+
+We highly recommend writting your hooks using Node.js so that they are
+cross-platform. Some good examples are shown here:
+
+[http://devgirl.org/2013/11/12/three-hooks-your-cordovaphonegap-project-needs/](http://devgirl.org/2013/11/12/three-hooks-your-cordovaphonegap-project-needs/)
+
diff --git a/hooks/after_prepare/010_add_platform_class.js b/hooks/after_prepare/010_add_platform_class.js
new file mode 100644
index 0000000..bda3e41
--- /dev/null
+++ b/hooks/after_prepare/010_add_platform_class.js
@@ -0,0 +1,94 @@
+#!/usr/bin/env node
+
+// Add Platform Class
+// v1.0
+// Automatically adds the platform class to the body tag
+// after the `prepare` command. By placing the platform CSS classes
+// directly in the HTML built for the platform, it speeds up
+// rendering the correct layout/style for the specific platform
+// instead of waiting for the JS to figure out the correct classes.
+
+var fs = require('fs');
+var path = require('path');
+
+var rootdir = process.argv[2];
+
+function addPlatformBodyTag(indexPath, platform) {
+ // add the platform class to the body tag
+ try {
+ var platformClass = 'platform-' + platform;
+ var cordovaClass = 'platform-cordova platform-webview';
+
+ var html = fs.readFileSync(indexPath, 'utf8');
+
+ var bodyTag = findBodyTag(html);
+ if(!bodyTag) return; // no opening body tag, something's wrong
+
+ if(bodyTag.indexOf(platformClass) > -1) return; // already added
+
+ var newBodyTag = bodyTag;
+
+ var classAttr = findClassAttr(bodyTag);
+ if(classAttr) {
+ // body tag has existing class attribute, add the classname
+ var endingQuote = classAttr.substring(classAttr.length-1);
+ var newClassAttr = classAttr.substring(0, classAttr.length-1);
+ newClassAttr += ' ' + platformClass + ' ' + cordovaClass + endingQuote;
+ newBodyTag = bodyTag.replace(classAttr, newClassAttr);
+
+ } else {
+ // add class attribute to the body tag
+ newBodyTag = bodyTag.replace('>', ' class="' + platformClass + ' ' + cordovaClass + '">');
+ }
+
+ html = html.replace(bodyTag, newBodyTag);
+
+ fs.writeFileSync(indexPath, html, 'utf8');
+
+ process.stdout.write('add to body class: ' + platformClass + '\n');
+ } catch(e) {
+ process.stdout.write(e);
+ }
+}
+
+function findBodyTag(html) {
+ // get the body tag
+ try{
+ return html.match(/
+ * but the former is more efficient (in fact `resolve` just calls `study`
+ * internally).
+ *
+ * @param {object} invocables Invocable objects
+ * @return {function} a function to pass in locals, parent and self
+ */
+ this.study = function (invocables) {
+ if (!isObject(invocables)) throw new Error("'invocables' must be an object");
+ var invocableKeys = objectKeys(invocables || {});
+
+ // Perform a topological sort of invocables to build an ordered plan
+ var plan = [], cycle = [], visited = {};
+ function visit(value, key) {
+ if (visited[key] === VISIT_DONE) return;
+
+ cycle.push(key);
+ if (visited[key] === VISIT_IN_PROGRESS) {
+ cycle.splice(0, indexOf(cycle, key));
+ throw new Error("Cyclic dependency: " + cycle.join(" -> "));
+ }
+ visited[key] = VISIT_IN_PROGRESS;
+
+ if (isString(value)) {
+ plan.push(key, [ function() { return $injector.get(value); }], NO_DEPENDENCIES);
+ } else {
+ var params = $injector.annotate(value);
+ forEach(params, function (param) {
+ if (param !== key && invocables.hasOwnProperty(param)) visit(invocables[param], param);
+ });
+ plan.push(key, value, params);
+ }
+
+ cycle.pop();
+ visited[key] = VISIT_DONE;
+ }
+ forEach(invocables, visit);
+ invocables = cycle = visited = null; // plan is all that's required
+
+ function isResolve(value) {
+ return isObject(value) && value.then && value.$$promises;
+ }
+
+ return function (locals, parent, self) {
+ if (isResolve(locals) && self === undefined) {
+ self = parent; parent = locals; locals = null;
+ }
+ if (!locals) locals = NO_LOCALS;
+ else if (!isObject(locals)) {
+ throw new Error("'locals' must be an object");
+ }
+ if (!parent) parent = NO_PARENT;
+ else if (!isResolve(parent)) {
+ throw new Error("'parent' must be a promise returned by $resolve.resolve()");
+ }
+
+ // To complete the overall resolution, we have to wait for the parent
+ // promise and for the promise for each invokable in our plan.
+ var resolution = $q.defer(),
+ result = resolution.promise,
+ promises = result.$$promises = {},
+ values = extend({}, locals),
+ wait = 1 + plan.length/3,
+ merged = false;
+
+ function done() {
+ // Merge parent values we haven't got yet and publish our own $$values
+ if (!--wait) {
+ if (!merged) merge(values, parent.$$values);
+ result.$$values = values;
+ result.$$promises = result.$$promises || true; // keep for isResolve()
+ delete result.$$inheritedValues;
+ resolution.resolve(values);
+ }
+ }
+
+ function fail(reason) {
+ result.$$failure = reason;
+ resolution.reject(reason);
+ }
+
+ // Short-circuit if parent has already failed
+ if (isDefined(parent.$$failure)) {
+ fail(parent.$$failure);
+ return result;
+ }
+
+ if (parent.$$inheritedValues) {
+ merge(values, omit(parent.$$inheritedValues, invocableKeys));
+ }
+
+ // Merge parent values if the parent has already resolved, or merge
+ // parent promises and wait if the parent resolve is still in progress.
+ extend(promises, parent.$$promises);
+ if (parent.$$values) {
+ merged = merge(values, omit(parent.$$values, invocableKeys));
+ result.$$inheritedValues = omit(parent.$$values, invocableKeys);
+ done();
+ } else {
+ if (parent.$$inheritedValues) {
+ result.$$inheritedValues = omit(parent.$$inheritedValues, invocableKeys);
+ }
+ parent.then(done, fail);
+ }
+
+ // Process each invocable in the plan, but ignore any where a local of the same name exists.
+ for (var i=0, ii=plan.length; i} The template html as a string, or a promise
+ * for that string.
+ */
+ this.fromUrl = function (url, params) {
+ if (isFunction(url)) url = url(params);
+ if (url == null) return null;
+ else return $http
+ .get(url, { cache: $templateCache, headers: { Accept: 'text/html' }})
+ .then(function(response) { return response.data; });
+ };
+
+ /**
+ * @ngdoc function
+ * @name ui.router.util.$templateFactory#fromProvider
+ * @methodOf ui.router.util.$templateFactory
+ *
+ * @description
+ * Creates a template by invoking an injectable provider function.
+ *
+ * @param {Function} provider Function to invoke via `$injector.invoke`
+ * @param {Object} params Parameters for the template.
+ * @param {Object} locals Locals to pass to `invoke`. Defaults to
+ * `{ params: params }`.
+ * @return {string|Promise.} The template html as a string, or a promise
+ * for that string.
+ */
+ this.fromProvider = function (provider, params, locals) {
+ return $injector.invoke(provider, null, locals || { params: params });
+ };
+}
+
+angular.module('ui.router.util').service('$templateFactory', $TemplateFactory);
+
+var $$UMFP; // reference to $UrlMatcherFactoryProvider
+
+/**
+ * @ngdoc object
+ * @name ui.router.util.type:UrlMatcher
+ *
+ * @description
+ * Matches URLs against patterns and extracts named parameters from the path or the search
+ * part of the URL. A URL pattern consists of a path pattern, optionally followed by '?' and a list
+ * of search parameters. Multiple search parameter names are separated by '&'. Search parameters
+ * do not influence whether or not a URL is matched, but their values are passed through into
+ * the matched parameters returned by {@link ui.router.util.type:UrlMatcher#methods_exec exec}.
+ *
+ * Path parameter placeholders can be specified using simple colon/catch-all syntax or curly brace
+ * syntax, which optionally allows a regular expression for the parameter to be specified:
+ *
+ * * `':'` name - colon placeholder
+ * * `'*'` name - catch-all placeholder
+ * * `'{' name '}'` - curly placeholder
+ * * `'{' name ':' regexp|type '}'` - curly placeholder with regexp or type name. Should the
+ * regexp itself contain curly braces, they must be in matched pairs or escaped with a backslash.
+ *
+ * Parameter names may contain only word characters (latin letters, digits, and underscore) and
+ * must be unique within the pattern (across both path and search parameters). For colon
+ * placeholders or curly placeholders without an explicit regexp, a path parameter matches any
+ * number of characters other than '/'. For catch-all placeholders the path parameter matches
+ * any number of characters.
+ *
+ * Examples:
+ *
+ * * `'/hello/'` - Matches only if the path is exactly '/hello/'. There is no special treatment for
+ * trailing slashes, and patterns have to match the entire path, not just a prefix.
+ * * `'/user/:id'` - Matches '/user/bob' or '/user/1234!!!' or even '/user/' but not '/user' or
+ * '/user/bob/details'. The second path segment will be captured as the parameter 'id'.
+ * * `'/user/{id}'` - Same as the previous example, but using curly brace syntax.
+ * * `'/user/{id:[^/]*}'` - Same as the previous example.
+ * * `'/user/{id:[0-9a-fA-F]{1,8}}'` - Similar to the previous example, but only matches if the id
+ * parameter consists of 1 to 8 hex digits.
+ * * `'/files/{path:.*}'` - Matches any URL starting with '/files/' and captures the rest of the
+ * path into the parameter 'path'.
+ * * `'/files/*path'` - ditto.
+ * * `'/calendar/{start:date}'` - Matches "/calendar/2014-11-12" (because the pattern defined
+ * in the built-in `date` Type matches `2014-11-12`) and provides a Date object in $stateParams.start
+ *
+ * @param {string} pattern The pattern to compile into a matcher.
+ * @param {Object} config A configuration object hash:
+ * @param {Object=} parentMatcher Used to concatenate the pattern/config onto
+ * an existing UrlMatcher
+ *
+ * * `caseInsensitive` - `true` if URL matching should be case insensitive, otherwise `false`, the default value (for backward compatibility) is `false`.
+ * * `strict` - `false` if matching against a URL with a trailing slash should be treated as equivalent to a URL without a trailing slash, the default value is `true`.
+ *
+ * @property {string} prefix A static prefix of this pattern. The matcher guarantees that any
+ * URL matching this matcher (i.e. any string for which {@link ui.router.util.type:UrlMatcher#methods_exec exec()} returns
+ * non-null) will start with this prefix.
+ *
+ * @property {string} source The pattern that was passed into the constructor
+ *
+ * @property {string} sourcePath The path portion of the source property
+ *
+ * @property {string} sourceSearch The search portion of the source property
+ *
+ * @property {string} regex The constructed regex that will be used to match against the url when
+ * it is time to determine which url will match.
+ *
+ * @returns {Object} New `UrlMatcher` object
+ */
+function UrlMatcher(pattern, config, parentMatcher) {
+ config = extend({ params: {} }, isObject(config) ? config : {});
+
+ // Find all placeholders and create a compiled pattern, using either classic or curly syntax:
+ // '*' name
+ // ':' name
+ // '{' name '}'
+ // '{' name ':' regexp '}'
+ // The regular expression is somewhat complicated due to the need to allow curly braces
+ // inside the regular expression. The placeholder regexp breaks down as follows:
+ // ([:*])([\w\[\]]+) - classic placeholder ($1 / $2) (search version has - for snake-case)
+ // \{([\w\[\]]+)(?:\:( ... ))?\} - curly brace placeholder ($3) with optional regexp/type ... ($4) (search version has - for snake-case
+ // (?: ... | ... | ... )+ - the regexp consists of any number of atoms, an atom being either
+ // [^{}\\]+ - anything other than curly braces or backslash
+ // \\. - a backslash escape
+ // \{(?:[^{}\\]+|\\.)*\} - a matched set of curly braces containing other atoms
+ var placeholder = /([:*])([\w\[\]]+)|\{([\w\[\]]+)(?:\:((?:[^{}\\]+|\\.|\{(?:[^{}\\]+|\\.)*\})+))?\}/g,
+ searchPlaceholder = /([:]?)([\w\[\]-]+)|\{([\w\[\]-]+)(?:\:((?:[^{}\\]+|\\.|\{(?:[^{}\\]+|\\.)*\})+))?\}/g,
+ compiled = '^', last = 0, m,
+ segments = this.segments = [],
+ parentParams = parentMatcher ? parentMatcher.params : {},
+ params = this.params = parentMatcher ? parentMatcher.params.$$new() : new $$UMFP.ParamSet(),
+ paramNames = [];
+
+ function addParameter(id, type, config, location) {
+ paramNames.push(id);
+ if (parentParams[id]) return parentParams[id];
+ if (!/^\w+(-+\w+)*(?:\[\])?$/.test(id)) throw new Error("Invalid parameter name '" + id + "' in pattern '" + pattern + "'");
+ if (params[id]) throw new Error("Duplicate parameter name '" + id + "' in pattern '" + pattern + "'");
+ params[id] = new $$UMFP.Param(id, type, config, location);
+ return params[id];
+ }
+
+ function quoteRegExp(string, pattern, squash) {
+ var surroundPattern = ['',''], result = string.replace(/[\\\[\]\^$*+?.()|{}]/g, "\\$&");
+ if (!pattern) return result;
+ switch(squash) {
+ case false: surroundPattern = ['(', ')']; break;
+ case true: surroundPattern = ['?(', ')?']; break;
+ default: surroundPattern = ['(' + squash + "|", ')?']; break;
+ }
+ return result + surroundPattern[0] + pattern + surroundPattern[1];
+ }
+
+ this.source = pattern;
+
+ // Split into static segments separated by path parameter placeholders.
+ // The number of segments is always 1 more than the number of parameters.
+ function matchDetails(m, isSearch) {
+ var id, regexp, segment, type, cfg, arrayMode;
+ id = m[2] || m[3]; // IE[78] returns '' for unmatched groups instead of null
+ cfg = config.params[id];
+ segment = pattern.substring(last, m.index);
+ regexp = isSearch ? m[4] : m[4] || (m[1] == '*' ? '.*' : null);
+ type = $$UMFP.type(regexp || "string") || inherit($$UMFP.type("string"), { pattern: new RegExp(regexp) });
+ return {
+ id: id, regexp: regexp, segment: segment, type: type, cfg: cfg
+ };
+ }
+
+ var p, param, segment;
+ while ((m = placeholder.exec(pattern))) {
+ p = matchDetails(m, false);
+ if (p.segment.indexOf('?') >= 0) break; // we're into the search part
+
+ param = addParameter(p.id, p.type, p.cfg, "path");
+ compiled += quoteRegExp(p.segment, param.type.pattern.source, param.squash);
+ segments.push(p.segment);
+ last = placeholder.lastIndex;
+ }
+ segment = pattern.substring(last);
+
+ // Find any search parameter names and remove them from the last segment
+ var i = segment.indexOf('?');
+
+ if (i >= 0) {
+ var search = this.sourceSearch = segment.substring(i);
+ segment = segment.substring(0, i);
+ this.sourcePath = pattern.substring(0, last + i);
+
+ if (search.length > 0) {
+ last = 0;
+ while ((m = searchPlaceholder.exec(search))) {
+ p = matchDetails(m, true);
+ param = addParameter(p.id, p.type, p.cfg, "search");
+ last = placeholder.lastIndex;
+ // check if ?&
+ }
+ }
+ } else {
+ this.sourcePath = pattern;
+ this.sourceSearch = '';
+ }
+
+ compiled += quoteRegExp(segment) + (config.strict === false ? '\/?' : '') + '$';
+ segments.push(segment);
+
+ this.regexp = new RegExp(compiled, config.caseInsensitive ? 'i' : undefined);
+ this.prefix = segments[0];
+ this.$$paramNames = paramNames;
+}
+
+/**
+ * @ngdoc function
+ * @name ui.router.util.type:UrlMatcher#concat
+ * @methodOf ui.router.util.type:UrlMatcher
+ *
+ * @description
+ * Returns a new matcher for a pattern constructed by appending the path part and adding the
+ * search parameters of the specified pattern to this pattern. The current pattern is not
+ * modified. This can be understood as creating a pattern for URLs that are relative to (or
+ * suffixes of) the current pattern.
+ *
+ * @example
+ * The following two matchers are equivalent:
+ *
+ * new UrlMatcher('/user/{id}?q').concat('/details?date');
+ * new UrlMatcher('/user/{id}/details?q&date');
+ *
+ *
+ * @param {string} pattern The pattern to append.
+ * @param {Object} config An object hash of the configuration for the matcher.
+ * @returns {UrlMatcher} A matcher for the concatenated pattern.
+ */
+UrlMatcher.prototype.concat = function (pattern, config) {
+ // Because order of search parameters is irrelevant, we can add our own search
+ // parameters to the end of the new pattern. Parse the new pattern by itself
+ // and then join the bits together, but it's much easier to do this on a string level.
+ var defaultConfig = {
+ caseInsensitive: $$UMFP.caseInsensitive(),
+ strict: $$UMFP.strictMode(),
+ squash: $$UMFP.defaultSquashPolicy()
+ };
+ return new UrlMatcher(this.sourcePath + pattern + this.sourceSearch, extend(defaultConfig, config), this);
+};
+
+UrlMatcher.prototype.toString = function () {
+ return this.source;
+};
+
+/**
+ * @ngdoc function
+ * @name ui.router.util.type:UrlMatcher#exec
+ * @methodOf ui.router.util.type:UrlMatcher
+ *
+ * @description
+ * Tests the specified path against this matcher, and returns an object containing the captured
+ * parameter values, or null if the path does not match. The returned object contains the values
+ * of any search parameters that are mentioned in the pattern, but their value may be null if
+ * they are not present in `searchParams`. This means that search parameters are always treated
+ * as optional.
+ *
+ * @example
+ *
+ *
+ * @property {RegExp} pattern The regular expression pattern used to match values of this type when
+ * coming from a substring of a URL.
+ *
+ * @returns {Object} Returns a new `Type` object.
+ */
+function Type(config) {
+ extend(this, config);
+}
+
+/**
+ * @ngdoc function
+ * @name ui.router.util.type:Type#is
+ * @methodOf ui.router.util.type:Type
+ *
+ * @description
+ * Detects whether a value is of a particular type. Accepts a native (decoded) value
+ * and determines whether it matches the current `Type` object.
+ *
+ * @param {*} val The value to check.
+ * @param {string} key Optional. If the type check is happening in the context of a specific
+ * {@link ui.router.util.type:UrlMatcher `UrlMatcher`} object, this is the name of the
+ * parameter in which `val` is stored. Can be used for meta-programming of `Type` objects.
+ * @returns {Boolean} Returns `true` if the value matches the type, otherwise `false`.
+ */
+Type.prototype.is = function(val, key) {
+ return true;
+};
+
+/**
+ * @ngdoc function
+ * @name ui.router.util.type:Type#encode
+ * @methodOf ui.router.util.type:Type
+ *
+ * @description
+ * Encodes a custom/native type value to a string that can be embedded in a URL. Note that the
+ * return value does *not* need to be URL-safe (i.e. passed through `encodeURIComponent()`), it
+ * only needs to be a representation of `val` that has been coerced to a string.
+ *
+ * @param {*} val The value to encode.
+ * @param {string} key The name of the parameter in which `val` is stored. Can be used for
+ * meta-programming of `Type` objects.
+ * @returns {string} Returns a string representation of `val` that can be encoded in a URL.
+ */
+Type.prototype.encode = function(val, key) {
+ return val;
+};
+
+/**
+ * @ngdoc function
+ * @name ui.router.util.type:Type#decode
+ * @methodOf ui.router.util.type:Type
+ *
+ * @description
+ * Converts a parameter value (from URL string or transition param) to a custom/native value.
+ *
+ * @param {string} val The URL parameter value to decode.
+ * @param {string} key The name of the parameter in which `val` is stored. Can be used for
+ * meta-programming of `Type` objects.
+ * @returns {*} Returns a custom representation of the URL parameter value.
+ */
+Type.prototype.decode = function(val, key) {
+ return val;
+};
+
+/**
+ * @ngdoc function
+ * @name ui.router.util.type:Type#equals
+ * @methodOf ui.router.util.type:Type
+ *
+ * @description
+ * Determines whether two decoded values are equivalent.
+ *
+ * @param {*} a A value to compare against.
+ * @param {*} b A value to compare against.
+ * @returns {Boolean} Returns `true` if the values are equivalent/equal, otherwise `false`.
+ */
+Type.prototype.equals = function(a, b) {
+ return a == b;
+};
+
+Type.prototype.$subPattern = function() {
+ var sub = this.pattern.toString();
+ return sub.substr(1, sub.length - 2);
+};
+
+Type.prototype.pattern = /.*/;
+
+Type.prototype.toString = function() { return "{Type:" + this.name + "}"; };
+
+/*
+ * Wraps an existing custom Type as an array of Type, depending on 'mode'.
+ * e.g.:
+ * - urlmatcher pattern "/path?{queryParam[]:int}"
+ * - url: "/path?queryParam=1&queryParam=2
+ * - $stateParams.queryParam will be [1, 2]
+ * if `mode` is "auto", then
+ * - url: "/path?queryParam=1 will create $stateParams.queryParam: 1
+ * - url: "/path?queryParam=1&queryParam=2 will create $stateParams.queryParam: [1, 2]
+ */
+Type.prototype.$asArray = function(mode, isSearch) {
+ if (!mode) return this;
+ if (mode === "auto" && !isSearch) throw new Error("'auto' array mode is for query parameters only");
+ return new ArrayType(this, mode);
+
+ function ArrayType(type, mode) {
+ function bindTo(type, callbackName) {
+ return function() {
+ return type[callbackName].apply(type, arguments);
+ };
+ }
+
+ // Wrap non-array value as array
+ function arrayWrap(val) { return isArray(val) ? val : (isDefined(val) ? [ val ] : []); }
+ // Unwrap array value for "auto" mode. Return undefined for empty array.
+ function arrayUnwrap(val) {
+ switch(val.length) {
+ case 0: return undefined;
+ case 1: return mode === "auto" ? val[0] : val;
+ default: return val;
+ }
+ }
+ function falsey(val) { return !val; }
+
+ // Wraps type (.is/.encode/.decode) functions to operate on each value of an array
+ function arrayHandler(callback, allTruthyMode) {
+ return function handleArray(val) {
+ val = arrayWrap(val);
+ var result = map(val, callback);
+ if (allTruthyMode === true)
+ return filter(result, falsey).length === 0;
+ return arrayUnwrap(result);
+ };
+ }
+
+ // Wraps type (.equals) functions to operate on each value of an array
+ function arrayEqualsHandler(callback) {
+ return function handleArray(val1, val2) {
+ var left = arrayWrap(val1), right = arrayWrap(val2);
+ if (left.length !== right.length) return false;
+ for (var i = 0; i < left.length; i++) {
+ if (!callback(left[i], right[i])) return false;
+ }
+ return true;
+ };
+ }
+
+ this.encode = arrayHandler(bindTo(type, 'encode'));
+ this.decode = arrayHandler(bindTo(type, 'decode'));
+ this.is = arrayHandler(bindTo(type, 'is'), true);
+ this.equals = arrayEqualsHandler(bindTo(type, 'equals'));
+ this.pattern = type.pattern;
+ this.$arrayMode = mode;
+ }
+};
+
+
+
+/**
+ * @ngdoc object
+ * @name ui.router.util.$urlMatcherFactory
+ *
+ * @description
+ * Factory for {@link ui.router.util.type:UrlMatcher `UrlMatcher`} instances. The factory
+ * is also available to providers under the name `$urlMatcherFactoryProvider`.
+ */
+function $UrlMatcherFactory() {
+ $$UMFP = this;
+
+ var isCaseInsensitive = false, isStrictMode = true, defaultSquashPolicy = false;
+
+ function valToString(val) { return val != null ? val.toString().replace(/\//g, "%2F") : val; }
+ function valFromString(val) { return val != null ? val.toString().replace(/%2F/g, "/") : val; }
+// TODO: in 1.0, make string .is() return false if value is undefined by default.
+// function regexpMatches(val) { /*jshint validthis:true */ return isDefined(val) && this.pattern.test(val); }
+ function regexpMatches(val) { /*jshint validthis:true */ return this.pattern.test(val); }
+
+ var $types = {}, enqueue = true, typeQueue = [], injector, defaultTypes = {
+ string: {
+ encode: valToString,
+ decode: valFromString,
+ is: regexpMatches,
+ pattern: /[^/]*/
+ },
+ int: {
+ encode: valToString,
+ decode: function(val) { return parseInt(val, 10); },
+ is: function(val) { return isDefined(val) && this.decode(val.toString()) === val; },
+ pattern: /\d+/
+ },
+ bool: {
+ encode: function(val) { return val ? 1 : 0; },
+ decode: function(val) { return parseInt(val, 10) !== 0; },
+ is: function(val) { return val === true || val === false; },
+ pattern: /0|1/
+ },
+ date: {
+ encode: function (val) {
+ if (!this.is(val))
+ return undefined;
+ return [ val.getFullYear(),
+ ('0' + (val.getMonth() + 1)).slice(-2),
+ ('0' + val.getDate()).slice(-2)
+ ].join("-");
+ },
+ decode: function (val) {
+ if (this.is(val)) return val;
+ var match = this.capture.exec(val);
+ return match ? new Date(match[1], match[2] - 1, match[3]) : undefined;
+ },
+ is: function(val) { return val instanceof Date && !isNaN(val.valueOf()); },
+ equals: function (a, b) { return this.is(a) && this.is(b) && a.toISOString() === b.toISOString(); },
+ pattern: /[0-9]{4}-(?:0[1-9]|1[0-2])-(?:0[1-9]|[1-2][0-9]|3[0-1])/,
+ capture: /([0-9]{4})-(0[1-9]|1[0-2])-(0[1-9]|[1-2][0-9]|3[0-1])/
+ },
+ json: {
+ encode: angular.toJson,
+ decode: angular.fromJson,
+ is: angular.isObject,
+ equals: angular.equals,
+ pattern: /[^/]*/
+ },
+ any: { // does not encode/decode
+ encode: angular.identity,
+ decode: angular.identity,
+ is: angular.identity,
+ equals: angular.equals,
+ pattern: /.*/
+ }
+ };
+
+ function getDefaultConfig() {
+ return {
+ strict: isStrictMode,
+ caseInsensitive: isCaseInsensitive
+ };
+ }
+
+ function isInjectable(value) {
+ return (isFunction(value) || (isArray(value) && isFunction(value[value.length - 1])));
+ }
+
+ /**
+ * [Internal] Get the default value of a parameter, which may be an injectable function.
+ */
+ $UrlMatcherFactory.$$getDefaultValue = function(config) {
+ if (!isInjectable(config.value)) return config.value;
+ if (!injector) throw new Error("Injectable functions cannot be called at configuration time");
+ return injector.invoke(config.value);
+ };
+
+ /**
+ * @ngdoc function
+ * @name ui.router.util.$urlMatcherFactory#caseInsensitive
+ * @methodOf ui.router.util.$urlMatcherFactory
+ *
+ * @description
+ * Defines whether URL matching should be case sensitive (the default behavior), or not.
+ *
+ * @param {boolean} value `false` to match URL in a case sensitive manner; otherwise `true`;
+ * @returns {boolean} the current value of caseInsensitive
+ */
+ this.caseInsensitive = function(value) {
+ if (isDefined(value))
+ isCaseInsensitive = value;
+ return isCaseInsensitive;
+ };
+
+ /**
+ * @ngdoc function
+ * @name ui.router.util.$urlMatcherFactory#strictMode
+ * @methodOf ui.router.util.$urlMatcherFactory
+ *
+ * @description
+ * Defines whether URLs should match trailing slashes, or not (the default behavior).
+ *
+ * @param {boolean=} value `false` to match trailing slashes in URLs, otherwise `true`.
+ * @returns {boolean} the current value of strictMode
+ */
+ this.strictMode = function(value) {
+ if (isDefined(value))
+ isStrictMode = value;
+ return isStrictMode;
+ };
+
+ /**
+ * @ngdoc function
+ * @name ui.router.util.$urlMatcherFactory#defaultSquashPolicy
+ * @methodOf ui.router.util.$urlMatcherFactory
+ *
+ * @description
+ * Sets the default behavior when generating or matching URLs with default parameter values.
+ *
+ * @param {string} value A string that defines the default parameter URL squashing behavior.
+ * `nosquash`: When generating an href with a default parameter value, do not squash the parameter value from the URL
+ * `slash`: When generating an href with a default parameter value, squash (remove) the parameter value, and, if the
+ * parameter is surrounded by slashes, squash (remove) one slash from the URL
+ * any other string, e.g. "~": When generating an href with a default parameter value, squash (remove)
+ * the parameter value from the URL and replace it with this string.
+ */
+ this.defaultSquashPolicy = function(value) {
+ if (!isDefined(value)) return defaultSquashPolicy;
+ if (value !== true && value !== false && !isString(value))
+ throw new Error("Invalid squash policy: " + value + ". Valid policies: false, true, arbitrary-string");
+ defaultSquashPolicy = value;
+ return value;
+ };
+
+ /**
+ * @ngdoc function
+ * @name ui.router.util.$urlMatcherFactory#compile
+ * @methodOf ui.router.util.$urlMatcherFactory
+ *
+ * @description
+ * Creates a {@link ui.router.util.type:UrlMatcher `UrlMatcher`} for the specified pattern.
+ *
+ * @param {string} pattern The URL pattern.
+ * @param {Object} config The config object hash.
+ * @returns {UrlMatcher} The UrlMatcher.
+ */
+ this.compile = function (pattern, config) {
+ return new UrlMatcher(pattern, extend(getDefaultConfig(), config));
+ };
+
+ /**
+ * @ngdoc function
+ * @name ui.router.util.$urlMatcherFactory#isMatcher
+ * @methodOf ui.router.util.$urlMatcherFactory
+ *
+ * @description
+ * Returns true if the specified object is a `UrlMatcher`, or false otherwise.
+ *
+ * @param {Object} object The object to perform the type check against.
+ * @returns {Boolean} Returns `true` if the object matches the `UrlMatcher` interface, by
+ * implementing all the same methods.
+ */
+ this.isMatcher = function (o) {
+ if (!isObject(o)) return false;
+ var result = true;
+
+ forEach(UrlMatcher.prototype, function(val, name) {
+ if (isFunction(val)) {
+ result = result && (isDefined(o[name]) && isFunction(o[name]));
+ }
+ });
+ return result;
+ };
+
+ /**
+ * @ngdoc function
+ * @name ui.router.util.$urlMatcherFactory#type
+ * @methodOf ui.router.util.$urlMatcherFactory
+ *
+ * @description
+ * Registers a custom {@link ui.router.util.type:Type `Type`} object that can be used to
+ * generate URLs with typed parameters.
+ *
+ * @param {string} name The type name.
+ * @param {Object|Function} definition The type definition. See
+ * {@link ui.router.util.type:Type `Type`} for information on the values accepted.
+ * @param {Object|Function} definitionFn (optional) A function that is injected before the app
+ * runtime starts. The result of this function is merged into the existing `definition`.
+ * See {@link ui.router.util.type:Type `Type`} for information on the values accepted.
+ *
+ * @returns {Object} Returns `$urlMatcherFactoryProvider`.
+ *
+ * @example
+ * This is a simple example of a custom type that encodes and decodes items from an
+ * array, using the array index as the URL-encoded value:
+ *
+ *
+ * var list = ['John', 'Paul', 'George', 'Ringo'];
+ *
+ * $urlMatcherFactoryProvider.type('listItem', {
+ * encode: function(item) {
+ * // Represent the list item in the URL using its corresponding index
+ * return list.indexOf(item);
+ * },
+ * decode: function(item) {
+ * // Look up the list item by index
+ * return list[parseInt(item, 10)];
+ * },
+ * is: function(item) {
+ * // Ensure the item is valid by checking to see that it appears
+ * // in the list
+ * return list.indexOf(item) > -1;
+ * }
+ * });
+ *
+ * $stateProvider.state('list', {
+ * url: "/list/{item:listItem}",
+ * controller: function($scope, $stateParams) {
+ * console.log($stateParams.item);
+ * }
+ * });
+ *
+ * // ...
+ *
+ * // Changes URL to '/list/3', logs "Ringo" to the console
+ * $state.go('list', { item: "Ringo" });
+ *
+ *
+ * This is a more complex example of a type that relies on dependency injection to
+ * interact with services, and uses the parameter name from the URL to infer how to
+ * handle encoding and decoding parameter values:
+ *
+ *
+ * // Defines a custom type that gets a value from a service,
+ * // where each service gets different types of values from
+ * // a backend API:
+ * $urlMatcherFactoryProvider.type('dbObject', {}, function(Users, Posts) {
+ *
+ * // Matches up services to URL parameter names
+ * var services = {
+ * user: Users,
+ * post: Posts
+ * };
+ *
+ * return {
+ * encode: function(object) {
+ * // Represent the object in the URL using its unique ID
+ * return object.id;
+ * },
+ * decode: function(value, key) {
+ * // Look up the object by ID, using the parameter
+ * // name (key) to call the correct service
+ * return services[key].findById(value);
+ * },
+ * is: function(object, key) {
+ * // Check that object is a valid dbObject
+ * return angular.isObject(object) && object.id && services[key];
+ * }
+ * equals: function(a, b) {
+ * // Check the equality of decoded objects by comparing
+ * // their unique IDs
+ * return a.id === b.id;
+ * }
+ * };
+ * });
+ *
+ * // In a config() block, you can then attach URLs with
+ * // type-annotated parameters:
+ * $stateProvider.state('users', {
+ * url: "/users",
+ * // ...
+ * }).state('users.item', {
+ * url: "/{user:dbObject}",
+ * controller: function($scope, $stateParams) {
+ * // $stateParams.user will now be an object returned from
+ * // the Users service
+ * },
+ * // ...
+ * });
+ *
+ */
+ this.type = function (name, definition, definitionFn) {
+ if (!isDefined(definition)) return $types[name];
+ if ($types.hasOwnProperty(name)) throw new Error("A type named '" + name + "' has already been defined.");
+
+ $types[name] = new Type(extend({ name: name }, definition));
+ if (definitionFn) {
+ typeQueue.push({ name: name, def: definitionFn });
+ if (!enqueue) flushTypeQueue();
+ }
+ return this;
+ };
+
+ // `flushTypeQueue()` waits until `$urlMatcherFactory` is injected before invoking the queued `definitionFn`s
+ function flushTypeQueue() {
+ while(typeQueue.length) {
+ var type = typeQueue.shift();
+ if (type.pattern) throw new Error("You cannot override a type's .pattern at runtime.");
+ angular.extend($types[type.name], injector.invoke(type.def));
+ }
+ }
+
+ // Register default types. Store them in the prototype of $types.
+ forEach(defaultTypes, function(type, name) { $types[name] = new Type(extend({name: name}, type)); });
+ $types = inherit($types, {});
+
+ /* No need to document $get, since it returns this */
+ this.$get = ['$injector', function ($injector) {
+ injector = $injector;
+ enqueue = false;
+ flushTypeQueue();
+
+ forEach(defaultTypes, function(type, name) {
+ if (!$types[name]) $types[name] = new Type(type);
+ });
+ return this;
+ }];
+
+ this.Param = function Param(id, type, config, location) {
+ var self = this;
+ config = unwrapShorthand(config);
+ type = getType(config, type, location);
+ var arrayMode = getArrayMode();
+ type = arrayMode ? type.$asArray(arrayMode, location === "search") : type;
+ if (type.name === "string" && !arrayMode && location === "path" && config.value === undefined)
+ config.value = ""; // for 0.2.x; in 0.3.0+ do not automatically default to ""
+ var isOptional = config.value !== undefined;
+ var squash = getSquashPolicy(config, isOptional);
+ var replace = getReplace(config, arrayMode, isOptional, squash);
+
+ function unwrapShorthand(config) {
+ var keys = isObject(config) ? objectKeys(config) : [];
+ var isShorthand = indexOf(keys, "value") === -1 && indexOf(keys, "type") === -1 &&
+ indexOf(keys, "squash") === -1 && indexOf(keys, "array") === -1;
+ if (isShorthand) config = { value: config };
+ config.$$fn = isInjectable(config.value) ? config.value : function () { return config.value; };
+ return config;
+ }
+
+ function getType(config, urlType, location) {
+ if (config.type && urlType) throw new Error("Param '"+id+"' has two type configurations.");
+ if (urlType) return urlType;
+ if (!config.type) return (location === "config" ? $types.any : $types.string);
+ return config.type instanceof Type ? config.type : new Type(config.type);
+ }
+
+ // array config: param name (param[]) overrides default settings. explicit config overrides param name.
+ function getArrayMode() {
+ var arrayDefaults = { array: (location === "search" ? "auto" : false) };
+ var arrayParamNomenclature = id.match(/\[\]$/) ? { array: true } : {};
+ return extend(arrayDefaults, arrayParamNomenclature, config).array;
+ }
+
+ /**
+ * returns false, true, or the squash value to indicate the "default parameter url squash policy".
+ */
+ function getSquashPolicy(config, isOptional) {
+ var squash = config.squash;
+ if (!isOptional || squash === false) return false;
+ if (!isDefined(squash) || squash == null) return defaultSquashPolicy;
+ if (squash === true || isString(squash)) return squash;
+ throw new Error("Invalid squash policy: '" + squash + "'. Valid policies: false, true, or arbitrary string");
+ }
+
+ function getReplace(config, arrayMode, isOptional, squash) {
+ var replace, configuredKeys, defaultPolicy = [
+ { from: "", to: (isOptional || arrayMode ? undefined : "") },
+ { from: null, to: (isOptional || arrayMode ? undefined : "") }
+ ];
+ replace = isArray(config.replace) ? config.replace : [];
+ if (isString(squash))
+ replace.push({ from: squash, to: undefined });
+ configuredKeys = map(replace, function(item) { return item.from; } );
+ return filter(defaultPolicy, function(item) { return indexOf(configuredKeys, item.from) === -1; }).concat(replace);
+ }
+
+ /**
+ * [Internal] Get the default value of a parameter, which may be an injectable function.
+ */
+ function $$getDefaultValue() {
+ if (!injector) throw new Error("Injectable functions cannot be called at configuration time");
+ return injector.invoke(config.$$fn);
+ }
+
+ /**
+ * [Internal] Gets the decoded representation of a value if the value is defined, otherwise, returns the
+ * default value, which may be the result of an injectable function.
+ */
+ function $value(value) {
+ function hasReplaceVal(val) { return function(obj) { return obj.from === val; }; }
+ function $replace(value) {
+ var replacement = map(filter(self.replace, hasReplaceVal(value)), function(obj) { return obj.to; });
+ return replacement.length ? replacement[0] : value;
+ }
+ value = $replace(value);
+ return isDefined(value) ? self.type.decode(value) : $$getDefaultValue();
+ }
+
+ function toString() { return "{Param:" + id + " " + type + " squash: '" + squash + "' optional: " + isOptional + "}"; }
+
+ extend(this, {
+ id: id,
+ type: type,
+ location: location,
+ array: arrayMode,
+ squash: squash,
+ replace: replace,
+ isOptional: isOptional,
+ value: $value,
+ dynamic: undefined,
+ config: config,
+ toString: toString
+ });
+ };
+
+ function ParamSet(params) {
+ extend(this, params || {});
+ }
+
+ ParamSet.prototype = {
+ $$new: function() {
+ return inherit(this, extend(new ParamSet(), { $$parent: this}));
+ },
+ $$keys: function () {
+ var keys = [], chain = [], parent = this,
+ ignore = objectKeys(ParamSet.prototype);
+ while (parent) { chain.push(parent); parent = parent.$$parent; }
+ chain.reverse();
+ forEach(chain, function(paramset) {
+ forEach(objectKeys(paramset), function(key) {
+ if (indexOf(keys, key) === -1 && indexOf(ignore, key) === -1) keys.push(key);
+ });
+ });
+ return keys;
+ },
+ $$values: function(paramValues) {
+ var values = {}, self = this;
+ forEach(self.$$keys(), function(key) {
+ values[key] = self[key].value(paramValues && paramValues[key]);
+ });
+ return values;
+ },
+ $$equals: function(paramValues1, paramValues2) {
+ var equal = true, self = this;
+ forEach(self.$$keys(), function(key) {
+ var left = paramValues1 && paramValues1[key], right = paramValues2 && paramValues2[key];
+ if (!self[key].type.equals(left, right)) equal = false;
+ });
+ return equal;
+ },
+ $$validates: function $$validate(paramValues) {
+ var result = true, isOptional, val, param, self = this;
+
+ forEach(this.$$keys(), function(key) {
+ param = self[key];
+ val = paramValues[key];
+ isOptional = !val && param.isOptional;
+ result = result && (isOptional || !!param.type.is(val));
+ });
+ return result;
+ },
+ $$parent: undefined
+ };
+
+ this.ParamSet = ParamSet;
+}
+
+// Register as a provider so it's available to other providers
+angular.module('ui.router.util').provider('$urlMatcherFactory', $UrlMatcherFactory);
+angular.module('ui.router.util').run(['$urlMatcherFactory', function($urlMatcherFactory) { }]);
+
+/**
+ * @ngdoc object
+ * @name ui.router.router.$urlRouterProvider
+ *
+ * @requires ui.router.util.$urlMatcherFactoryProvider
+ * @requires $locationProvider
+ *
+ * @description
+ * `$urlRouterProvider` has the responsibility of watching `$location`.
+ * When `$location` changes it runs through a list of rules one by one until a
+ * match is found. `$urlRouterProvider` is used behind the scenes anytime you specify
+ * a url in a state configuration. All urls are compiled into a UrlMatcher object.
+ *
+ * There are several methods on `$urlRouterProvider` that make it useful to use directly
+ * in your module config.
+ */
+$UrlRouterProvider.$inject = ['$locationProvider', '$urlMatcherFactoryProvider'];
+function $UrlRouterProvider( $locationProvider, $urlMatcherFactory) {
+ var rules = [], otherwise = null, interceptDeferred = false, listener;
+
+ // Returns a string that is a prefix of all strings matching the RegExp
+ function regExpPrefix(re) {
+ var prefix = /^\^((?:\\[^a-zA-Z0-9]|[^\\\[\]\^$*+?.()|{}]+)*)/.exec(re.source);
+ return (prefix != null) ? prefix[1].replace(/\\(.)/g, "$1") : '';
+ }
+
+ // Interpolates matched values into a String.replace()-style pattern
+ function interpolate(pattern, match) {
+ return pattern.replace(/\$(\$|\d{1,2})/, function (m, what) {
+ return match[what === '$' ? 0 : Number(what)];
+ });
+ }
+
+ /**
+ * @ngdoc function
+ * @name ui.router.router.$urlRouterProvider#rule
+ * @methodOf ui.router.router.$urlRouterProvider
+ *
+ * @description
+ * Defines rules that are used by `$urlRouterProvider` to find matches for
+ * specific URLs.
+ *
+ * @example
+ *
+ * var app = angular.module('app', ['ui.router.router']);
+ *
+ * app.config(function ($urlRouterProvider) {
+ * // Here's an example of how you might allow case insensitive urls
+ * $urlRouterProvider.rule(function ($injector, $location) {
+ * var path = $location.path(),
+ * normalized = path.toLowerCase();
+ *
+ * if (path !== normalized) {
+ * return normalized;
+ * }
+ * });
+ * });
+ *
+ *
+ * @param {object} rule Handler function that takes `$injector` and `$location`
+ * services as arguments. You can use them to return a valid path as a string.
+ *
+ * @return {object} `$urlRouterProvider` - `$urlRouterProvider` instance
+ */
+ this.rule = function (rule) {
+ if (!isFunction(rule)) throw new Error("'rule' must be a function");
+ rules.push(rule);
+ return this;
+ };
+
+ /**
+ * @ngdoc object
+ * @name ui.router.router.$urlRouterProvider#otherwise
+ * @methodOf ui.router.router.$urlRouterProvider
+ *
+ * @description
+ * Defines a path that is used when an invalid route is requested.
+ *
+ * @example
+ *
+ * var app = angular.module('app', ['ui.router.router']);
+ *
+ * app.config(function ($urlRouterProvider) {
+ * // if the path doesn't match any of the urls you configured
+ * // otherwise will take care of routing the user to the
+ * // specified url
+ * $urlRouterProvider.otherwise('/index');
+ *
+ * // Example of using function rule as param
+ * $urlRouterProvider.otherwise(function ($injector, $location) {
+ * return '/a/valid/url';
+ * });
+ * });
+ *
+ *
+ * @param {string|object} rule The url path you want to redirect to or a function
+ * rule that returns the url path. The function version is passed two params:
+ * `$injector` and `$location` services, and must return a url string.
+ *
+ * @return {object} `$urlRouterProvider` - `$urlRouterProvider` instance
+ */
+ this.otherwise = function (rule) {
+ if (isString(rule)) {
+ var redirect = rule;
+ rule = function () { return redirect; };
+ }
+ else if (!isFunction(rule)) throw new Error("'rule' must be a function");
+ otherwise = rule;
+ return this;
+ };
+
+
+ function handleIfMatch($injector, handler, match) {
+ if (!match) return false;
+ var result = $injector.invoke(handler, handler, { $match: match });
+ return isDefined(result) ? result : true;
+ }
+
+ /**
+ * @ngdoc function
+ * @name ui.router.router.$urlRouterProvider#when
+ * @methodOf ui.router.router.$urlRouterProvider
+ *
+ * @description
+ * Registers a handler for a given url matching. if handle is a string, it is
+ * treated as a redirect, and is interpolated according to the syntax of match
+ * (i.e. like `String.replace()` for `RegExp`, or like a `UrlMatcher` pattern otherwise).
+ *
+ * If the handler is a function, it is injectable. It gets invoked if `$location`
+ * matches. You have the option of inject the match object as `$match`.
+ *
+ * The handler can return
+ *
+ * - **falsy** to indicate that the rule didn't match after all, then `$urlRouter`
+ * will continue trying to find another one that matches.
+ * - **string** which is treated as a redirect and passed to `$location.url()`
+ * - **void** or any **truthy** value tells `$urlRouter` that the url was handled.
+ *
+ * @example
+ *
+ *
+ * @param {string|object} what The incoming path that you want to redirect.
+ * @param {string|object} handler The path you want to redirect your user to.
+ */
+ this.when = function (what, handler) {
+ var redirect, handlerIsString = isString(handler);
+ if (isString(what)) what = $urlMatcherFactory.compile(what);
+
+ if (!handlerIsString && !isFunction(handler) && !isArray(handler))
+ throw new Error("invalid 'handler' in when()");
+
+ var strategies = {
+ matcher: function (what, handler) {
+ if (handlerIsString) {
+ redirect = $urlMatcherFactory.compile(handler);
+ handler = ['$match', function ($match) { return redirect.format($match); }];
+ }
+ return extend(function ($injector, $location) {
+ return handleIfMatch($injector, handler, what.exec($location.path(), $location.search()));
+ }, {
+ prefix: isString(what.prefix) ? what.prefix : ''
+ });
+ },
+ regex: function (what, handler) {
+ if (what.global || what.sticky) throw new Error("when() RegExp must not be global or sticky");
+
+ if (handlerIsString) {
+ redirect = handler;
+ handler = ['$match', function ($match) { return interpolate(redirect, $match); }];
+ }
+ return extend(function ($injector, $location) {
+ return handleIfMatch($injector, handler, what.exec($location.path()));
+ }, {
+ prefix: regExpPrefix(what)
+ });
+ }
+ };
+
+ var check = { matcher: $urlMatcherFactory.isMatcher(what), regex: what instanceof RegExp };
+
+ for (var n in check) {
+ if (check[n]) return this.rule(strategies[n](what, handler));
+ }
+
+ throw new Error("invalid 'what' in when()");
+ };
+
+ /**
+ * @ngdoc function
+ * @name ui.router.router.$urlRouterProvider#deferIntercept
+ * @methodOf ui.router.router.$urlRouterProvider
+ *
+ * @description
+ * Disables (or enables) deferring location change interception.
+ *
+ * If you wish to customize the behavior of syncing the URL (for example, if you wish to
+ * defer a transition but maintain the current URL), call this method at configuration time.
+ * Then, at run time, call `$urlRouter.listen()` after you have configured your own
+ * `$locationChangeSuccess` event handler.
+ *
+ * @example
+ *
+ * var app = angular.module('app', ['ui.router.router']);
+ *
+ * app.config(function ($urlRouterProvider) {
+ *
+ * // Prevent $urlRouter from automatically intercepting URL changes;
+ * // this allows you to configure custom behavior in between
+ * // location changes and route synchronization:
+ * $urlRouterProvider.deferIntercept();
+ *
+ * }).run(function ($rootScope, $urlRouter, UserService) {
+ *
+ * $rootScope.$on('$locationChangeSuccess', function(e) {
+ * // UserService is an example service for managing user state
+ * if (UserService.isLoggedIn()) return;
+ *
+ * // Prevent $urlRouter's default handler from firing
+ * e.preventDefault();
+ *
+ * UserService.handleLogin().then(function() {
+ * // Once the user has logged in, sync the current URL
+ * // to the router:
+ * $urlRouter.sync();
+ * });
+ * });
+ *
+ * // Configures $urlRouter's listener *after* your custom listener
+ * $urlRouter.listen();
+ * });
+ *
+ *
+ * @param {boolean} defer Indicates whether to defer location change interception. Passing
+ no parameter is equivalent to `true`.
+ */
+ this.deferIntercept = function (defer) {
+ if (defer === undefined) defer = true;
+ interceptDeferred = defer;
+ };
+
+ /**
+ * @ngdoc object
+ * @name ui.router.router.$urlRouter
+ *
+ * @requires $location
+ * @requires $rootScope
+ * @requires $injector
+ * @requires $browser
+ *
+ * @description
+ *
+ */
+ this.$get = $get;
+ $get.$inject = ['$location', '$rootScope', '$injector', '$browser'];
+ function $get( $location, $rootScope, $injector, $browser) {
+
+ var baseHref = $browser.baseHref(), location = $location.url(), lastPushedUrl;
+
+ function appendBasePath(url, isHtml5, absolute) {
+ if (baseHref === '/') return url;
+ if (isHtml5) return baseHref.slice(0, -1) + url;
+ if (absolute) return baseHref.slice(1) + url;
+ return url;
+ }
+
+ // TODO: Optimize groups of rules with non-empty prefix into some sort of decision tree
+ function update(evt) {
+ if (evt && evt.defaultPrevented) return;
+ var ignoreUpdate = lastPushedUrl && $location.url() === lastPushedUrl;
+ lastPushedUrl = undefined;
+ if (ignoreUpdate) return true;
+
+ function check(rule) {
+ var handled = rule($injector, $location);
+
+ if (!handled) return false;
+ if (isString(handled)) $location.replace().url(handled);
+ return true;
+ }
+ var n = rules.length, i;
+
+ for (i = 0; i < n; i++) {
+ if (check(rules[i])) return;
+ }
+ // always check otherwise last to allow dynamic updates to the set of rules
+ if (otherwise) check(otherwise);
+ }
+
+ function listen() {
+ listener = listener || $rootScope.$on('$locationChangeSuccess', update);
+ return listener;
+ }
+
+ if (!interceptDeferred) listen();
+
+ return {
+ /**
+ * @ngdoc function
+ * @name ui.router.router.$urlRouter#sync
+ * @methodOf ui.router.router.$urlRouter
+ *
+ * @description
+ * Triggers an update; the same update that happens when the address bar url changes, aka `$locationChangeSuccess`.
+ * This method is useful when you need to use `preventDefault()` on the `$locationChangeSuccess` event,
+ * perform some custom logic (route protection, auth, config, redirection, etc) and then finally proceed
+ * with the transition by calling `$urlRouter.sync()`.
+ *
+ * @example
+ *
+ * angular.module('app', ['ui.router'])
+ * .run(function($rootScope, $urlRouter) {
+ * $rootScope.$on('$locationChangeSuccess', function(evt) {
+ * // Halt state change from even starting
+ * evt.preventDefault();
+ * // Perform custom logic
+ * var meetsRequirement = ...
+ * // Continue with the update and state transition if logic allows
+ * if (meetsRequirement) $urlRouter.sync();
+ * });
+ * });
+ *
+ *
+ * @param {UrlMatcher} urlMatcher The `UrlMatcher` object which is used as the template of the URL to generate.
+ * @param {object=} params An object of parameter values to fill the matcher's required parameters.
+ * @param {object=} options Options object. The options are:
+ *
+ * - **`absolute`** - {boolean=false}, If true will generate an absolute url, e.g. "http://www.example.com/fullurl".
+ *
+ * @returns {string} Returns the fully compiled URL, or `null` if `params` fail validation against `urlMatcher`
+ */
+ href: function(urlMatcher, params, options) {
+ if (!urlMatcher.validates(params)) return null;
+
+ var isHtml5 = $locationProvider.html5Mode();
+ if (angular.isObject(isHtml5)) {
+ isHtml5 = isHtml5.enabled;
+ }
+
+ var url = urlMatcher.format(params);
+ options = options || {};
+
+ if (!isHtml5 && url !== null) {
+ url = "#" + $locationProvider.hashPrefix() + url;
+ }
+ url = appendBasePath(url, isHtml5, options.absolute);
+
+ if (!options.absolute || !url) {
+ return url;
+ }
+
+ var slash = (!isHtml5 && url ? '/' : ''), port = $location.port();
+ port = (port === 80 || port === 443 ? '' : ':' + port);
+
+ return [$location.protocol(), '://', $location.host(), port, slash, url].join('');
+ }
+ };
+ }
+}
+
+angular.module('ui.router.router').provider('$urlRouter', $UrlRouterProvider);
+
+/**
+ * @ngdoc object
+ * @name ui.router.state.$stateProvider
+ *
+ * @requires ui.router.router.$urlRouterProvider
+ * @requires ui.router.util.$urlMatcherFactoryProvider
+ *
+ * @description
+ * The new `$stateProvider` works similar to Angular's v1 router, but it focuses purely
+ * on state.
+ *
+ * A state corresponds to a "place" in the application in terms of the overall UI and
+ * navigation. A state describes (via the controller / template / view properties) what
+ * the UI looks like and does at that place.
+ *
+ * States often have things in common, and the primary way of factoring out these
+ * commonalities in this model is via the state hierarchy, i.e. parent/child states aka
+ * nested states.
+ *
+ * The `$stateProvider` provides interfaces to declare these states for your app.
+ */
+$StateProvider.$inject = ['$urlRouterProvider', '$urlMatcherFactoryProvider'];
+function $StateProvider( $urlRouterProvider, $urlMatcherFactory) {
+
+ var root, states = {}, $state, queue = {}, abstractKey = 'abstract';
+
+ // Builds state properties from definition passed to registerState()
+ var stateBuilder = {
+
+ // Derive parent state from a hierarchical name only if 'parent' is not explicitly defined.
+ // state.children = [];
+ // if (parent) parent.children.push(state);
+ parent: function(state) {
+ if (isDefined(state.parent) && state.parent) return findState(state.parent);
+ // regex matches any valid composite state name
+ // would match "contact.list" but not "contacts"
+ var compositeName = /^(.+)\.[^.]+$/.exec(state.name);
+ return compositeName ? findState(compositeName[1]) : root;
+ },
+
+ // inherit 'data' from parent and override by own values (if any)
+ data: function(state) {
+ if (state.parent && state.parent.data) {
+ state.data = state.self.data = extend({}, state.parent.data, state.data);
+ }
+ return state.data;
+ },
+
+ // Build a URLMatcher if necessary, either via a relative or absolute URL
+ url: function(state) {
+ var url = state.url, config = { params: state.params || {} };
+
+ if (isString(url)) {
+ if (url.charAt(0) == '^') return $urlMatcherFactory.compile(url.substring(1), config);
+ return (state.parent.navigable || root).url.concat(url, config);
+ }
+
+ if (!url || $urlMatcherFactory.isMatcher(url)) return url;
+ throw new Error("Invalid url '" + url + "' in state '" + state + "'");
+ },
+
+ // Keep track of the closest ancestor state that has a URL (i.e. is navigable)
+ navigable: function(state) {
+ return state.url ? state : (state.parent ? state.parent.navigable : null);
+ },
+
+ // Own parameters for this state. state.url.params is already built at this point. Create and add non-url params
+ ownParams: function(state) {
+ var params = state.url && state.url.params || new $$UMFP.ParamSet();
+ forEach(state.params || {}, function(config, id) {
+ if (!params[id]) params[id] = new $$UMFP.Param(id, null, config, "config");
+ });
+ return params;
+ },
+
+ // Derive parameters for this state and ensure they're a super-set of parent's parameters
+ params: function(state) {
+ return state.parent && state.parent.params ? extend(state.parent.params.$$new(), state.ownParams) : new $$UMFP.ParamSet();
+ },
+
+ // If there is no explicit multi-view configuration, make one up so we don't have
+ // to handle both cases in the view directive later. Note that having an explicit
+ // 'views' property will mean the default unnamed view properties are ignored. This
+ // is also a good time to resolve view names to absolute names, so everything is a
+ // straight lookup at link time.
+ views: function(state) {
+ var views = {};
+
+ forEach(isDefined(state.views) ? state.views : { '': state }, function (view, name) {
+ if (name.indexOf('@') < 0) name += '@' + state.parent.name;
+ views[name] = view;
+ });
+ return views;
+ },
+
+ // Keep a full path from the root down to this state as this is needed for state activation.
+ path: function(state) {
+ return state.parent ? state.parent.path.concat(state) : []; // exclude root from path
+ },
+
+ // Speed up $state.contains() as it's used a lot
+ includes: function(state) {
+ var includes = state.parent ? extend({}, state.parent.includes) : {};
+ includes[state.name] = true;
+ return includes;
+ },
+
+ $delegates: {}
+ };
+
+ function isRelative(stateName) {
+ return stateName.indexOf(".") === 0 || stateName.indexOf("^") === 0;
+ }
+
+ function findState(stateOrName, base) {
+ if (!stateOrName) return undefined;
+
+ var isStr = isString(stateOrName),
+ name = isStr ? stateOrName : stateOrName.name,
+ path = isRelative(name);
+
+ if (path) {
+ if (!base) throw new Error("No reference point given for path '" + name + "'");
+ base = findState(base);
+
+ var rel = name.split("."), i = 0, pathLength = rel.length, current = base;
+
+ for (; i < pathLength; i++) {
+ if (rel[i] === "" && i === 0) {
+ current = base;
+ continue;
+ }
+ if (rel[i] === "^") {
+ if (!current.parent) throw new Error("Path '" + name + "' not valid for state '" + base.name + "'");
+ current = current.parent;
+ continue;
+ }
+ break;
+ }
+ rel = rel.slice(i).join(".");
+ name = current.name + (current.name && rel ? "." : "") + rel;
+ }
+ var state = states[name];
+
+ if (state && (isStr || (!isStr && (state === stateOrName || state.self === stateOrName)))) {
+ return state;
+ }
+ return undefined;
+ }
+
+ function queueState(parentName, state) {
+ if (!queue[parentName]) {
+ queue[parentName] = [];
+ }
+ queue[parentName].push(state);
+ }
+
+ function flushQueuedChildren(parentName) {
+ var queued = queue[parentName] || [];
+ while(queued.length) {
+ registerState(queued.shift());
+ }
+ }
+
+ function registerState(state) {
+ // Wrap a new object around the state so we can store our private details easily.
+ state = inherit(state, {
+ self: state,
+ resolve: state.resolve || {},
+ toString: function() { return this.name; }
+ });
+
+ var name = state.name;
+ if (!isString(name) || name.indexOf('@') >= 0) throw new Error("State must have a valid name");
+ if (states.hasOwnProperty(name)) throw new Error("State '" + name + "'' is already defined");
+
+ // Get parent name
+ var parentName = (name.indexOf('.') !== -1) ? name.substring(0, name.lastIndexOf('.'))
+ : (isString(state.parent)) ? state.parent
+ : (isObject(state.parent) && isString(state.parent.name)) ? state.parent.name
+ : '';
+
+ // If parent is not registered yet, add state to queue and register later
+ if (parentName && !states[parentName]) {
+ return queueState(parentName, state.self);
+ }
+
+ for (var key in stateBuilder) {
+ if (isFunction(stateBuilder[key])) state[key] = stateBuilder[key](state, stateBuilder.$delegates[key]);
+ }
+ states[name] = state;
+
+ // Register the state in the global state list and with $urlRouter if necessary.
+ if (!state[abstractKey] && state.url) {
+ $urlRouterProvider.when(state.url, ['$match', '$stateParams', function ($match, $stateParams) {
+ if ($state.$current.navigable != state || !equalForKeys($match, $stateParams)) {
+ $state.transitionTo(state, $match, { inherit: true, location: false });
+ }
+ }]);
+ }
+
+ // Register any queued children
+ flushQueuedChildren(name);
+
+ return state;
+ }
+
+ // Checks text to see if it looks like a glob.
+ function isGlob (text) {
+ return text.indexOf('*') > -1;
+ }
+
+ // Returns true if glob matches current $state name.
+ function doesStateMatchGlob (glob) {
+ var globSegments = glob.split('.'),
+ segments = $state.$current.name.split('.');
+
+ //match greedy starts
+ if (globSegments[0] === '**') {
+ segments = segments.slice(indexOf(segments, globSegments[1]));
+ segments.unshift('**');
+ }
+ //match greedy ends
+ if (globSegments[globSegments.length - 1] === '**') {
+ segments.splice(indexOf(segments, globSegments[globSegments.length - 2]) + 1, Number.MAX_VALUE);
+ segments.push('**');
+ }
+
+ if (globSegments.length != segments.length) {
+ return false;
+ }
+
+ //match single stars
+ for (var i = 0, l = globSegments.length; i < l; i++) {
+ if (globSegments[i] === '*') {
+ segments[i] = '*';
+ }
+ }
+
+ return segments.join('') === globSegments.join('');
+ }
+
+
+ // Implicit root state that is always active
+ root = registerState({
+ name: '',
+ url: '^',
+ views: null,
+ 'abstract': true
+ });
+ root.navigable = null;
+
+
+ /**
+ * @ngdoc function
+ * @name ui.router.state.$stateProvider#decorator
+ * @methodOf ui.router.state.$stateProvider
+ *
+ * @description
+ * Allows you to extend (carefully) or override (at your own peril) the
+ * `stateBuilder` object used internally by `$stateProvider`. This can be used
+ * to add custom functionality to ui-router, for example inferring templateUrl
+ * based on the state name.
+ *
+ * When passing only a name, it returns the current (original or decorated) builder
+ * function that matches `name`.
+ *
+ * The builder functions that can be decorated are listed below. Though not all
+ * necessarily have a good use case for decoration, that is up to you to decide.
+ *
+ * In addition, users can attach custom decorators, which will generate new
+ * properties within the state's internal definition. There is currently no clear
+ * use-case for this beyond accessing internal states (i.e. $state.$current),
+ * however, expect this to become increasingly relevant as we introduce additional
+ * meta-programming features.
+ *
+ * **Warning**: Decorators should not be interdependent because the order of
+ * execution of the builder functions in non-deterministic. Builder functions
+ * should only be dependent on the state definition object and super function.
+ *
+ *
+ * Existing builder functions and current return values:
+ *
+ * - **parent** `{object}` - returns the parent state object.
+ * - **data** `{object}` - returns state data, including any inherited data that is not
+ * overridden by own values (if any).
+ * - **url** `{object}` - returns a {@link ui.router.util.type:UrlMatcher UrlMatcher}
+ * or `null`.
+ * - **navigable** `{object}` - returns closest ancestor state that has a URL (aka is
+ * navigable).
+ * - **params** `{object}` - returns an array of state params that are ensured to
+ * be a super-set of parent's params.
+ * - **views** `{object}` - returns a views object where each key is an absolute view
+ * name (i.e. "viewName@stateName") and each value is the config object
+ * (template, controller) for the view. Even when you don't use the views object
+ * explicitly on a state config, one is still created for you internally.
+ * So by decorating this builder function you have access to decorating template
+ * and controller properties.
+ * - **ownParams** `{object}` - returns an array of params that belong to the state,
+ * not including any params defined by ancestor states.
+ * - **path** `{string}` - returns the full path from the root down to this state.
+ * Needed for state activation.
+ * - **includes** `{object}` - returns an object that includes every state that
+ * would pass a `$state.includes()` test.
+ *
+ * @example
+ *
+ * // Override the internal 'views' builder with a function that takes the state
+ * // definition, and a reference to the internal function being overridden:
+ * $stateProvider.decorator('views', function (state, parent) {
+ * var result = {},
+ * views = parent(state);
+ *
+ * angular.forEach(views, function (config, name) {
+ * var autoName = (state.name + '.' + name).replace('.', '/');
+ * config.templateUrl = config.templateUrl || '/partials/' + autoName + '.html';
+ * result[name] = config;
+ * });
+ * return result;
+ * });
+ *
+ * $stateProvider.state('home', {
+ * views: {
+ * 'contact.list': { controller: 'ListController' },
+ * 'contact.item': { controller: 'ItemController' }
+ * }
+ * });
+ *
+ * // ...
+ *
+ * $state.go('home');
+ * // Auto-populates list and item views with /partials/home/contact/list.html,
+ * // and /partials/home/contact/item.html, respectively.
+ *
+ *
+ * @param {string} name The name of the builder function to decorate.
+ * @param {object} func A function that is responsible for decorating the original
+ * builder function. The function receives two parameters:
+ *
+ * - `{object}` - state - The state config object.
+ * - `{object}` - super - The original builder function.
+ *
+ * @return {object} $stateProvider - $stateProvider instance
+ */
+ this.decorator = decorator;
+ function decorator(name, func) {
+ /*jshint validthis: true */
+ if (isString(name) && !isDefined(func)) {
+ return stateBuilder[name];
+ }
+ if (!isFunction(func) || !isString(name)) {
+ return this;
+ }
+ if (stateBuilder[name] && !stateBuilder.$delegates[name]) {
+ stateBuilder.$delegates[name] = stateBuilder[name];
+ }
+ stateBuilder[name] = func;
+ return this;
+ }
+
+ /**
+ * @ngdoc function
+ * @name ui.router.state.$stateProvider#state
+ * @methodOf ui.router.state.$stateProvider
+ *
+ * @description
+ * Registers a state configuration under a given state name. The stateConfig object
+ * has the following acceptable properties.
+ *
+ * @param {string} name A unique state name, e.g. "home", "about", "contacts".
+ * To create a parent/child state use a dot, e.g. "about.sales", "home.newest".
+ * @param {object} stateConfig State configuration object.
+ * @param {string|function=} stateConfig.template
+ *
+ * html template as a string or a function that returns
+ * an html template as a string which should be used by the uiView directives. This property
+ * takes precedence over templateUrl.
+ *
+ * If `template` is a function, it will be called with the following parameters:
+ *
+ * - {array.<object>} - state parameters extracted from the current $location.path() by
+ * applying the current state
+ *
+ *
template:
+ * "
inline template definition
" +
+ * ""
+ *
template: function(params) {
+ * return "
generated template
"; }
+ *
+ *
+ * @param {string|function=} stateConfig.templateUrl
+ *
+ *
+ * path or function that returns a path to an html
+ * template that should be used by uiView.
+ *
+ * If `templateUrl` is a function, it will be called with the following parameters:
+ *
+ * - {array.<object>} - state parameters extracted from the current $location.path() by
+ * applying the current state
+ *
+ *
+ *
+ * @param {string|function=} stateConfig.controller
+ *
+ *
+ * Controller fn that should be associated with newly
+ * related scope or the name of a registered controller if passed as a string.
+ * Optionally, the ControllerAs may be declared here.
+ *
controller: "MyRegisteredController"
+ *
controller:
+ * "MyRegisteredController as fooCtrl"}
+ *
+ * @param {string=} stateConfig.controllerAs
+ *
+ *
+ * A controller alias name. If present the controller will be
+ * published to scope under the controllerAs name.
+ *
controllerAs: "myCtrl"
+ *
+ * @param {object=} stateConfig.resolve
+ *
+ *
+ * An optional map<string, function> of dependencies which
+ * should be injected into the controller. If any of these dependencies are promises,
+ * the router will wait for them all to be resolved before the controller is instantiated.
+ * If all the promises are resolved successfully, the $stateChangeSuccess event is fired
+ * and the values of the resolved promises are injected into any controllers that reference them.
+ * If any of the promises are rejected the $stateChangeError event is fired.
+ *
+ * The map object is:
+ *
+ * - key - {string}: name of dependency to be injected into controller
+ * - factory - {string|function}: If string then it is alias for service. Otherwise if function,
+ * it is injected and return value it treated as dependency. If result is a promise, it is
+ * resolved before its value is injected into controller.
+ *
+ *
+ *
+ * @param {string=} stateConfig.url
+ *
+ *
+ * A url fragment with optional parameters. When a state is navigated or
+ * transitioned to, the `$stateParams` service will be populated with any
+ * parameters that were passed.
+ *
+ * examples:
+ *
+ *
+ * @param {boolean=} [stateConfig.abstract=false]
+ *
+ * An abstract state will never be directly activated,
+ * but can provide inherited properties to its common children states.
+ *
abstract: true
+ *
+ * @param {function=} stateConfig.onEnter
+ *
+ *
+ * Callback function for when a state is entered. Good way
+ * to trigger an action or dispatch an event, such as opening a dialog.
+ * If minifying your scripts, make sure to explictly annotate this function,
+ * because it won't be automatically annotated by your build tools.
+ *
+ *
+ *
+ * @param {function=} stateConfig.onExit
+ *
+ *
+ * Callback function for when a state is exited. Good way to
+ * trigger an action or dispatch an event, such as opening a dialog.
+ * If minifying your scripts, make sure to explictly annotate this function,
+ * because it won't be automatically annotated by your build tools.
+ *
+ *
+ *
+ * @param {boolean=} [stateConfig.reloadOnSearch=true]
+ *
+ *
+ * If `false`, will not retrigger the same state
+ * just because a search/query parameter has changed (via $location.search() or $location.hash()).
+ * Useful for when you'd like to modify $location.search() without triggering a reload.
+ *
reloadOnSearch: false
+ *
+ * @param {object=} stateConfig.data
+ *
+ *
+ * Arbitrary data object, useful for custom configuration. The parent state's `data` is
+ * prototypally inherited. In other words, adding a data property to a state adds it to
+ * the entire subtree via prototypal inheritance.
+ *
+ *
data: {
+ * requiredRole: 'foo'
+ * }
+ *
+ * @param {object=} stateConfig.params
+ *
+ *
+ * A map which optionally configures parameters declared in the `url`, or
+ * defines additional non-url parameters. For each parameter being
+ * configured, add a configuration object keyed to the name of the parameter.
+ *
+ * Each parameter configuration object may contain the following properties:
+ *
+ * - ** value ** - {object|function=}: specifies the default value for this
+ * parameter. This implicitly sets this parameter as optional.
+ *
+ * When UI-Router routes to a state and no value is
+ * specified for this parameter in the URL or transition, the
+ * default value will be used instead. If `value` is a function,
+ * it will be injected and invoked, and the return value used.
+ *
+ * *Note*: `undefined` is treated as "no default value" while `null`
+ * is treated as "the default value is `null`".
+ *
+ * *Shorthand*: If you only need to configure the default value of the
+ * parameter, you may use a shorthand syntax. In the **`params`**
+ * map, instead mapping the param name to a full parameter configuration
+ * object, simply set map it to the default parameter value, e.g.:
+ *
+ *
+ *
+ * - ** array ** - {boolean=}: *(default: false)* If true, the param value will be
+ * treated as an array of values. If you specified a Type, the value will be
+ * treated as an array of the specified Type. Note: query parameter values
+ * default to a special `"auto"` mode.
+ *
+ * For query parameters in `"auto"` mode, if multiple values for a single parameter
+ * are present in the URL (e.g.: `/foo?bar=1&bar=2&bar=3`) then the values
+ * are mapped to an array (e.g.: `{ foo: [ '1', '2', '3' ] }`). However, if
+ * only one value is present (e.g.: `/foo?bar=1`) then the value is treated as single
+ * value (e.g.: `{ foo: '1' }`).
+ *
+ *
params: {
+ * param1: { array: true }
+ * }
+ *
+ * - ** squash ** - {bool|string=}: `squash` configures how a default parameter value is represented in the URL when
+ * the current parameter value is the same as the default value. If `squash` is not set, it uses the
+ * configured default squash policy.
+ * (See {@link ui.router.util.$urlMatcherFactory#methods_defaultSquashPolicy `defaultSquashPolicy()`})
+ *
+ * There are three squash settings:
+ *
+ * - false: The parameter's default value is not squashed. It is encoded and included in the URL
+ * - true: The parameter's default value is omitted from the URL. If the parameter is preceeded and followed
+ * by slashes in the state's `url` declaration, then one of those slashes are omitted.
+ * This can allow for cleaner looking URLs.
+ * - `""`: The parameter's default value is replaced with an arbitrary placeholder of your choice.
+ *
+ *
+ * // Some state name examples
+ *
+ * // stateName can be a single top-level name (must be unique).
+ * $stateProvider.state("home", {});
+ *
+ * // Or it can be a nested state name. This state is a child of the
+ * // above "home" state.
+ * $stateProvider.state("home.newest", {});
+ *
+ * // Nest states as deeply as needed.
+ * $stateProvider.state("home.newest.abc.xyz.inception", {});
+ *
+ * // state() returns $stateProvider, so you can chain state declarations.
+ * $stateProvider
+ * .state("home", {})
+ * .state("about", {})
+ * .state("contacts", {});
+ *
+ *
+ */
+ this.state = state;
+ function state(name, definition) {
+ /*jshint validthis: true */
+ if (isObject(name)) definition = name;
+ else definition.name = name;
+ registerState(definition);
+ return this;
+ }
+
+ /**
+ * @ngdoc object
+ * @name ui.router.state.$state
+ *
+ * @requires $rootScope
+ * @requires $q
+ * @requires ui.router.state.$view
+ * @requires $injector
+ * @requires ui.router.util.$resolve
+ * @requires ui.router.state.$stateParams
+ * @requires ui.router.router.$urlRouter
+ *
+ * @property {object} params A param object, e.g. {sectionId: section.id)}, that
+ * you'd like to test against the current active state.
+ * @property {object} current A reference to the state's config object. However
+ * you passed it in. Useful for accessing custom data.
+ * @property {object} transition Currently pending transition. A promise that'll
+ * resolve or reject.
+ *
+ * @description
+ * `$state` service is responsible for representing states as well as transitioning
+ * between them. It also provides interfaces to ask for current state or even states
+ * you're coming from.
+ */
+ this.$get = $get;
+ $get.$inject = ['$rootScope', '$q', '$view', '$injector', '$resolve', '$stateParams', '$urlRouter', '$location', '$urlMatcherFactory'];
+ function $get( $rootScope, $q, $view, $injector, $resolve, $stateParams, $urlRouter, $location, $urlMatcherFactory) {
+
+ var TransitionSuperseded = $q.reject(new Error('transition superseded'));
+ var TransitionPrevented = $q.reject(new Error('transition prevented'));
+ var TransitionAborted = $q.reject(new Error('transition aborted'));
+ var TransitionFailed = $q.reject(new Error('transition failed'));
+
+ // Handles the case where a state which is the target of a transition is not found, and the user
+ // can optionally retry or defer the transition
+ function handleRedirect(redirect, state, params, options) {
+ /**
+ * @ngdoc event
+ * @name ui.router.state.$state#$stateNotFound
+ * @eventOf ui.router.state.$state
+ * @eventType broadcast on root scope
+ * @description
+ * Fired when a requested state **cannot be found** using the provided state name during transition.
+ * The event is broadcast allowing any handlers a single chance to deal with the error (usually by
+ * lazy-loading the unfound state). A special `unfoundState` object is passed to the listener handler,
+ * you can see its three properties in the example. You can use `event.preventDefault()` to abort the
+ * transition and the promise returned from `go` will be rejected with a `'transition aborted'` value.
+ *
+ * @param {Object} event Event object.
+ * @param {Object} unfoundState Unfound State information. Contains: `to, toParams, options` properties.
+ * @param {State} fromState Current state object.
+ * @param {Object} fromParams Current state params.
+ *
+ * @example
+ *
+ *
+ *
+ * @returns {promise} A promise representing the state of the new transition. See
+ * {@link ui.router.state.$state#methods_go $state.go}.
+ */
+ $state.reload = function reload() {
+ return $state.transitionTo($state.current, $stateParams, { reload: true, inherit: false, notify: true });
+ };
+
+ /**
+ * @ngdoc function
+ * @name ui.router.state.$state#go
+ * @methodOf ui.router.state.$state
+ *
+ * @description
+ * Convenience method for transitioning to a new state. `$state.go` calls
+ * `$state.transitionTo` internally but automatically sets options to
+ * `{ location: true, inherit: true, relative: $state.$current, notify: true }`.
+ * This allows you to easily use an absolute or relative to path and specify
+ * only the parameters you'd like to update (while letting unspecified parameters
+ * inherit from the currently active ancestor states).
+ *
+ * @example
+ *
+ *
+ *
+ * @param {string} to Absolute state name or relative state path. Some examples:
+ *
+ * - `$state.go('contact.detail')` - will go to the `contact.detail` state
+ * - `$state.go('^')` - will go to a parent state
+ * - `$state.go('^.sibling')` - will go to a sibling state
+ * - `$state.go('.child.grandchild')` - will go to grandchild state
+ *
+ * @param {object=} params A map of the parameters that will be sent to the state,
+ * will populate $stateParams. Any parameters that are not specified will be inherited from currently
+ * defined parameters. This allows, for example, going to a sibling state that shares parameters
+ * specified in a parent state. Parameter inheritance only works between common ancestor states, I.e.
+ * transitioning to a sibling will get you the parameters for all parents, transitioning to a child
+ * will get you all current parameters, etc.
+ * @param {object=} options Options object. The options are:
+ *
+ * - **`location`** - {boolean=true|string=} - If `true` will update the url in the location bar, if `false`
+ * will not. If string, must be `"replace"`, which will update url and also replace last history record.
+ * - **`inherit`** - {boolean=true}, If `true` will inherit url parameters from current url.
+ * - **`relative`** - {object=$state.$current}, When transitioning with relative path (e.g '^'),
+ * defines which state to be relative from.
+ * - **`notify`** - {boolean=true}, If `true` will broadcast $stateChangeStart and $stateChangeSuccess events.
+ * - **`reload`** (v0.2.5) - {boolean=false}, If `true` will force transition even if the state or params
+ * have not changed, aka a reload of the same state. It differs from reloadOnSearch because you'd
+ * use this when you want to force a reload when *everything* is the same, including search params.
+ *
+ * @returns {promise} A promise representing the state of the new transition.
+ *
+ * Possible success values:
+ *
+ * - $state.current
+ *
+ * Possible rejection values:
+ *
+ * - 'transition superseded' - when a newer transition has been started after this one
+ * - 'transition prevented' - when `event.preventDefault()` has been called in a `$stateChangeStart` listener
+ * - 'transition aborted' - when `event.preventDefault()` has been called in a `$stateNotFound` listener or
+ * when a `$stateNotFound` `event.retry` promise errors.
+ * - 'transition failed' - when a state has been unsuccessfully found after 2 tries.
+ * - *resolve error* - when an error has occurred with a `resolve`
+ *
+ */
+ $state.go = function go(to, params, options) {
+ return $state.transitionTo(to, params, extend({ inherit: true, relative: $state.$current }, options));
+ };
+
+ /**
+ * @ngdoc function
+ * @name ui.router.state.$state#transitionTo
+ * @methodOf ui.router.state.$state
+ *
+ * @description
+ * Low-level method for transitioning to a new state. {@link ui.router.state.$state#methods_go $state.go}
+ * uses `transitionTo` internally. `$state.go` is recommended in most situations.
+ *
+ * @example
+ *
+ *
+ * @param {string} to State name.
+ * @param {object=} toParams A map of the parameters that will be sent to the state,
+ * will populate $stateParams.
+ * @param {object=} options Options object. The options are:
+ *
+ * - **`location`** - {boolean=true|string=} - If `true` will update the url in the location bar, if `false`
+ * will not. If string, must be `"replace"`, which will update url and also replace last history record.
+ * - **`inherit`** - {boolean=false}, If `true` will inherit url parameters from current url.
+ * - **`relative`** - {object=}, When transitioning with relative path (e.g '^'),
+ * defines which state to be relative from.
+ * - **`notify`** - {boolean=true}, If `true` will broadcast $stateChangeStart and $stateChangeSuccess events.
+ * - **`reload`** (v0.2.5) - {boolean=false}, If `true` will force transition even if the state or params
+ * have not changed, aka a reload of the same state. It differs from reloadOnSearch because you'd
+ * use this when you want to force a reload when *everything* is the same, including search params.
+ *
+ * @returns {promise} A promise representing the state of the new transition. See
+ * {@link ui.router.state.$state#methods_go $state.go}.
+ */
+ $state.transitionTo = function transitionTo(to, toParams, options) {
+ toParams = toParams || {};
+ options = extend({
+ location: true, inherit: false, relative: null, notify: true, reload: false, $retry: false
+ }, options || {});
+
+ var from = $state.$current, fromParams = $state.params, fromPath = from.path;
+ var evt, toState = findState(to, options.relative);
+
+ if (!isDefined(toState)) {
+ var redirect = { to: to, toParams: toParams, options: options };
+ var redirectResult = handleRedirect(redirect, from.self, fromParams, options);
+
+ if (redirectResult) {
+ return redirectResult;
+ }
+
+ // Always retry once if the $stateNotFound was not prevented
+ // (handles either redirect changed or state lazy-definition)
+ to = redirect.to;
+ toParams = redirect.toParams;
+ options = redirect.options;
+ toState = findState(to, options.relative);
+
+ if (!isDefined(toState)) {
+ if (!options.relative) throw new Error("No such state '" + to + "'");
+ throw new Error("Could not resolve '" + to + "' from state '" + options.relative + "'");
+ }
+ }
+ if (toState[abstractKey]) throw new Error("Cannot transition to abstract state '" + to + "'");
+ if (options.inherit) toParams = inheritParams($stateParams, toParams || {}, $state.$current, toState);
+ if (!toState.params.$$validates(toParams)) return TransitionFailed;
+
+ toParams = toState.params.$$values(toParams);
+ to = toState;
+
+ var toPath = to.path;
+
+ // Starting from the root of the path, keep all levels that haven't changed
+ var keep = 0, state = toPath[keep], locals = root.locals, toLocals = [];
+
+ if (!options.reload) {
+ while (state && state === fromPath[keep] && state.ownParams.$$equals(toParams, fromParams)) {
+ locals = toLocals[keep] = state.locals;
+ keep++;
+ state = toPath[keep];
+ }
+ }
+
+ // If we're going to the same state and all locals are kept, we've got nothing to do.
+ // But clear 'transition', as we still want to cancel any other pending transitions.
+ // TODO: We may not want to bump 'transition' if we're called from a location change
+ // that we've initiated ourselves, because we might accidentally abort a legitimate
+ // transition initiated from code?
+ if (shouldTriggerReload(to, from, locals, options)) {
+ if (to.self.reloadOnSearch !== false) $urlRouter.update();
+ $state.transition = null;
+ return $q.when($state.current);
+ }
+
+ // Filter parameters before we pass them to event handlers etc.
+ toParams = filterByKeys(to.params.$$keys(), toParams || {});
+
+ // Broadcast start event and cancel the transition if requested
+ if (options.notify) {
+ /**
+ * @ngdoc event
+ * @name ui.router.state.$state#$stateChangeStart
+ * @eventOf ui.router.state.$state
+ * @eventType broadcast on root scope
+ * @description
+ * Fired when the state transition **begins**. You can use `event.preventDefault()`
+ * to prevent the transition from happening and then the transition promise will be
+ * rejected with a `'transition prevented'` value.
+ *
+ * @param {Object} event Event object.
+ * @param {State} toState The state being transitioned to.
+ * @param {Object} toParams The params supplied to the `toState`.
+ * @param {State} fromState The current state, pre-transition.
+ * @param {Object} fromParams The params supplied to the `fromState`.
+ *
+ * @example
+ *
+ *
+ * $rootScope.$on('$stateChangeStart',
+ * function(event, toState, toParams, fromState, fromParams){
+ * event.preventDefault();
+ * // transitionTo() promise will be rejected with
+ * // a 'transition prevented' error
+ * })
+ *
+ */
+ if ($rootScope.$broadcast('$stateChangeStart', to.self, toParams, from.self, fromParams).defaultPrevented) {
+ $urlRouter.update();
+ return TransitionPrevented;
+ }
+ }
+
+ // Resolve locals for the remaining states, but don't update any global state just
+ // yet -- if anything fails to resolve the current state needs to remain untouched.
+ // We also set up an inheritance chain for the locals here. This allows the view directive
+ // to quickly look up the correct definition for each view in the current state. Even
+ // though we create the locals object itself outside resolveState(), it is initially
+ // empty and gets filled asynchronously. We need to keep track of the promise for the
+ // (fully resolved) current locals, and pass this down the chain.
+ var resolved = $q.when(locals);
+
+ for (var l = keep; l < toPath.length; l++, state = toPath[l]) {
+ locals = toLocals[l] = inherit(locals);
+ resolved = resolveState(state, toParams, state === to, resolved, locals, options);
+ }
+
+ // Once everything is resolved, we are ready to perform the actual transition
+ // and return a promise for the new state. We also keep track of what the
+ // current promise is, so that we can detect overlapping transitions and
+ // keep only the outcome of the last transition.
+ var transition = $state.transition = resolved.then(function () {
+ var l, entering, exiting;
+
+ if ($state.transition !== transition) return TransitionSuperseded;
+
+ // Exit 'from' states not kept
+ for (l = fromPath.length - 1; l >= keep; l--) {
+ exiting = fromPath[l];
+ if (exiting.self.onExit) {
+ $injector.invoke(exiting.self.onExit, exiting.self, exiting.locals.globals);
+ }
+ exiting.locals = null;
+ }
+
+ // Enter 'to' states not kept
+ for (l = keep; l < toPath.length; l++) {
+ entering = toPath[l];
+ entering.locals = toLocals[l];
+ if (entering.self.onEnter) {
+ $injector.invoke(entering.self.onEnter, entering.self, entering.locals.globals);
+ }
+ }
+
+ // Run it again, to catch any transitions in callbacks
+ if ($state.transition !== transition) return TransitionSuperseded;
+
+ // Update globals in $state
+ $state.$current = to;
+ $state.current = to.self;
+ $state.params = toParams;
+ copy($state.params, $stateParams);
+ $state.transition = null;
+
+ if (options.location && to.navigable) {
+ $urlRouter.push(to.navigable.url, to.navigable.locals.globals.$stateParams, {
+ $$avoidResync: true, replace: options.location === 'replace'
+ });
+ }
+
+ if (options.notify) {
+ /**
+ * @ngdoc event
+ * @name ui.router.state.$state#$stateChangeSuccess
+ * @eventOf ui.router.state.$state
+ * @eventType broadcast on root scope
+ * @description
+ * Fired once the state transition is **complete**.
+ *
+ * @param {Object} event Event object.
+ * @param {State} toState The state being transitioned to.
+ * @param {Object} toParams The params supplied to the `toState`.
+ * @param {State} fromState The current state, pre-transition.
+ * @param {Object} fromParams The params supplied to the `fromState`.
+ */
+ $rootScope.$broadcast('$stateChangeSuccess', to.self, toParams, from.self, fromParams);
+ }
+ $urlRouter.update(true);
+
+ return $state.current;
+ }, function (error) {
+ if ($state.transition !== transition) return TransitionSuperseded;
+
+ $state.transition = null;
+ /**
+ * @ngdoc event
+ * @name ui.router.state.$state#$stateChangeError
+ * @eventOf ui.router.state.$state
+ * @eventType broadcast on root scope
+ * @description
+ * Fired when an **error occurs** during transition. It's important to note that if you
+ * have any errors in your resolve functions (javascript errors, non-existent services, etc)
+ * they will not throw traditionally. You must listen for this $stateChangeError event to
+ * catch **ALL** errors.
+ *
+ * @param {Object} event Event object.
+ * @param {State} toState The state being transitioned to.
+ * @param {Object} toParams The params supplied to the `toState`.
+ * @param {State} fromState The current state, pre-transition.
+ * @param {Object} fromParams The params supplied to the `fromState`.
+ * @param {Error} error The resolve error object.
+ */
+ evt = $rootScope.$broadcast('$stateChangeError', to.self, toParams, from.self, fromParams, error);
+
+ if (!evt.defaultPrevented) {
+ $urlRouter.update();
+ }
+
+ return $q.reject(error);
+ });
+
+ return transition;
+ };
+
+ /**
+ * @ngdoc function
+ * @name ui.router.state.$state#is
+ * @methodOf ui.router.state.$state
+ *
+ * @description
+ * Similar to {@link ui.router.state.$state#methods_includes $state.includes},
+ * but only checks for the full state name. If params is supplied then it will be
+ * tested for strict equality against the current active params object, so all params
+ * must match with none missing and no extras.
+ *
+ * @example
+ *
+ * $state.$current.name = 'contacts.details.item';
+ *
+ * // absolute name
+ * $state.is('contact.details.item'); // returns true
+ * $state.is(contactDetailItemStateObject); // returns true
+ *
+ * // relative name (. and ^), typically from a template
+ * // E.g. from the 'contacts.details' template
+ *
Item
+ *
+ *
+ * @param {string|object} stateOrName The state name (absolute or relative) or state object you'd like to check.
+ * @param {object=} params A param object, e.g. `{sectionId: section.id}`, that you'd like
+ * to test against the current active state.
+ * @param {object=} options An options object. The options are:
+ *
+ * - **`relative`** - {string|object} - If `stateOrName` is a relative state name and `options.relative` is set, .is will
+ * test relative to `options.relative` state (or name).
+ *
+ * @returns {boolean} Returns true if it is the state.
+ */
+ $state.is = function is(stateOrName, params, options) {
+ options = extend({ relative: $state.$current }, options || {});
+ var state = findState(stateOrName, options.relative);
+
+ if (!isDefined(state)) { return undefined; }
+ if ($state.$current !== state) { return false; }
+ return params ? equalForKeys(state.params.$$values(params), $stateParams) : true;
+ };
+
+ /**
+ * @ngdoc function
+ * @name ui.router.state.$state#includes
+ * @methodOf ui.router.state.$state
+ *
+ * @description
+ * A method to determine if the current active state is equal to or is the child of the
+ * state stateName. If any params are passed then they will be tested for a match as well.
+ * Not all the parameters need to be passed, just the ones you'd like to test for equality.
+ *
+ * @example
+ * Partial and relative names
+ *
+ * $state.$current.name = 'contacts.details.item';
+ *
+ * // Using partial names
+ * $state.includes("contacts"); // returns true
+ * $state.includes("contacts.details"); // returns true
+ * $state.includes("contacts.details.item"); // returns true
+ * $state.includes("contacts.list"); // returns false
+ * $state.includes("about"); // returns false
+ *
+ * // Using relative names (. and ^), typically from a template
+ * // E.g. from the 'contacts.details' template
+ *
+ *
+ * @param {string} stateOrName A partial name, relative name, or glob pattern
+ * to be searched for within the current state name.
+ * @param {object=} params A param object, e.g. `{sectionId: section.id}`,
+ * that you'd like to test against the current active state.
+ * @param {object=} options An options object. The options are:
+ *
+ * - **`relative`** - {string|object=} - If `stateOrName` is a relative state reference and `options.relative` is set,
+ * .includes will test relative to `options.relative` state (or name).
+ *
+ * @returns {boolean} Returns true if it does include the state
+ */
+ $state.includes = function includes(stateOrName, params, options) {
+ options = extend({ relative: $state.$current }, options || {});
+ if (isString(stateOrName) && isGlob(stateOrName)) {
+ if (!doesStateMatchGlob(stateOrName)) {
+ return false;
+ }
+ stateOrName = $state.$current.name;
+ }
+
+ var state = findState(stateOrName, options.relative);
+ if (!isDefined(state)) { return undefined; }
+ if (!isDefined($state.$current.includes[state.name])) { return false; }
+ return params ? equalForKeys(state.params.$$values(params), $stateParams, objectKeys(params)) : true;
+ };
+
+
+ /**
+ * @ngdoc function
+ * @name ui.router.state.$state#href
+ * @methodOf ui.router.state.$state
+ *
+ * @description
+ * A url generation method that returns the compiled url for the given state populated with the given params.
+ *
+ * @example
+ *
+ *
+ * @param {string|object} stateOrName The state name or state object you'd like to generate a url from.
+ * @param {object=} params An object of parameter values to fill the state's required parameters.
+ * @param {object=} options Options object. The options are:
+ *
+ * - **`lossy`** - {boolean=true} - If true, and if there is no url associated with the state provided in the
+ * first parameter, then the constructed href url will be built from the first navigable ancestor (aka
+ * ancestor with a valid url).
+ * - **`inherit`** - {boolean=true}, If `true` will inherit url parameters from current url.
+ * - **`relative`** - {object=$state.$current}, When transitioning with relative path (e.g '^'),
+ * defines which state to be relative from.
+ * - **`absolute`** - {boolean=false}, If true will generate an absolute url, e.g. "http://www.example.com/fullurl".
+ *
+ * @returns {string} compiled state url
+ */
+ $state.href = function href(stateOrName, params, options) {
+ options = extend({
+ lossy: true,
+ inherit: true,
+ absolute: false,
+ relative: $state.$current
+ }, options || {});
+
+ var state = findState(stateOrName, options.relative);
+
+ if (!isDefined(state)) return null;
+ if (options.inherit) params = inheritParams($stateParams, params || {}, $state.$current, state);
+
+ var nav = (state && options.lossy) ? state.navigable : state;
+
+ if (!nav || nav.url === undefined || nav.url === null) {
+ return null;
+ }
+ return $urlRouter.href(nav.url, filterByKeys(state.params.$$keys(), params || {}), {
+ absolute: options.absolute
+ });
+ };
+
+ /**
+ * @ngdoc function
+ * @name ui.router.state.$state#get
+ * @methodOf ui.router.state.$state
+ *
+ * @description
+ * Returns the state configuration object for any specific state or all states.
+ *
+ * @param {string|object=} stateOrName (absolute or relative) If provided, will only get the config for
+ * the requested state. If not provided, returns an array of ALL state configs.
+ * @param {string|object=} context When stateOrName is a relative state reference, the state will be retrieved relative to context.
+ * @returns {Object|Array} State configuration object or array of all objects.
+ */
+ $state.get = function (stateOrName, context) {
+ if (arguments.length === 0) return map(objectKeys(states), function(name) { return states[name].self; });
+ var state = findState(stateOrName, context || $state.$current);
+ return (state && state.self) ? state.self : null;
+ };
+
+ function resolveState(state, params, paramsAreFiltered, inherited, dst, options) {
+ // Make a restricted $stateParams with only the parameters that apply to this state if
+ // necessary. In addition to being available to the controller and onEnter/onExit callbacks,
+ // we also need $stateParams to be available for any $injector calls we make during the
+ // dependency resolution process.
+ var $stateParams = (paramsAreFiltered) ? params : filterByKeys(state.params.$$keys(), params);
+ var locals = { $stateParams: $stateParams };
+
+ // Resolve 'global' dependencies for the state, i.e. those not specific to a view.
+ // We're also including $stateParams in this; that way the parameters are restricted
+ // to the set that should be visible to the state, and are independent of when we update
+ // the global $state and $stateParams values.
+ dst.resolve = $resolve.resolve(state.resolve, locals, dst.resolve, state);
+ var promises = [dst.resolve.then(function (globals) {
+ dst.globals = globals;
+ })];
+ if (inherited) promises.push(inherited);
+
+ // Resolve template and dependencies for all views.
+ forEach(state.views, function (view, name) {
+ var injectables = (view.resolve && view.resolve !== state.resolve ? view.resolve : {});
+ injectables.$template = [ function () {
+ return $view.load(name, { view: view, locals: locals, params: $stateParams, notify: options.notify }) || '';
+ }];
+
+ promises.push($resolve.resolve(injectables, locals, dst.resolve, state).then(function (result) {
+ // References to the controller (only instantiated at link time)
+ if (isFunction(view.controllerProvider) || isArray(view.controllerProvider)) {
+ var injectLocals = angular.extend({}, injectables, locals);
+ result.$$controller = $injector.invoke(view.controllerProvider, null, injectLocals);
+ } else {
+ result.$$controller = view.controller;
+ }
+ // Provide access to the state itself for internal use
+ result.$$state = state;
+ result.$$controllerAs = view.controllerAs;
+ dst[name] = result;
+ }));
+ });
+
+ // Wait for all the promises and then return the activation object
+ return $q.all(promises).then(function (values) {
+ return dst;
+ });
+ }
+
+ return $state;
+ }
+
+ function shouldTriggerReload(to, from, locals, options) {
+ if (to === from && ((locals === from.locals && !options.reload) || (to.self.reloadOnSearch === false))) {
+ return true;
+ }
+ }
+}
+
+angular.module('ui.router.state')
+ .value('$stateParams', {})
+ .provider('$state', $StateProvider);
+
+
+$ViewProvider.$inject = [];
+function $ViewProvider() {
+
+ this.$get = $get;
+ /**
+ * @ngdoc object
+ * @name ui.router.state.$view
+ *
+ * @requires ui.router.util.$templateFactory
+ * @requires $rootScope
+ *
+ * @description
+ *
+ */
+ $get.$inject = ['$rootScope', '$templateFactory'];
+ function $get( $rootScope, $templateFactory) {
+ return {
+ // $view.load('full.viewName', { template: ..., controller: ..., resolve: ..., async: false, params: ... })
+ /**
+ * @ngdoc function
+ * @name ui.router.state.$view#load
+ * @methodOf ui.router.state.$view
+ *
+ * @description
+ *
+ * @param {string} name name
+ * @param {object} options option object.
+ */
+ load: function load(name, options) {
+ var result, defaults = {
+ template: null, controller: null, view: null, locals: null, notify: true, async: true, params: {}
+ };
+ options = extend(defaults, options);
+
+ if (options.view) {
+ result = $templateFactory.fromConfig(options.view, options.params, options.locals);
+ }
+ if (result && options.notify) {
+ /**
+ * @ngdoc event
+ * @name ui.router.state.$state#$viewContentLoading
+ * @eventOf ui.router.state.$view
+ * @eventType broadcast on root scope
+ * @description
+ *
+ * Fired once the view **begins loading**, *before* the DOM is rendered.
+ *
+ * @param {Object} event Event object.
+ * @param {Object} viewConfig The view config properties (template, controller, etc).
+ *
+ * @example
+ *
+ *
+ * $scope.$on('$viewContentLoading',
+ * function(event, viewConfig){
+ * // Access to all the view config properties.
+ * // and one special property 'targetView'
+ * // viewConfig.targetView
+ * });
+ *
+ */
+ $rootScope.$broadcast('$viewContentLoading', options);
+ }
+ return result;
+ }
+ };
+ }
+}
+
+angular.module('ui.router.state').provider('$view', $ViewProvider);
+
+/**
+ * @ngdoc object
+ * @name ui.router.state.$uiViewScrollProvider
+ *
+ * @description
+ * Provider that returns the {@link ui.router.state.$uiViewScroll} service function.
+ */
+function $ViewScrollProvider() {
+
+ var useAnchorScroll = false;
+
+ /**
+ * @ngdoc function
+ * @name ui.router.state.$uiViewScrollProvider#useAnchorScroll
+ * @methodOf ui.router.state.$uiViewScrollProvider
+ *
+ * @description
+ * Reverts back to using the core [`$anchorScroll`](http://docs.angularjs.org/api/ng.$anchorScroll) service for
+ * scrolling based on the url anchor.
+ */
+ this.useAnchorScroll = function () {
+ useAnchorScroll = true;
+ };
+
+ /**
+ * @ngdoc object
+ * @name ui.router.state.$uiViewScroll
+ *
+ * @requires $anchorScroll
+ * @requires $timeout
+ *
+ * @description
+ * When called with a jqLite element, it scrolls the element into view (after a
+ * `$timeout` so the DOM has time to refresh).
+ *
+ * If you prefer to rely on `$anchorScroll` to scroll the view to the anchor,
+ * this can be enabled by calling {@link ui.router.state.$uiViewScrollProvider#methods_useAnchorScroll `$uiViewScrollProvider.useAnchorScroll()`}.
+ */
+ this.$get = ['$anchorScroll', '$timeout', function ($anchorScroll, $timeout) {
+ if (useAnchorScroll) {
+ return $anchorScroll;
+ }
+
+ return function ($element) {
+ $timeout(function () {
+ $element[0].scrollIntoView();
+ }, 0, false);
+ };
+ }];
+}
+
+angular.module('ui.router.state').provider('$uiViewScroll', $ViewScrollProvider);
+
+/**
+ * @ngdoc directive
+ * @name ui.router.state.directive:ui-view
+ *
+ * @requires ui.router.state.$state
+ * @requires $compile
+ * @requires $controller
+ * @requires $injector
+ * @requires ui.router.state.$uiViewScroll
+ * @requires $document
+ *
+ * @restrict ECA
+ *
+ * @description
+ * The ui-view directive tells $state where to place your templates.
+ *
+ * @param {string=} name A view name. The name should be unique amongst the other views in the
+ * same state. You can have views of the same name that live in different states.
+ *
+ * @param {string=} autoscroll It allows you to set the scroll behavior of the browser window
+ * when a view is populated. By default, $anchorScroll is overridden by ui-router's custom scroll
+ * service, {@link ui.router.state.$uiViewScroll}. This custom service let's you
+ * scroll ui-view elements into view when they are populated during a state activation.
+ *
+ * *Note: To revert back to old [`$anchorScroll`](http://docs.angularjs.org/api/ng.$anchorScroll)
+ * functionality, call `$uiViewScrollProvider.useAnchorScroll()`.*
+ *
+ * @param {string=} onload Expression to evaluate whenever the view updates.
+ *
+ * @example
+ * A view can be unnamed or named.
+ *
+ *
+ *
+ *
+ *
+ *
+ *
+ *
+ * You can only have one unnamed view within any template (or root html). If you are only using a
+ * single view and it is unnamed then you can populate it like so:
+ *
+ *
+ * The above is a convenient shortcut equivalent to specifying your view explicitly with the {@link ui.router.state.$stateProvider#views `views`}
+ * config property, by name, in this case an empty name:
+ *
+ *
+ * But typically you'll only use the views property if you name your view or have more than one view
+ * in the same template. There's not really a compelling reason to name a view if its the only one,
+ * but you could if you wanted, like so:
+ *
+ *
+ *
+ *
+ * When the app state is "app.user" (or any children states), and contains the state parameter "user" with value "bilbobaggins",
+ * the resulting HTML will appear as (note the 'active' class):
+ *
+ *
+ *
+ * The class name is interpolated **once** during the directives link time (any further changes to the
+ * interpolated value are ignored).
+ *
+ * Multiple classes may be specified in a space-separated format:
+ *
+ *
+ */
+
+/**
+ * @ngdoc directive
+ * @name ui.router.state.directive:ui-sref-active-eq
+ *
+ * @requires ui.router.state.$state
+ * @requires ui.router.state.$stateParams
+ * @requires $interpolate
+ *
+ * @restrict A
+ *
+ * @description
+ * The same as {@link ui.router.state.directive:ui-sref-active ui-sref-active} but will only activate
+ * when the exact target state used in the `ui-sref` is active; no child states.
+ *
+ */
+$StateRefActiveDirective.$inject = ['$state', '$stateParams', '$interpolate'];
+function $StateRefActiveDirective($state, $stateParams, $interpolate) {
+ return {
+ restrict: "A",
+ controller: ['$scope', '$element', '$attrs', function ($scope, $element, $attrs) {
+ var state, params, activeClass;
+
+ // There probably isn't much point in $observing this
+ // uiSrefActive and uiSrefActiveEq share the same directive object with some
+ // slight difference in logic routing
+ activeClass = $interpolate($attrs.uiSrefActiveEq || $attrs.uiSrefActive || '', false)($scope);
+
+ // Allow uiSref to communicate with uiSrefActive[Equals]
+ this.$$setStateInfo = function (newState, newParams) {
+ state = $state.get(newState, stateContext($element));
+ params = newParams;
+ update();
+ };
+
+ $scope.$on('$stateChangeSuccess', update);
+
+ // Update route state
+ function update() {
+ if (isMatch()) {
+ $element.addClass(activeClass);
+ } else {
+ $element.removeClass(activeClass);
+ }
+ }
+
+ function isMatch() {
+ if (typeof $attrs.uiSrefActiveEq !== 'undefined') {
+ return state && $state.is(state.name, params);
+ } else {
+ return state && $state.includes(state.name, params);
+ }
+ }
+ }]
+ };
+}
+
+angular.module('ui.router.state')
+ .directive('uiSref', $StateRefDirective)
+ .directive('uiSrefActive', $StateRefActiveDirective)
+ .directive('uiSrefActiveEq', $StateRefActiveDirective);
+
+/**
+ * @ngdoc filter
+ * @name ui.router.state.filter:isState
+ *
+ * @requires ui.router.state.$state
+ *
+ * @description
+ * Translates to {@link ui.router.state.$state#methods_is $state.is("stateName")}.
+ */
+$IsStateFilter.$inject = ['$state'];
+function $IsStateFilter($state) {
+ var isFilter = function (state) {
+ return $state.is(state);
+ };
+ isFilter.$stateful = true;
+ return isFilter;
+}
+
+/**
+ * @ngdoc filter
+ * @name ui.router.state.filter:includedByState
+ *
+ * @requires ui.router.state.$state
+ *
+ * @description
+ * Translates to {@link ui.router.state.$state#methods_includes $state.includes('fullOrPartialStateName')}.
+ */
+$IncludedByStateFilter.$inject = ['$state'];
+function $IncludedByStateFilter($state) {
+ var includesFilter = function (state) {
+ return $state.includes(state);
+ };
+ includesFilter.$stateful = true;
+ return includesFilter;
+}
+
+angular.module('ui.router.state')
+ .filter('isState', $IsStateFilter)
+ .filter('includedByState', $IncludedByStateFilter);
+})(window, window.angular);
\ No newline at end of file
diff --git a/www/lib/ionic/js/angular-ui/angular-ui-router.min.js b/www/lib/ionic/js/angular-ui/angular-ui-router.min.js
new file mode 100644
index 0000000..be06fb5
--- /dev/null
+++ b/www/lib/ionic/js/angular-ui/angular-ui-router.min.js
@@ -0,0 +1,7 @@
+/**
+ * State-based routing for AngularJS
+ * @version v0.2.13
+ * @link http://angular-ui.github.com/
+ * @license MIT License, http://www.opensource.org/licenses/MIT
+ */
+"undefined"!=typeof module&&"undefined"!=typeof exports&&module.exports===exports&&(module.exports="ui.router"),function(a,b,c){"use strict";function d(a,b){return M(new(M(function(){},{prototype:a})),b)}function e(a){return L(arguments,function(b){b!==a&&L(b,function(b,c){a.hasOwnProperty(c)||(a[c]=b)})}),a}function f(a,b){var c=[];for(var d in a.path){if(a.path[d]!==b.path[d])break;c.push(a.path[d])}return c}function g(a){if(Object.keys)return Object.keys(a);var c=[];return b.forEach(a,function(a,b){c.push(b)}),c}function h(a,b){if(Array.prototype.indexOf)return a.indexOf(b,Number(arguments[2])||0);var c=a.length>>>0,d=Number(arguments[2])||0;for(d=0>d?Math.ceil(d):Math.floor(d),0>d&&(d+=c);c>d;d++)if(d in a&&a[d]===b)return d;return-1}function i(a,b,c,d){var e,i=f(c,d),j={},k=[];for(var l in i)if(i[l].params&&(e=g(i[l].params),e.length))for(var m in e)h(k,e[m])>=0||(k.push(e[m]),j[e[m]]=a[e[m]]);return M({},j,b)}function j(a,b,c){if(!c){c=[];for(var d in a)c.push(d)}for(var e=0;e 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+ *
+ * # Usage
+ *
+ * To see animations in action, all that is required is to define the appropriate CSS classes
+ * or to register a JavaScript animation via the `myModule.animation()` function. The directives that support animation automatically are:
+ * `ngRepeat`, `ngInclude`, `ngIf`, `ngSwitch`, `ngShow`, `ngHide`, `ngView` and `ngClass`. Custom directives can take advantage of animation
+ * by using the `$animate` service.
+ *
+ * Below is a more detailed breakdown of the supported animation events provided by pre-existing ng directives:
+ *
+ * | Directive | Supported Animations |
+ * |----------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------------|
+ * | {@link ng.directive:ngRepeat#animations ngRepeat} | enter, leave and move |
+ * | {@link ngRoute.directive:ngView#animations ngView} | enter and leave |
+ * | {@link ng.directive:ngInclude#animations ngInclude} | enter and leave |
+ * | {@link ng.directive:ngSwitch#animations ngSwitch} | enter and leave |
+ * | {@link ng.directive:ngIf#animations ngIf} | enter and leave |
+ * | {@link ng.directive:ngClass#animations ngClass} | add and remove (the CSS class(es) present) |
+ * | {@link ng.directive:ngShow#animations ngShow} & {@link ng.directive:ngHide#animations ngHide} | add and remove (the ng-hide class value) |
+ * | {@link ng.directive:form#animation-hooks form} & {@link ng.directive:ngModel#animation-hooks ngModel} | add and remove (dirty, pristine, valid, invalid & all other validations) |
+ * | {@link module:ngMessages#animations ngMessages} | add and remove (ng-active & ng-inactive) |
+ * | {@link module:ngMessages#animations ngMessage} | enter and leave |
+ *
+ * You can find out more information about animations upon visiting each directive page.
+ *
+ * Below is an example of how to apply animations to a directive that supports animation hooks:
+ *
+ * ```html
+ *
+ *
+ *
+ *
+ * ```
+ *
+ * Keep in mind that, by default, if an animation is running, any child elements cannot be animated
+ * until the parent element's animation has completed. This blocking feature can be overridden by
+ * placing the `ng-animate-children` attribute on a parent container tag.
+ *
+ * ```html
+ *
+ *
+ *
+ * ...
+ *
+ *
+ *
+ * ```
+ *
+ * When the `on` expression value changes and an animation is triggered then each of the elements within
+ * will all animate without the block being applied to child elements.
+ *
+ * ## Are animations run when the application starts?
+ * No they are not. When an application is bootstrapped Angular will disable animations from running to avoid
+ * a frenzy of animations from being triggered as soon as the browser has rendered the screen. For this to work,
+ * Angular will wait for two digest cycles until enabling animations. From there on, any animation-triggering
+ * layout changes in the application will trigger animations as normal.
+ *
+ * In addition, upon bootstrap, if the routing system or any directives or load remote data (via $http) then Angular
+ * will automatically extend the wait time to enable animations once **all** of the outbound HTTP requests
+ * are complete.
+ *
+ * ## CSS-defined Animations
+ * The animate service will automatically apply two CSS classes to the animated element and these two CSS classes
+ * are designed to contain the start and end CSS styling. Both CSS transitions and keyframe animations are supported
+ * and can be used to play along with this naming structure.
+ *
+ * The following code below demonstrates how to perform animations using **CSS transitions** with Angular:
+ *
+ * ```html
+ *
+ *
+ *
+ *
+ *
+ * ```
+ *
+ * The following code below demonstrates how to perform animations using **CSS animations** with Angular:
+ *
+ * ```html
+ *
+ *
+ *
+ *
+ *
+ * ```
+ *
+ * Both CSS3 animations and transitions can be used together and the animate service will figure out the correct duration and delay timing.
+ *
+ * Upon DOM mutation, the event class is added first (something like `ng-enter`), then the browser prepares itself to add
+ * the active class (in this case `ng-enter-active`) which then triggers the animation. The animation module will automatically
+ * detect the CSS code to determine when the animation ends. Once the animation is over then both CSS classes will be
+ * removed from the DOM. If a browser does not support CSS transitions or CSS animations then the animation will start and end
+ * immediately resulting in a DOM element that is at its final state. This final state is when the DOM element
+ * has no CSS transition/animation classes applied to it.
+ *
+ * ### Structural transition animations
+ *
+ * Structural transitions (such as enter, leave and move) will always apply a `0s none` transition
+ * value to force the browser into rendering the styles defined in the setup (`.ng-enter`, `.ng-leave`
+ * or `.ng-move`) class. This means that any active transition animations operating on the element
+ * will be cut off to make way for the enter, leave or move animation.
+ *
+ * ### Class-based transition animations
+ *
+ * Class-based transitions refer to transition animations that are triggered when a CSS class is
+ * added to or removed from the element (via `$animate.addClass`, `$animate.removeClass`,
+ * `$animate.setClass`, or by directives such as `ngClass`, `ngModel` and `form`).
+ * They are different when compared to structural animations since they **do not cancel existing
+ * animations** nor do they **block successive transitions** from rendering on the same element.
+ * This distinction allows for **multiple class-based transitions** to be performed on the same element.
+ *
+ * In addition to ngAnimate supporting the default (natural) functionality of class-based transition
+ * animations, ngAnimate also decorates the element with starting and ending CSS classes to aid the
+ * developer in further styling the element throughout the transition animation. Earlier versions
+ * of ngAnimate may have caused natural CSS transitions to break and not render properly due to
+ * $animate temporarily blocking transitions using `0s none` in order to allow the setup CSS class
+ * (the `-add` or `-remove` class) to be applied without triggering an animation. However, as of
+ * **version 1.3**, this workaround has been removed with ngAnimate and all non-ngAnimate CSS
+ * class transitions are compatible with ngAnimate.
+ *
+ * There is, however, one special case when dealing with class-based transitions in ngAnimate.
+ * When rendering class-based transitions that make use of the setup and active CSS classes
+ * (e.g. `.fade-add` and `.fade-add-active` for when `.fade` is added) be sure to define
+ * the transition value **on the active CSS class** and not the setup class.
+ *
+ * ```css
+ * .fade-add {
+ * /* remember to place a 0s transition here
+ * to ensure that the styles are applied instantly
+ * even if the element already has a transition style */
+ * transition:0s linear all;
+ *
+ * /* starting CSS styles */
+ * opacity:1;
+ * }
+ * .fade-add.fade-add-active {
+ * /* this will be the length of the animation */
+ * transition:1s linear all;
+ * opacity:0;
+ * }
+ * ```
+ *
+ * The setup CSS class (in this case `.fade-add`) also has a transition style property, however, it
+ * has a duration of zero. This may not be required, however, incase the browser is unable to render
+ * the styling present in this CSS class instantly then it could be that the browser is attempting
+ * to perform an unnecessary transition.
+ *
+ * This workaround, however, does not apply to standard class-based transitions that are rendered
+ * when a CSS class containing a transition is applied to an element:
+ *
+ * ```css
+ * /* this works as expected */
+ * .fade {
+ * transition:1s linear all;
+ * opacity:0;
+ * }
+ * ```
+ *
+ * Please keep this in mind when coding the CSS markup that will be used within class-based transitions.
+ * Also, try not to mix the two class-based animation flavors together since the CSS code may become
+ * overly complex.
+ *
+ *
+ * ### Preventing Collisions With Third Party Libraries
+ *
+ * Some third-party frameworks place animation duration defaults across many element or className
+ * selectors in order to make their code small and reuseable. This can lead to issues with ngAnimate, which
+ * is expecting actual animations on these elements and has to wait for their completion.
+ *
+ * You can prevent this unwanted behavior by using a prefix on all your animation classes:
+ *
+ * ```css
+ * /* prefixed with animate- */
+ * .animate-fade-add.animate-fade-add-active {
+ * transition:1s linear all;
+ * opacity:0;
+ * }
+ * ```
+ *
+ * You then configure `$animate` to enforce this prefix:
+ *
+ * ```js
+ * $animateProvider.classNameFilter(/animate-/);
+ * ```
+ *
+ *
+ * ### CSS Staggering Animations
+ * A Staggering animation is a collection of animations that are issued with a slight delay in between each successive operation resulting in a
+ * curtain-like effect. The ngAnimate module (versions >=1.2) supports staggering animations and the stagger effect can be
+ * performed by creating a **ng-EVENT-stagger** CSS class and attaching that class to the base CSS class used for
+ * the animation. The style property expected within the stagger class can either be a **transition-delay** or an
+ * **animation-delay** property (or both if your animation contains both transitions and keyframe animations).
+ *
+ * ```css
+ * .my-animation.ng-enter {
+ * /* standard transition code */
+ * -webkit-transition: 1s linear all;
+ * transition: 1s linear all;
+ * opacity:0;
+ * }
+ * .my-animation.ng-enter-stagger {
+ * /* this will have a 100ms delay between each successive leave animation */
+ * -webkit-transition-delay: 0.1s;
+ * transition-delay: 0.1s;
+ *
+ * /* in case the stagger doesn't work then these two values
+ * must be set to 0 to avoid an accidental CSS inheritance */
+ * -webkit-transition-duration: 0s;
+ * transition-duration: 0s;
+ * }
+ * .my-animation.ng-enter.ng-enter-active {
+ * /* standard transition styles */
+ * opacity:1;
+ * }
+ * ```
+ *
+ * Staggering animations work by default in ngRepeat (so long as the CSS class is defined). Outside of ngRepeat, to use staggering animations
+ * on your own, they can be triggered by firing multiple calls to the same event on $animate. However, the restrictions surrounding this
+ * are that each of the elements must have the same CSS className value as well as the same parent element. A stagger operation
+ * will also be reset if more than 10ms has passed after the last animation has been fired.
+ *
+ * The following code will issue the **ng-leave-stagger** event on the element provided:
+ *
+ * ```js
+ * var kids = parent.children();
+ *
+ * $animate.leave(kids[0]); //stagger index=0
+ * $animate.leave(kids[1]); //stagger index=1
+ * $animate.leave(kids[2]); //stagger index=2
+ * $animate.leave(kids[3]); //stagger index=3
+ * $animate.leave(kids[4]); //stagger index=4
+ *
+ * $timeout(function() {
+ * //stagger has reset itself
+ * $animate.leave(kids[5]); //stagger index=0
+ * $animate.leave(kids[6]); //stagger index=1
+ * }, 100, false);
+ * ```
+ *
+ * Stagger animations are currently only supported within CSS-defined animations.
+ *
+ * ## JavaScript-defined Animations
+ * In the event that you do not want to use CSS3 transitions or CSS3 animations or if you wish to offer animations on browsers that do not
+ * yet support CSS transitions/animations, then you can make use of JavaScript animations defined inside of your AngularJS module.
+ *
+ * ```js
+ * //!annotate="YourApp" Your AngularJS Module|Replace this or ngModule with the module that you used to define your application.
+ * var ngModule = angular.module('YourApp', ['ngAnimate']);
+ * ngModule.animation('.my-crazy-animation', function() {
+ * return {
+ * enter: function(element, done) {
+ * //run the animation here and call done when the animation is complete
+ * return function(cancelled) {
+ * //this (optional) function will be called when the animation
+ * //completes or when the animation is cancelled (the cancelled
+ * //flag will be set to true if cancelled).
+ * };
+ * },
+ * leave: function(element, done) { },
+ * move: function(element, done) { },
+ *
+ * //animation that can be triggered before the class is added
+ * beforeAddClass: function(element, className, done) { },
+ *
+ * //animation that can be triggered after the class is added
+ * addClass: function(element, className, done) { },
+ *
+ * //animation that can be triggered before the class is removed
+ * beforeRemoveClass: function(element, className, done) { },
+ *
+ * //animation that can be triggered after the class is removed
+ * removeClass: function(element, className, done) { }
+ * };
+ * });
+ * ```
+ *
+ * JavaScript-defined animations are created with a CSS-like class selector and a collection of events which are set to run
+ * a javascript callback function. When an animation is triggered, $animate will look for a matching animation which fits
+ * the element's CSS class attribute value and then run the matching animation event function (if found).
+ * In other words, if the CSS classes present on the animated element match any of the JavaScript animations then the callback function will
+ * be executed. It should be also noted that only simple, single class selectors are allowed (compound class selectors are not supported).
+ *
+ * Within a JavaScript animation, an object containing various event callback animation functions is expected to be returned.
+ * As explained above, these callbacks are triggered based on the animation event. Therefore if an enter animation is run,
+ * and the JavaScript animation is found, then the enter callback will handle that animation (in addition to the CSS keyframe animation
+ * or transition code that is defined via a stylesheet).
+ *
+ *
+ * ### Applying Directive-specific Styles to an Animation
+ * In some cases a directive or service may want to provide `$animate` with extra details that the animation will
+ * include into its animation. Let's say for example we wanted to render an animation that animates an element
+ * towards the mouse coordinates as to where the user clicked last. By collecting the X/Y coordinates of the click
+ * (via the event parameter) we can set the `top` and `left` styles into an object and pass that into our function
+ * call to `$animate.addClass`.
+ *
+ * ```js
+ * canvas.on('click', function(e) {
+ * $animate.addClass(element, 'on', {
+ * to: {
+ * left : e.client.x + 'px',
+ * top : e.client.y + 'px'
+ * }
+ * }):
+ * });
+ * ```
+ *
+ * Now when the animation runs, and a transition or keyframe animation is picked up, then the animation itself will
+ * also include and transition the styling of the `left` and `top` properties into its running animation. If we want
+ * to provide some starting animation values then we can do so by placing the starting animations styles into an object
+ * called `from` in the same object as the `to` animations.
+ *
+ * ```js
+ * canvas.on('click', function(e) {
+ * $animate.addClass(element, 'on', {
+ * from: {
+ * position: 'absolute',
+ * left: '0px',
+ * top: '0px'
+ * },
+ * to: {
+ * left : e.client.x + 'px',
+ * top : e.client.y + 'px'
+ * }
+ * }):
+ * });
+ * ```
+ *
+ * Once the animation is complete or cancelled then the union of both the before and after styles are applied to the
+ * element. If `ngAnimate` is not present then the styles will be applied immediately.
+ *
+ */
+
+angular.module('ngAnimate', ['ng'])
+
+ /**
+ * @ngdoc provider
+ * @name $animateProvider
+ * @description
+ *
+ * The `$animateProvider` allows developers to register JavaScript animation event handlers directly inside of a module.
+ * When an animation is triggered, the $animate service will query the $animate service to find any animations that match
+ * the provided name value.
+ *
+ * Requires the {@link ngAnimate `ngAnimate`} module to be installed.
+ *
+ * Please visit the {@link ngAnimate `ngAnimate`} module overview page learn more about how to use animations in your application.
+ *
+ */
+ .directive('ngAnimateChildren', function() {
+ var NG_ANIMATE_CHILDREN = '$$ngAnimateChildren';
+ return function(scope, element, attrs) {
+ var val = attrs.ngAnimateChildren;
+ if (angular.isString(val) && val.length === 0) { //empty attribute
+ element.data(NG_ANIMATE_CHILDREN, true);
+ } else {
+ scope.$watch(val, function(value) {
+ element.data(NG_ANIMATE_CHILDREN, !!value);
+ });
+ }
+ };
+ })
+
+ //this private service is only used within CSS-enabled animations
+ //IE8 + IE9 do not support rAF natively, but that is fine since they
+ //also don't support transitions and keyframes which means that the code
+ //below will never be used by the two browsers.
+ .factory('$$animateReflow', ['$$rAF', '$document', function($$rAF, $document) {
+ var bod = $document[0].body;
+ return function(fn) {
+ //the returned function acts as the cancellation function
+ return $$rAF(function() {
+ //the line below will force the browser to perform a repaint
+ //so that all the animated elements within the animation frame
+ //will be properly updated and drawn on screen. This is
+ //required to perform multi-class CSS based animations with
+ //Firefox. DO NOT REMOVE THIS LINE.
+ var a = bod.offsetWidth + 1;
+ fn();
+ });
+ };
+ }])
+
+ .config(['$provide', '$animateProvider', function($provide, $animateProvider) {
+ var noop = angular.noop;
+ var forEach = angular.forEach;
+ var selectors = $animateProvider.$$selectors;
+ var isArray = angular.isArray;
+ var isString = angular.isString;
+ var isObject = angular.isObject;
+
+ var ELEMENT_NODE = 1;
+ var NG_ANIMATE_STATE = '$$ngAnimateState';
+ var NG_ANIMATE_CHILDREN = '$$ngAnimateChildren';
+ var NG_ANIMATE_CLASS_NAME = 'ng-animate';
+ var rootAnimateState = {running: true};
+
+ function extractElementNode(element) {
+ for (var i = 0; i < element.length; i++) {
+ var elm = element[i];
+ if (elm.nodeType == ELEMENT_NODE) {
+ return elm;
+ }
+ }
+ }
+
+ function prepareElement(element) {
+ return element && angular.element(element);
+ }
+
+ function stripCommentsFromElement(element) {
+ return angular.element(extractElementNode(element));
+ }
+
+ function isMatchingElement(elm1, elm2) {
+ return extractElementNode(elm1) == extractElementNode(elm2);
+ }
+ var $$jqLite;
+ $provide.decorator('$animate',
+ ['$delegate', '$$q', '$injector', '$sniffer', '$rootElement', '$$asyncCallback', '$rootScope', '$document', '$templateRequest', '$$jqLite',
+ function($delegate, $$q, $injector, $sniffer, $rootElement, $$asyncCallback, $rootScope, $document, $templateRequest, $$$jqLite) {
+
+ $$jqLite = $$$jqLite;
+ $rootElement.data(NG_ANIMATE_STATE, rootAnimateState);
+
+ // Wait until all directive and route-related templates are downloaded and
+ // compiled. The $templateRequest.totalPendingRequests variable keeps track of
+ // all of the remote templates being currently downloaded. If there are no
+ // templates currently downloading then the watcher will still fire anyway.
+ var deregisterWatch = $rootScope.$watch(
+ function() { return $templateRequest.totalPendingRequests; },
+ function(val, oldVal) {
+ if (val !== 0) return;
+ deregisterWatch();
+
+ // Now that all templates have been downloaded, $animate will wait until
+ // the post digest queue is empty before enabling animations. By having two
+ // calls to $postDigest calls we can ensure that the flag is enabled at the
+ // very end of the post digest queue. Since all of the animations in $animate
+ // use $postDigest, it's important that the code below executes at the end.
+ // This basically means that the page is fully downloaded and compiled before
+ // any animations are triggered.
+ $rootScope.$$postDigest(function() {
+ $rootScope.$$postDigest(function() {
+ rootAnimateState.running = false;
+ });
+ });
+ }
+ );
+
+ var globalAnimationCounter = 0;
+ var classNameFilter = $animateProvider.classNameFilter();
+ var isAnimatableClassName = !classNameFilter
+ ? function() { return true; }
+ : function(className) {
+ return classNameFilter.test(className);
+ };
+
+ function classBasedAnimationsBlocked(element, setter) {
+ var data = element.data(NG_ANIMATE_STATE) || {};
+ if (setter) {
+ data.running = true;
+ data.structural = true;
+ element.data(NG_ANIMATE_STATE, data);
+ }
+ return data.disabled || (data.running && data.structural);
+ }
+
+ function runAnimationPostDigest(fn) {
+ var cancelFn, defer = $$q.defer();
+ defer.promise.$$cancelFn = function() {
+ cancelFn && cancelFn();
+ };
+ $rootScope.$$postDigest(function() {
+ cancelFn = fn(function() {
+ defer.resolve();
+ });
+ });
+ return defer.promise;
+ }
+
+ function parseAnimateOptions(options) {
+ // some plugin code may still be passing in the callback
+ // function as the last param for the $animate methods so
+ // it's best to only allow string or array values for now
+ if (isObject(options)) {
+ if (options.tempClasses && isString(options.tempClasses)) {
+ options.tempClasses = options.tempClasses.split(/\s+/);
+ }
+ return options;
+ }
+ }
+
+ function resolveElementClasses(element, cache, runningAnimations) {
+ runningAnimations = runningAnimations || {};
+
+ var lookup = {};
+ forEach(runningAnimations, function(data, selector) {
+ forEach(selector.split(' '), function(s) {
+ lookup[s]=data;
+ });
+ });
+
+ var hasClasses = Object.create(null);
+ forEach((element.attr('class') || '').split(/\s+/), function(className) {
+ hasClasses[className] = true;
+ });
+
+ var toAdd = [], toRemove = [];
+ forEach((cache && cache.classes) || [], function(status, className) {
+ var hasClass = hasClasses[className];
+ var matchingAnimation = lookup[className] || {};
+
+ // When addClass and removeClass is called then $animate will check to
+ // see if addClass and removeClass cancel each other out. When there are
+ // more calls to removeClass than addClass then the count falls below 0
+ // and then the removeClass animation will be allowed. Otherwise if the
+ // count is above 0 then that means an addClass animation will commence.
+ // Once an animation is allowed then the code will also check to see if
+ // there exists any on-going animation that is already adding or remvoing
+ // the matching CSS class.
+ if (status === false) {
+ //does it have the class or will it have the class
+ if (hasClass || matchingAnimation.event == 'addClass') {
+ toRemove.push(className);
+ }
+ } else if (status === true) {
+ //is the class missing or will it be removed?
+ if (!hasClass || matchingAnimation.event == 'removeClass') {
+ toAdd.push(className);
+ }
+ }
+ });
+
+ return (toAdd.length + toRemove.length) > 0 && [toAdd.join(' '), toRemove.join(' ')];
+ }
+
+ function lookup(name) {
+ if (name) {
+ var matches = [],
+ flagMap = {},
+ classes = name.substr(1).split('.');
+
+ //the empty string value is the default animation
+ //operation which performs CSS transition and keyframe
+ //animations sniffing. This is always included for each
+ //element animation procedure if the browser supports
+ //transitions and/or keyframe animations. The default
+ //animation is added to the top of the list to prevent
+ //any previous animations from affecting the element styling
+ //prior to the element being animated.
+ if ($sniffer.transitions || $sniffer.animations) {
+ matches.push($injector.get(selectors['']));
+ }
+
+ for (var i=0; i < classes.length; i++) {
+ var klass = classes[i],
+ selectorFactoryName = selectors[klass];
+ if (selectorFactoryName && !flagMap[klass]) {
+ matches.push($injector.get(selectorFactoryName));
+ flagMap[klass] = true;
+ }
+ }
+ return matches;
+ }
+ }
+
+ function animationRunner(element, animationEvent, className, options) {
+ //transcluded directives may sometimes fire an animation using only comment nodes
+ //best to catch this early on to prevent any animation operations from occurring
+ var node = element[0];
+ if (!node) {
+ return;
+ }
+
+ if (options) {
+ options.to = options.to || {};
+ options.from = options.from || {};
+ }
+
+ var classNameAdd;
+ var classNameRemove;
+ if (isArray(className)) {
+ classNameAdd = className[0];
+ classNameRemove = className[1];
+ if (!classNameAdd) {
+ className = classNameRemove;
+ animationEvent = 'removeClass';
+ } else if (!classNameRemove) {
+ className = classNameAdd;
+ animationEvent = 'addClass';
+ } else {
+ className = classNameAdd + ' ' + classNameRemove;
+ }
+ }
+
+ var isSetClassOperation = animationEvent == 'setClass';
+ var isClassBased = isSetClassOperation
+ || animationEvent == 'addClass'
+ || animationEvent == 'removeClass'
+ || animationEvent == 'animate';
+
+ var currentClassName = element.attr('class');
+ var classes = currentClassName + ' ' + className;
+ if (!isAnimatableClassName(classes)) {
+ return;
+ }
+
+ var beforeComplete = noop,
+ beforeCancel = [],
+ before = [],
+ afterComplete = noop,
+ afterCancel = [],
+ after = [];
+
+ var animationLookup = (' ' + classes).replace(/\s+/g,'.');
+ forEach(lookup(animationLookup), function(animationFactory) {
+ var created = registerAnimation(animationFactory, animationEvent);
+ if (!created && isSetClassOperation) {
+ registerAnimation(animationFactory, 'addClass');
+ registerAnimation(animationFactory, 'removeClass');
+ }
+ });
+
+ function registerAnimation(animationFactory, event) {
+ var afterFn = animationFactory[event];
+ var beforeFn = animationFactory['before' + event.charAt(0).toUpperCase() + event.substr(1)];
+ if (afterFn || beforeFn) {
+ if (event == 'leave') {
+ beforeFn = afterFn;
+ //when set as null then animation knows to skip this phase
+ afterFn = null;
+ }
+ after.push({
+ event: event, fn: afterFn
+ });
+ before.push({
+ event: event, fn: beforeFn
+ });
+ return true;
+ }
+ }
+
+ function run(fns, cancellations, allCompleteFn) {
+ var animations = [];
+ forEach(fns, function(animation) {
+ animation.fn && animations.push(animation);
+ });
+
+ var count = 0;
+ function afterAnimationComplete(index) {
+ if (cancellations) {
+ (cancellations[index] || noop)();
+ if (++count < animations.length) return;
+ cancellations = null;
+ }
+ allCompleteFn();
+ }
+
+ //The code below adds directly to the array in order to work with
+ //both sync and async animations. Sync animations are when the done()
+ //operation is called right away. DO NOT REFACTOR!
+ forEach(animations, function(animation, index) {
+ var progress = function() {
+ afterAnimationComplete(index);
+ };
+ switch (animation.event) {
+ case 'setClass':
+ cancellations.push(animation.fn(element, classNameAdd, classNameRemove, progress, options));
+ break;
+ case 'animate':
+ cancellations.push(animation.fn(element, className, options.from, options.to, progress));
+ break;
+ case 'addClass':
+ cancellations.push(animation.fn(element, classNameAdd || className, progress, options));
+ break;
+ case 'removeClass':
+ cancellations.push(animation.fn(element, classNameRemove || className, progress, options));
+ break;
+ default:
+ cancellations.push(animation.fn(element, progress, options));
+ break;
+ }
+ });
+
+ if (cancellations && cancellations.length === 0) {
+ allCompleteFn();
+ }
+ }
+
+ return {
+ node: node,
+ event: animationEvent,
+ className: className,
+ isClassBased: isClassBased,
+ isSetClassOperation: isSetClassOperation,
+ applyStyles: function() {
+ if (options) {
+ element.css(angular.extend(options.from || {}, options.to || {}));
+ }
+ },
+ before: function(allCompleteFn) {
+ beforeComplete = allCompleteFn;
+ run(before, beforeCancel, function() {
+ beforeComplete = noop;
+ allCompleteFn();
+ });
+ },
+ after: function(allCompleteFn) {
+ afterComplete = allCompleteFn;
+ run(after, afterCancel, function() {
+ afterComplete = noop;
+ allCompleteFn();
+ });
+ },
+ cancel: function() {
+ if (beforeCancel) {
+ forEach(beforeCancel, function(cancelFn) {
+ (cancelFn || noop)(true);
+ });
+ beforeComplete(true);
+ }
+ if (afterCancel) {
+ forEach(afterCancel, function(cancelFn) {
+ (cancelFn || noop)(true);
+ });
+ afterComplete(true);
+ }
+ }
+ };
+ }
+
+ /**
+ * @ngdoc service
+ * @name $animate
+ * @kind object
+ *
+ * @description
+ * The `$animate` service provides animation detection support while performing DOM operations (enter, leave and move) as well as during addClass and removeClass operations.
+ * When any of these operations are run, the $animate service
+ * will examine any JavaScript-defined animations (which are defined by using the $animateProvider provider object)
+ * as well as any CSS-defined animations against the CSS classes present on the element once the DOM operation is run.
+ *
+ * The `$animate` service is used behind the scenes with pre-existing directives and animation with these directives
+ * will work out of the box without any extra configuration.
+ *
+ * Requires the {@link ngAnimate `ngAnimate`} module to be installed.
+ *
+ * Please visit the {@link ngAnimate `ngAnimate`} module overview page learn more about how to use animations in your application.
+ * ## Callback Promises
+ * With AngularJS 1.3, each of the animation methods, on the `$animate` service, return a promise when called. The
+ * promise itself is then resolved once the animation has completed itself, has been cancelled or has been
+ * skipped due to animations being disabled. (Note that even if the animation is cancelled it will still
+ * call the resolve function of the animation.)
+ *
+ * ```js
+ * $animate.enter(element, container).then(function() {
+ * //...this is called once the animation is complete...
+ * });
+ * ```
+ *
+ * Also note that, due to the nature of the callback promise, if any Angular-specific code (like changing the scope,
+ * location of the page, etc...) is executed within the callback promise then be sure to wrap the code using
+ * `$scope.$apply(...)`;
+ *
+ * ```js
+ * $animate.leave(element).then(function() {
+ * $scope.$apply(function() {
+ * $location.path('/new-page');
+ * });
+ * });
+ * ```
+ *
+ * An animation can also be cancelled by calling the `$animate.cancel(promise)` method with the provided
+ * promise that was returned when the animation was started.
+ *
+ * ```js
+ * var promise = $animate.addClass(element, 'super-long-animation');
+ * promise.then(function() {
+ * //this will still be called even if cancelled
+ * });
+ *
+ * element.on('click', function() {
+ * //tooo lazy to wait for the animation to end
+ * $animate.cancel(promise);
+ * });
+ * ```
+ *
+ * (Keep in mind that the promise cancellation is unique to `$animate` since promises in
+ * general cannot be cancelled.)
+ *
+ */
+ return {
+ /**
+ * @ngdoc method
+ * @name $animate#animate
+ * @kind function
+ *
+ * @description
+ * Performs an inline animation on the element which applies the provided `to` and `from` CSS styles to the element.
+ * If any detected CSS transition, keyframe or JavaScript matches the provided `className` value then the animation
+ * will take on the provided styles. For example, if a transition animation is set for the given className then the
+ * provided `from` and `to` styles will be applied alongside the given transition. If a JavaScript animation is
+ * detected then the provided styles will be given in as function paramters.
+ *
+ * ```js
+ * ngModule.animation('.my-inline-animation', function() {
+ * return {
+ * animate : function(element, className, from, to, done) {
+ * //styles
+ * }
+ * }
+ * });
+ * ```
+ *
+ * Below is a breakdown of each step that occurs during the `animate` animation:
+ *
+ * | Animation Step | What the element class attribute looks like |
+ * |-----------------------------------------------------------------------------------------------------------------------|--------------------------------------------------------------|
+ * | 1. `$animate.animate(...)` is called | `class="my-animation"` |
+ * | 2. `$animate` waits for the next digest to start the animation | `class="my-animation ng-animate"` |
+ * | 3. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate"` |
+ * | 4. the `className` class value is added to the element | `class="my-animation ng-animate className"` |
+ * | 5. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate className"` |
+ * | 6. `$animate` blocks all CSS transitions on the element to ensure the `.className` class styling is applied right away| `class="my-animation ng-animate className"` |
+ * | 7. `$animate` applies the provided collection of `from` CSS styles to the element | `class="my-animation ng-animate className"` |
+ * | 8. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate className"` |
+ * | 9. `$animate` removes the CSS transition block placed on the element | `class="my-animation ng-animate className"` |
+ * | 10. the `className-active` class is added (this triggers the CSS transition/animation) | `class="my-animation ng-animate className className-active"` |
+ * | 11. `$animate` applies the collection of `to` CSS styles to the element which are then handled by the transition | `class="my-animation ng-animate className className-active"` |
+ * | 12. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate className className-active"` |
+ * | 13. The animation ends and all generated CSS classes are removed from the element | `class="my-animation"` |
+ * | 14. The returned promise is resolved. | `class="my-animation"` |
+ *
+ * @param {DOMElement} element the element that will be the focus of the enter animation
+ * @param {object} from a collection of CSS styles that will be applied to the element at the start of the animation
+ * @param {object} to a collection of CSS styles that the element will animate towards
+ * @param {string=} className an optional CSS class that will be added to the element for the duration of the animation (the default class is `ng-inline-animate`)
+ * @param {object=} options an optional collection of options that will be picked up by the CSS transition/animation
+ * @return {Promise} the animation callback promise
+ */
+ animate: function(element, from, to, className, options) {
+ className = className || 'ng-inline-animate';
+ options = parseAnimateOptions(options) || {};
+ options.from = to ? from : null;
+ options.to = to ? to : from;
+
+ return runAnimationPostDigest(function(done) {
+ return performAnimation('animate', className, stripCommentsFromElement(element), null, null, noop, options, done);
+ });
+ },
+
+ /**
+ * @ngdoc method
+ * @name $animate#enter
+ * @kind function
+ *
+ * @description
+ * Appends the element to the parentElement element that resides in the document and then runs the enter animation. Once
+ * the animation is started, the following CSS classes will be present on the element for the duration of the animation:
+ *
+ * Below is a breakdown of each step that occurs during enter animation:
+ *
+ * | Animation Step | What the element class attribute looks like |
+ * |-----------------------------------------------------------------------------------------------------------------------|------------------------------------------------------------|
+ * | 1. `$animate.enter(...)` is called | `class="my-animation"` |
+ * | 2. element is inserted into the `parentElement` element or beside the `afterElement` element | `class="my-animation"` |
+ * | 3. `$animate` waits for the next digest to start the animation | `class="my-animation ng-animate"` |
+ * | 4. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate"` |
+ * | 5. the `.ng-enter` class is added to the element | `class="my-animation ng-animate ng-enter"` |
+ * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate ng-enter"` |
+ * | 7. `$animate` blocks all CSS transitions on the element to ensure the `.ng-enter` class styling is applied right away | `class="my-animation ng-animate ng-enter"` |
+ * | 8. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate ng-enter"` |
+ * | 9. `$animate` removes the CSS transition block placed on the element | `class="my-animation ng-animate ng-enter"` |
+ * | 10. the `.ng-enter-active` class is added (this triggers the CSS transition/animation) | `class="my-animation ng-animate ng-enter ng-enter-active"` |
+ * | 11. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate ng-enter ng-enter-active"` |
+ * | 12. The animation ends and all generated CSS classes are removed from the element | `class="my-animation"` |
+ * | 13. The returned promise is resolved. | `class="my-animation"` |
+ *
+ * @param {DOMElement} element the element that will be the focus of the enter animation
+ * @param {DOMElement} parentElement the parent element of the element that will be the focus of the enter animation
+ * @param {DOMElement} afterElement the sibling element (which is the previous element) of the element that will be the focus of the enter animation
+ * @param {object=} options an optional collection of options that will be picked up by the CSS transition/animation
+ * @return {Promise} the animation callback promise
+ */
+ enter: function(element, parentElement, afterElement, options) {
+ options = parseAnimateOptions(options);
+ element = angular.element(element);
+ parentElement = prepareElement(parentElement);
+ afterElement = prepareElement(afterElement);
+
+ classBasedAnimationsBlocked(element, true);
+ $delegate.enter(element, parentElement, afterElement);
+ return runAnimationPostDigest(function(done) {
+ return performAnimation('enter', 'ng-enter', stripCommentsFromElement(element), parentElement, afterElement, noop, options, done);
+ });
+ },
+
+ /**
+ * @ngdoc method
+ * @name $animate#leave
+ * @kind function
+ *
+ * @description
+ * Runs the leave animation operation and, upon completion, removes the element from the DOM. Once
+ * the animation is started, the following CSS classes will be added for the duration of the animation:
+ *
+ * Below is a breakdown of each step that occurs during leave animation:
+ *
+ * | Animation Step | What the element class attribute looks like |
+ * |-----------------------------------------------------------------------------------------------------------------------|------------------------------------------------------------|
+ * | 1. `$animate.leave(...)` is called | `class="my-animation"` |
+ * | 2. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate"` |
+ * | 3. `$animate` waits for the next digest to start the animation | `class="my-animation ng-animate"` |
+ * | 4. the `.ng-leave` class is added to the element | `class="my-animation ng-animate ng-leave"` |
+ * | 5. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate ng-leave"` |
+ * | 6. `$animate` blocks all CSS transitions on the element to ensure the `.ng-leave` class styling is applied right away | `class="my-animation ng-animate ng-leave"` |
+ * | 7. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate ng-leave"` |
+ * | 8. `$animate` removes the CSS transition block placed on the element | `class="my-animation ng-animate ng-leave"` |
+ * | 9. the `.ng-leave-active` class is added (this triggers the CSS transition/animation) | `class="my-animation ng-animate ng-leave ng-leave-active"` |
+ * | 10. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate ng-leave ng-leave-active"` |
+ * | 11. The animation ends and all generated CSS classes are removed from the element | `class="my-animation"` |
+ * | 12. The element is removed from the DOM | ... |
+ * | 13. The returned promise is resolved. | ... |
+ *
+ * @param {DOMElement} element the element that will be the focus of the leave animation
+ * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
+ * @return {Promise} the animation callback promise
+ */
+ leave: function(element, options) {
+ options = parseAnimateOptions(options);
+ element = angular.element(element);
+
+ cancelChildAnimations(element);
+ classBasedAnimationsBlocked(element, true);
+ return runAnimationPostDigest(function(done) {
+ return performAnimation('leave', 'ng-leave', stripCommentsFromElement(element), null, null, function() {
+ $delegate.leave(element);
+ }, options, done);
+ });
+ },
+
+ /**
+ * @ngdoc method
+ * @name $animate#move
+ * @kind function
+ *
+ * @description
+ * Fires the move DOM operation. Just before the animation starts, the animate service will either append it into the parentElement container or
+ * add the element directly after the afterElement element if present. Then the move animation will be run. Once
+ * the animation is started, the following CSS classes will be added for the duration of the animation:
+ *
+ * Below is a breakdown of each step that occurs during move animation:
+ *
+ * | Animation Step | What the element class attribute looks like |
+ * |----------------------------------------------------------------------------------------------------------------------|----------------------------------------------------------|
+ * | 1. `$animate.move(...)` is called | `class="my-animation"` |
+ * | 2. element is moved into the parentElement element or beside the afterElement element | `class="my-animation"` |
+ * | 3. `$animate` waits for the next digest to start the animation | `class="my-animation ng-animate"` |
+ * | 4. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate"` |
+ * | 5. the `.ng-move` class is added to the element | `class="my-animation ng-animate ng-move"` |
+ * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate ng-move"` |
+ * | 7. `$animate` blocks all CSS transitions on the element to ensure the `.ng-move` class styling is applied right away | `class="my-animation ng-animate ng-move"` |
+ * | 8. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate ng-move"` |
+ * | 9. `$animate` removes the CSS transition block placed on the element | `class="my-animation ng-animate ng-move"` |
+ * | 10. the `.ng-move-active` class is added (this triggers the CSS transition/animation) | `class="my-animation ng-animate ng-move ng-move-active"` |
+ * | 11. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate ng-move ng-move-active"` |
+ * | 12. The animation ends and all generated CSS classes are removed from the element | `class="my-animation"` |
+ * | 13. The returned promise is resolved. | `class="my-animation"` |
+ *
+ * @param {DOMElement} element the element that will be the focus of the move animation
+ * @param {DOMElement} parentElement the parentElement element of the element that will be the focus of the move animation
+ * @param {DOMElement} afterElement the sibling element (which is the previous element) of the element that will be the focus of the move animation
+ * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
+ * @return {Promise} the animation callback promise
+ */
+ move: function(element, parentElement, afterElement, options) {
+ options = parseAnimateOptions(options);
+ element = angular.element(element);
+ parentElement = prepareElement(parentElement);
+ afterElement = prepareElement(afterElement);
+
+ cancelChildAnimations(element);
+ classBasedAnimationsBlocked(element, true);
+ $delegate.move(element, parentElement, afterElement);
+ return runAnimationPostDigest(function(done) {
+ return performAnimation('move', 'ng-move', stripCommentsFromElement(element), parentElement, afterElement, noop, options, done);
+ });
+ },
+
+ /**
+ * @ngdoc method
+ * @name $animate#addClass
+ *
+ * @description
+ * Triggers a custom animation event based off the className variable and then attaches the className value to the element as a CSS class.
+ * Unlike the other animation methods, the animate service will suffix the className value with {@type -add} in order to provide
+ * the animate service the setup and active CSS classes in order to trigger the animation (this will be skipped if no CSS transitions
+ * or keyframes are defined on the -add-active or base CSS class).
+ *
+ * Below is a breakdown of each step that occurs during addClass animation:
+ *
+ * | Animation Step | What the element class attribute looks like |
+ * |--------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------|
+ * | 1. `$animate.addClass(element, 'super')` is called | `class="my-animation"` |
+ * | 2. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate"` |
+ * | 3. the `.super-add` class is added to the element | `class="my-animation ng-animate super-add"` |
+ * | 4. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate super-add"` |
+ * | 5. the `.super` and `.super-add-active` classes are added (this triggers the CSS transition/animation) | `class="my-animation ng-animate super super-add super-add-active"` |
+ * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate super super-add super-add-active"` |
+ * | 7. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate super super-add super-add-active"` |
+ * | 8. The animation ends and all generated CSS classes are removed from the element | `class="my-animation super"` |
+ * | 9. The super class is kept on the element | `class="my-animation super"` |
+ * | 10. The returned promise is resolved. | `class="my-animation super"` |
+ *
+ * @param {DOMElement} element the element that will be animated
+ * @param {string} className the CSS class that will be added to the element and then animated
+ * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
+ * @return {Promise} the animation callback promise
+ */
+ addClass: function(element, className, options) {
+ return this.setClass(element, className, [], options);
+ },
+
+ /**
+ * @ngdoc method
+ * @name $animate#removeClass
+ *
+ * @description
+ * Triggers a custom animation event based off the className variable and then removes the CSS class provided by the className value
+ * from the element. Unlike the other animation methods, the animate service will suffix the className value with {@type -remove} in
+ * order to provide the animate service the setup and active CSS classes in order to trigger the animation (this will be skipped if
+ * no CSS transitions or keyframes are defined on the -remove or base CSS classes).
+ *
+ * Below is a breakdown of each step that occurs during removeClass animation:
+ *
+ * | Animation Step | What the element class attribute looks like |
+ * |----------------------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------|
+ * | 1. `$animate.removeClass(element, 'super')` is called | `class="my-animation super"` |
+ * | 2. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation super ng-animate"` |
+ * | 3. the `.super-remove` class is added to the element | `class="my-animation super ng-animate super-remove"` |
+ * | 4. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation super ng-animate super-remove"` |
+ * | 5. the `.super-remove-active` classes are added and `.super` is removed (this triggers the CSS transition/animation) | `class="my-animation ng-animate super-remove super-remove-active"` |
+ * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate super-remove super-remove-active"` |
+ * | 7. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate super-remove super-remove-active"` |
+ * | 8. The animation ends and all generated CSS classes are removed from the element | `class="my-animation"` |
+ * | 9. The returned promise is resolved. | `class="my-animation"` |
+ *
+ *
+ * @param {DOMElement} element the element that will be animated
+ * @param {string} className the CSS class that will be animated and then removed from the element
+ * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
+ * @return {Promise} the animation callback promise
+ */
+ removeClass: function(element, className, options) {
+ return this.setClass(element, [], className, options);
+ },
+
+ /**
+ *
+ * @ngdoc method
+ * @name $animate#setClass
+ *
+ * @description Adds and/or removes the given CSS classes to and from the element.
+ * Once complete, the `done()` callback will be fired (if provided).
+ *
+ * | Animation Step | What the element class attribute looks like |
+ * |----------------------------------------------------------------------------------------------------------------------------------------------|----------------------------------------------------------------------------------------|
+ * | 1. `$animate.setClass(element, 'on', 'off')` is called | `class="my-animation off"` |
+ * | 2. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate off"` |
+ * | 3. the `.on-add` and `.off-remove` classes are added to the element | `class="my-animation ng-animate on-add off-remove off"` |
+ * | 4. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate on-add off-remove off"` |
+ * | 5. the `.on`, `.on-add-active` and `.off-remove-active` classes are added and `.off` is removed (this triggers the CSS transition/animation) | `class="my-animation ng-animate on on-add on-add-active off-remove off-remove-active"` |
+ * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate on on-add on-add-active off-remove off-remove-active"` |
+ * | 7. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate on on-add on-add-active off-remove off-remove-active"` |
+ * | 8. The animation ends and all generated CSS classes are removed from the element | `class="my-animation on"` |
+ * | 9. The returned promise is resolved. | `class="my-animation on"` |
+ *
+ * @param {DOMElement} element the element which will have its CSS classes changed
+ * removed from it
+ * @param {string} add the CSS classes which will be added to the element
+ * @param {string} remove the CSS class which will be removed from the element
+ * CSS classes have been set on the element
+ * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
+ * @return {Promise} the animation callback promise
+ */
+ setClass: function(element, add, remove, options) {
+ options = parseAnimateOptions(options);
+
+ var STORAGE_KEY = '$$animateClasses';
+ element = angular.element(element);
+ element = stripCommentsFromElement(element);
+
+ if (classBasedAnimationsBlocked(element)) {
+ return $delegate.$$setClassImmediately(element, add, remove, options);
+ }
+
+ // we're using a combined array for both the add and remove
+ // operations since the ORDER OF addClass and removeClass matters
+ var classes, cache = element.data(STORAGE_KEY);
+ var hasCache = !!cache;
+ if (!cache) {
+ cache = {};
+ cache.classes = {};
+ }
+ classes = cache.classes;
+
+ add = isArray(add) ? add : add.split(' ');
+ forEach(add, function(c) {
+ if (c && c.length) {
+ classes[c] = true;
+ }
+ });
+
+ remove = isArray(remove) ? remove : remove.split(' ');
+ forEach(remove, function(c) {
+ if (c && c.length) {
+ classes[c] = false;
+ }
+ });
+
+ if (hasCache) {
+ if (options && cache.options) {
+ cache.options = angular.extend(cache.options || {}, options);
+ }
+
+ //the digest cycle will combine all the animations into one function
+ return cache.promise;
+ } else {
+ element.data(STORAGE_KEY, cache = {
+ classes: classes,
+ options: options
+ });
+ }
+
+ return cache.promise = runAnimationPostDigest(function(done) {
+ var parentElement = element.parent();
+ var elementNode = extractElementNode(element);
+ var parentNode = elementNode.parentNode;
+ // TODO(matsko): move this code into the animationsDisabled() function once #8092 is fixed
+ if (!parentNode || parentNode['$$NG_REMOVED'] || elementNode['$$NG_REMOVED']) {
+ done();
+ return;
+ }
+
+ var cache = element.data(STORAGE_KEY);
+ element.removeData(STORAGE_KEY);
+
+ var state = element.data(NG_ANIMATE_STATE) || {};
+ var classes = resolveElementClasses(element, cache, state.active);
+ return !classes
+ ? done()
+ : performAnimation('setClass', classes, element, parentElement, null, function() {
+ if (classes[0]) $delegate.$$addClassImmediately(element, classes[0]);
+ if (classes[1]) $delegate.$$removeClassImmediately(element, classes[1]);
+ }, cache.options, done);
+ });
+ },
+
+ /**
+ * @ngdoc method
+ * @name $animate#cancel
+ * @kind function
+ *
+ * @param {Promise} animationPromise The animation promise that is returned when an animation is started.
+ *
+ * @description
+ * Cancels the provided animation.
+ */
+ cancel: function(promise) {
+ promise.$$cancelFn();
+ },
+
+ /**
+ * @ngdoc method
+ * @name $animate#enabled
+ * @kind function
+ *
+ * @param {boolean=} value If provided then set the animation on or off.
+ * @param {DOMElement=} element If provided then the element will be used to represent the enable/disable operation
+ * @return {boolean} Current animation state.
+ *
+ * @description
+ * Globally enables/disables animations.
+ *
+ */
+ enabled: function(value, element) {
+ switch (arguments.length) {
+ case 2:
+ if (value) {
+ cleanup(element);
+ } else {
+ var data = element.data(NG_ANIMATE_STATE) || {};
+ data.disabled = true;
+ element.data(NG_ANIMATE_STATE, data);
+ }
+ break;
+
+ case 1:
+ rootAnimateState.disabled = !value;
+ break;
+
+ default:
+ value = !rootAnimateState.disabled;
+ break;
+ }
+ return !!value;
+ }
+ };
+
+ /*
+ all animations call this shared animation triggering function internally.
+ The animationEvent variable refers to the JavaScript animation event that will be triggered
+ and the className value is the name of the animation that will be applied within the
+ CSS code. Element, `parentElement` and `afterElement` are provided DOM elements for the animation
+ and the onComplete callback will be fired once the animation is fully complete.
+ */
+ function performAnimation(animationEvent, className, element, parentElement, afterElement, domOperation, options, doneCallback) {
+ var noopCancel = noop;
+ var runner = animationRunner(element, animationEvent, className, options);
+ if (!runner) {
+ fireDOMOperation();
+ fireBeforeCallbackAsync();
+ fireAfterCallbackAsync();
+ closeAnimation();
+ return noopCancel;
+ }
+
+ animationEvent = runner.event;
+ className = runner.className;
+ var elementEvents = angular.element._data(runner.node);
+ elementEvents = elementEvents && elementEvents.events;
+
+ if (!parentElement) {
+ parentElement = afterElement ? afterElement.parent() : element.parent();
+ }
+
+ //skip the animation if animations are disabled, a parent is already being animated,
+ //the element is not currently attached to the document body or then completely close
+ //the animation if any matching animations are not found at all.
+ //NOTE: IE8 + IE9 should close properly (run closeAnimation()) in case an animation was found.
+ if (animationsDisabled(element, parentElement)) {
+ fireDOMOperation();
+ fireBeforeCallbackAsync();
+ fireAfterCallbackAsync();
+ closeAnimation();
+ return noopCancel;
+ }
+
+ var ngAnimateState = element.data(NG_ANIMATE_STATE) || {};
+ var runningAnimations = ngAnimateState.active || {};
+ var totalActiveAnimations = ngAnimateState.totalActive || 0;
+ var lastAnimation = ngAnimateState.last;
+ var skipAnimation = false;
+
+ if (totalActiveAnimations > 0) {
+ var animationsToCancel = [];
+ if (!runner.isClassBased) {
+ if (animationEvent == 'leave' && runningAnimations['ng-leave']) {
+ skipAnimation = true;
+ } else {
+ //cancel all animations when a structural animation takes place
+ for (var klass in runningAnimations) {
+ animationsToCancel.push(runningAnimations[klass]);
+ }
+ ngAnimateState = {};
+ cleanup(element, true);
+ }
+ } else if (lastAnimation.event == 'setClass') {
+ animationsToCancel.push(lastAnimation);
+ cleanup(element, className);
+ } else if (runningAnimations[className]) {
+ var current = runningAnimations[className];
+ if (current.event == animationEvent) {
+ skipAnimation = true;
+ } else {
+ animationsToCancel.push(current);
+ cleanup(element, className);
+ }
+ }
+
+ if (animationsToCancel.length > 0) {
+ forEach(animationsToCancel, function(operation) {
+ operation.cancel();
+ });
+ }
+ }
+
+ if (runner.isClassBased
+ && !runner.isSetClassOperation
+ && animationEvent != 'animate'
+ && !skipAnimation) {
+ skipAnimation = (animationEvent == 'addClass') == element.hasClass(className); //opposite of XOR
+ }
+
+ if (skipAnimation) {
+ fireDOMOperation();
+ fireBeforeCallbackAsync();
+ fireAfterCallbackAsync();
+ fireDoneCallbackAsync();
+ return noopCancel;
+ }
+
+ runningAnimations = ngAnimateState.active || {};
+ totalActiveAnimations = ngAnimateState.totalActive || 0;
+
+ if (animationEvent == 'leave') {
+ //there's no need to ever remove the listener since the element
+ //will be removed (destroyed) after the leave animation ends or
+ //is cancelled midway
+ element.one('$destroy', function(e) {
+ var element = angular.element(this);
+ var state = element.data(NG_ANIMATE_STATE);
+ if (state) {
+ var activeLeaveAnimation = state.active['ng-leave'];
+ if (activeLeaveAnimation) {
+ activeLeaveAnimation.cancel();
+ cleanup(element, 'ng-leave');
+ }
+ }
+ });
+ }
+
+ //the ng-animate class does nothing, but it's here to allow for
+ //parent animations to find and cancel child animations when needed
+ $$jqLite.addClass(element, NG_ANIMATE_CLASS_NAME);
+ if (options && options.tempClasses) {
+ forEach(options.tempClasses, function(className) {
+ $$jqLite.addClass(element, className);
+ });
+ }
+
+ var localAnimationCount = globalAnimationCounter++;
+ totalActiveAnimations++;
+ runningAnimations[className] = runner;
+
+ element.data(NG_ANIMATE_STATE, {
+ last: runner,
+ active: runningAnimations,
+ index: localAnimationCount,
+ totalActive: totalActiveAnimations
+ });
+
+ //first we run the before animations and when all of those are complete
+ //then we perform the DOM operation and run the next set of animations
+ fireBeforeCallbackAsync();
+ runner.before(function(cancelled) {
+ var data = element.data(NG_ANIMATE_STATE);
+ cancelled = cancelled ||
+ !data || !data.active[className] ||
+ (runner.isClassBased && data.active[className].event != animationEvent);
+
+ fireDOMOperation();
+ if (cancelled === true) {
+ closeAnimation();
+ } else {
+ fireAfterCallbackAsync();
+ runner.after(closeAnimation);
+ }
+ });
+
+ return runner.cancel;
+
+ function fireDOMCallback(animationPhase) {
+ var eventName = '$animate:' + animationPhase;
+ if (elementEvents && elementEvents[eventName] && elementEvents[eventName].length > 0) {
+ $$asyncCallback(function() {
+ element.triggerHandler(eventName, {
+ event: animationEvent,
+ className: className
+ });
+ });
+ }
+ }
+
+ function fireBeforeCallbackAsync() {
+ fireDOMCallback('before');
+ }
+
+ function fireAfterCallbackAsync() {
+ fireDOMCallback('after');
+ }
+
+ function fireDoneCallbackAsync() {
+ fireDOMCallback('close');
+ doneCallback();
+ }
+
+ //it is less complicated to use a flag than managing and canceling
+ //timeouts containing multiple callbacks.
+ function fireDOMOperation() {
+ if (!fireDOMOperation.hasBeenRun) {
+ fireDOMOperation.hasBeenRun = true;
+ domOperation();
+ }
+ }
+
+ function closeAnimation() {
+ if (!closeAnimation.hasBeenRun) {
+ if (runner) { //the runner doesn't exist if it fails to instantiate
+ runner.applyStyles();
+ }
+
+ closeAnimation.hasBeenRun = true;
+ if (options && options.tempClasses) {
+ forEach(options.tempClasses, function(className) {
+ $$jqLite.removeClass(element, className);
+ });
+ }
+
+ var data = element.data(NG_ANIMATE_STATE);
+ if (data) {
+
+ /* only structural animations wait for reflow before removing an
+ animation, but class-based animations don't. An example of this
+ failing would be when a parent HTML tag has a ng-class attribute
+ causing ALL directives below to skip animations during the digest */
+ if (runner && runner.isClassBased) {
+ cleanup(element, className);
+ } else {
+ $$asyncCallback(function() {
+ var data = element.data(NG_ANIMATE_STATE) || {};
+ if (localAnimationCount == data.index) {
+ cleanup(element, className, animationEvent);
+ }
+ });
+ element.data(NG_ANIMATE_STATE, data);
+ }
+ }
+ fireDoneCallbackAsync();
+ }
+ }
+ }
+
+ function cancelChildAnimations(element) {
+ var node = extractElementNode(element);
+ if (node) {
+ var nodes = angular.isFunction(node.getElementsByClassName) ?
+ node.getElementsByClassName(NG_ANIMATE_CLASS_NAME) :
+ node.querySelectorAll('.' + NG_ANIMATE_CLASS_NAME);
+ forEach(nodes, function(element) {
+ element = angular.element(element);
+ var data = element.data(NG_ANIMATE_STATE);
+ if (data && data.active) {
+ forEach(data.active, function(runner) {
+ runner.cancel();
+ });
+ }
+ });
+ }
+ }
+
+ function cleanup(element, className) {
+ if (isMatchingElement(element, $rootElement)) {
+ if (!rootAnimateState.disabled) {
+ rootAnimateState.running = false;
+ rootAnimateState.structural = false;
+ }
+ } else if (className) {
+ var data = element.data(NG_ANIMATE_STATE) || {};
+
+ var removeAnimations = className === true;
+ if (!removeAnimations && data.active && data.active[className]) {
+ data.totalActive--;
+ delete data.active[className];
+ }
+
+ if (removeAnimations || !data.totalActive) {
+ $$jqLite.removeClass(element, NG_ANIMATE_CLASS_NAME);
+ element.removeData(NG_ANIMATE_STATE);
+ }
+ }
+ }
+
+ function animationsDisabled(element, parentElement) {
+ if (rootAnimateState.disabled) {
+ return true;
+ }
+
+ if (isMatchingElement(element, $rootElement)) {
+ return rootAnimateState.running;
+ }
+
+ var allowChildAnimations, parentRunningAnimation, hasParent;
+ do {
+ //the element did not reach the root element which means that it
+ //is not apart of the DOM. Therefore there is no reason to do
+ //any animations on it
+ if (parentElement.length === 0) break;
+
+ var isRoot = isMatchingElement(parentElement, $rootElement);
+ var state = isRoot ? rootAnimateState : (parentElement.data(NG_ANIMATE_STATE) || {});
+ if (state.disabled) {
+ return true;
+ }
+
+ //no matter what, for an animation to work it must reach the root element
+ //this implies that the element is attached to the DOM when the animation is run
+ if (isRoot) {
+ hasParent = true;
+ }
+
+ //once a flag is found that is strictly false then everything before
+ //it will be discarded and all child animations will be restricted
+ if (allowChildAnimations !== false) {
+ var animateChildrenFlag = parentElement.data(NG_ANIMATE_CHILDREN);
+ if (angular.isDefined(animateChildrenFlag)) {
+ allowChildAnimations = animateChildrenFlag;
+ }
+ }
+
+ parentRunningAnimation = parentRunningAnimation ||
+ state.running ||
+ (state.last && !state.last.isClassBased);
+ }
+ while (parentElement = parentElement.parent());
+
+ return !hasParent || (!allowChildAnimations && parentRunningAnimation);
+ }
+ }]);
+
+ $animateProvider.register('', ['$window', '$sniffer', '$timeout', '$$animateReflow',
+ function($window, $sniffer, $timeout, $$animateReflow) {
+ // Detect proper transitionend/animationend event names.
+ var CSS_PREFIX = '', TRANSITION_PROP, TRANSITIONEND_EVENT, ANIMATION_PROP, ANIMATIONEND_EVENT;
+
+ // If unprefixed events are not supported but webkit-prefixed are, use the latter.
+ // Otherwise, just use W3C names, browsers not supporting them at all will just ignore them.
+ // Note: Chrome implements `window.onwebkitanimationend` and doesn't implement `window.onanimationend`
+ // but at the same time dispatches the `animationend` event and not `webkitAnimationEnd`.
+ // Register both events in case `window.onanimationend` is not supported because of that,
+ // do the same for `transitionend` as Safari is likely to exhibit similar behavior.
+ // Also, the only modern browser that uses vendor prefixes for transitions/keyframes is webkit
+ // therefore there is no reason to test anymore for other vendor prefixes: http://caniuse.com/#search=transition
+ if (window.ontransitionend === undefined && window.onwebkittransitionend !== undefined) {
+ CSS_PREFIX = '-webkit-';
+ TRANSITION_PROP = 'WebkitTransition';
+ TRANSITIONEND_EVENT = 'webkitTransitionEnd transitionend';
+ } else {
+ TRANSITION_PROP = 'transition';
+ TRANSITIONEND_EVENT = 'transitionend';
+ }
+
+ if (window.onanimationend === undefined && window.onwebkitanimationend !== undefined) {
+ CSS_PREFIX = '-webkit-';
+ ANIMATION_PROP = 'WebkitAnimation';
+ ANIMATIONEND_EVENT = 'webkitAnimationEnd animationend';
+ } else {
+ ANIMATION_PROP = 'animation';
+ ANIMATIONEND_EVENT = 'animationend';
+ }
+
+ var DURATION_KEY = 'Duration';
+ var PROPERTY_KEY = 'Property';
+ var DELAY_KEY = 'Delay';
+ var ANIMATION_ITERATION_COUNT_KEY = 'IterationCount';
+ var ANIMATION_PLAYSTATE_KEY = 'PlayState';
+ var NG_ANIMATE_PARENT_KEY = '$$ngAnimateKey';
+ var NG_ANIMATE_CSS_DATA_KEY = '$$ngAnimateCSS3Data';
+ var ELAPSED_TIME_MAX_DECIMAL_PLACES = 3;
+ var CLOSING_TIME_BUFFER = 1.5;
+ var ONE_SECOND = 1000;
+
+ var lookupCache = {};
+ var parentCounter = 0;
+ var animationReflowQueue = [];
+ var cancelAnimationReflow;
+ function clearCacheAfterReflow() {
+ if (!cancelAnimationReflow) {
+ cancelAnimationReflow = $$animateReflow(function() {
+ animationReflowQueue = [];
+ cancelAnimationReflow = null;
+ lookupCache = {};
+ });
+ }
+ }
+
+ function afterReflow(element, callback) {
+ if (cancelAnimationReflow) {
+ cancelAnimationReflow();
+ }
+ animationReflowQueue.push(callback);
+ cancelAnimationReflow = $$animateReflow(function() {
+ forEach(animationReflowQueue, function(fn) {
+ fn();
+ });
+
+ animationReflowQueue = [];
+ cancelAnimationReflow = null;
+ lookupCache = {};
+ });
+ }
+
+ var closingTimer = null;
+ var closingTimestamp = 0;
+ var animationElementQueue = [];
+ function animationCloseHandler(element, totalTime) {
+ var node = extractElementNode(element);
+ element = angular.element(node);
+
+ //this item will be garbage collected by the closing
+ //animation timeout
+ animationElementQueue.push(element);
+
+ //but it may not need to cancel out the existing timeout
+ //if the timestamp is less than the previous one
+ var futureTimestamp = Date.now() + totalTime;
+ if (futureTimestamp <= closingTimestamp) {
+ return;
+ }
+
+ $timeout.cancel(closingTimer);
+
+ closingTimestamp = futureTimestamp;
+ closingTimer = $timeout(function() {
+ closeAllAnimations(animationElementQueue);
+ animationElementQueue = [];
+ }, totalTime, false);
+ }
+
+ function closeAllAnimations(elements) {
+ forEach(elements, function(element) {
+ var elementData = element.data(NG_ANIMATE_CSS_DATA_KEY);
+ if (elementData) {
+ forEach(elementData.closeAnimationFns, function(fn) {
+ fn();
+ });
+ }
+ });
+ }
+
+ function getElementAnimationDetails(element, cacheKey) {
+ var data = cacheKey ? lookupCache[cacheKey] : null;
+ if (!data) {
+ var transitionDuration = 0;
+ var transitionDelay = 0;
+ var animationDuration = 0;
+ var animationDelay = 0;
+
+ //we want all the styles defined before and after
+ forEach(element, function(element) {
+ if (element.nodeType == ELEMENT_NODE) {
+ var elementStyles = $window.getComputedStyle(element) || {};
+
+ var transitionDurationStyle = elementStyles[TRANSITION_PROP + DURATION_KEY];
+ transitionDuration = Math.max(parseMaxTime(transitionDurationStyle), transitionDuration);
+
+ var transitionDelayStyle = elementStyles[TRANSITION_PROP + DELAY_KEY];
+ transitionDelay = Math.max(parseMaxTime(transitionDelayStyle), transitionDelay);
+
+ var animationDelayStyle = elementStyles[ANIMATION_PROP + DELAY_KEY];
+ animationDelay = Math.max(parseMaxTime(elementStyles[ANIMATION_PROP + DELAY_KEY]), animationDelay);
+
+ var aDuration = parseMaxTime(elementStyles[ANIMATION_PROP + DURATION_KEY]);
+
+ if (aDuration > 0) {
+ aDuration *= parseInt(elementStyles[ANIMATION_PROP + ANIMATION_ITERATION_COUNT_KEY], 10) || 1;
+ }
+ animationDuration = Math.max(aDuration, animationDuration);
+ }
+ });
+ data = {
+ total: 0,
+ transitionDelay: transitionDelay,
+ transitionDuration: transitionDuration,
+ animationDelay: animationDelay,
+ animationDuration: animationDuration
+ };
+ if (cacheKey) {
+ lookupCache[cacheKey] = data;
+ }
+ }
+ return data;
+ }
+
+ function parseMaxTime(str) {
+ var maxValue = 0;
+ var values = isString(str) ?
+ str.split(/\s*,\s*/) :
+ [];
+ forEach(values, function(value) {
+ maxValue = Math.max(parseFloat(value) || 0, maxValue);
+ });
+ return maxValue;
+ }
+
+ function getCacheKey(element) {
+ var parentElement = element.parent();
+ var parentID = parentElement.data(NG_ANIMATE_PARENT_KEY);
+ if (!parentID) {
+ parentElement.data(NG_ANIMATE_PARENT_KEY, ++parentCounter);
+ parentID = parentCounter;
+ }
+ return parentID + '-' + extractElementNode(element).getAttribute('class');
+ }
+
+ function animateSetup(animationEvent, element, className, styles) {
+ var structural = ['ng-enter','ng-leave','ng-move'].indexOf(className) >= 0;
+
+ var cacheKey = getCacheKey(element);
+ var eventCacheKey = cacheKey + ' ' + className;
+ var itemIndex = lookupCache[eventCacheKey] ? ++lookupCache[eventCacheKey].total : 0;
+
+ var stagger = {};
+ if (itemIndex > 0) {
+ var staggerClassName = className + '-stagger';
+ var staggerCacheKey = cacheKey + ' ' + staggerClassName;
+ var applyClasses = !lookupCache[staggerCacheKey];
+
+ applyClasses && $$jqLite.addClass(element, staggerClassName);
+
+ stagger = getElementAnimationDetails(element, staggerCacheKey);
+
+ applyClasses && $$jqLite.removeClass(element, staggerClassName);
+ }
+
+ $$jqLite.addClass(element, className);
+
+ var formerData = element.data(NG_ANIMATE_CSS_DATA_KEY) || {};
+ var timings = getElementAnimationDetails(element, eventCacheKey);
+ var transitionDuration = timings.transitionDuration;
+ var animationDuration = timings.animationDuration;
+
+ if (structural && transitionDuration === 0 && animationDuration === 0) {
+ $$jqLite.removeClass(element, className);
+ return false;
+ }
+
+ var blockTransition = styles || (structural && transitionDuration > 0);
+ var blockAnimation = animationDuration > 0 &&
+ stagger.animationDelay > 0 &&
+ stagger.animationDuration === 0;
+
+ var closeAnimationFns = formerData.closeAnimationFns || [];
+ element.data(NG_ANIMATE_CSS_DATA_KEY, {
+ stagger: stagger,
+ cacheKey: eventCacheKey,
+ running: formerData.running || 0,
+ itemIndex: itemIndex,
+ blockTransition: blockTransition,
+ closeAnimationFns: closeAnimationFns
+ });
+
+ var node = extractElementNode(element);
+
+ if (blockTransition) {
+ blockTransitions(node, true);
+ if (styles) {
+ element.css(styles);
+ }
+ }
+
+ if (blockAnimation) {
+ blockAnimations(node, true);
+ }
+
+ return true;
+ }
+
+ function animateRun(animationEvent, element, className, activeAnimationComplete, styles) {
+ var node = extractElementNode(element);
+ var elementData = element.data(NG_ANIMATE_CSS_DATA_KEY);
+ if (node.getAttribute('class').indexOf(className) == -1 || !elementData) {
+ activeAnimationComplete();
+ return;
+ }
+
+ var activeClassName = '';
+ var pendingClassName = '';
+ forEach(className.split(' '), function(klass, i) {
+ var prefix = (i > 0 ? ' ' : '') + klass;
+ activeClassName += prefix + '-active';
+ pendingClassName += prefix + '-pending';
+ });
+
+ var style = '';
+ var appliedStyles = [];
+ var itemIndex = elementData.itemIndex;
+ var stagger = elementData.stagger;
+ var staggerTime = 0;
+ if (itemIndex > 0) {
+ var transitionStaggerDelay = 0;
+ if (stagger.transitionDelay > 0 && stagger.transitionDuration === 0) {
+ transitionStaggerDelay = stagger.transitionDelay * itemIndex;
+ }
+
+ var animationStaggerDelay = 0;
+ if (stagger.animationDelay > 0 && stagger.animationDuration === 0) {
+ animationStaggerDelay = stagger.animationDelay * itemIndex;
+ appliedStyles.push(CSS_PREFIX + 'animation-play-state');
+ }
+
+ staggerTime = Math.round(Math.max(transitionStaggerDelay, animationStaggerDelay) * 100) / 100;
+ }
+
+ if (!staggerTime) {
+ $$jqLite.addClass(element, activeClassName);
+ if (elementData.blockTransition) {
+ blockTransitions(node, false);
+ }
+ }
+
+ var eventCacheKey = elementData.cacheKey + ' ' + activeClassName;
+ var timings = getElementAnimationDetails(element, eventCacheKey);
+ var maxDuration = Math.max(timings.transitionDuration, timings.animationDuration);
+ if (maxDuration === 0) {
+ $$jqLite.removeClass(element, activeClassName);
+ animateClose(element, className);
+ activeAnimationComplete();
+ return;
+ }
+
+ if (!staggerTime && styles && Object.keys(styles).length > 0) {
+ if (!timings.transitionDuration) {
+ element.css('transition', timings.animationDuration + 's linear all');
+ appliedStyles.push('transition');
+ }
+ element.css(styles);
+ }
+
+ var maxDelay = Math.max(timings.transitionDelay, timings.animationDelay);
+ var maxDelayTime = maxDelay * ONE_SECOND;
+
+ if (appliedStyles.length > 0) {
+ //the element being animated may sometimes contain comment nodes in
+ //the jqLite object, so we're safe to use a single variable to house
+ //the styles since there is always only one element being animated
+ var oldStyle = node.getAttribute('style') || '';
+ if (oldStyle.charAt(oldStyle.length - 1) !== ';') {
+ oldStyle += ';';
+ }
+ node.setAttribute('style', oldStyle + ' ' + style);
+ }
+
+ var startTime = Date.now();
+ var css3AnimationEvents = ANIMATIONEND_EVENT + ' ' + TRANSITIONEND_EVENT;
+ var animationTime = (maxDelay + maxDuration) * CLOSING_TIME_BUFFER;
+ var totalTime = (staggerTime + animationTime) * ONE_SECOND;
+
+ var staggerTimeout;
+ if (staggerTime > 0) {
+ $$jqLite.addClass(element, pendingClassName);
+ staggerTimeout = $timeout(function() {
+ staggerTimeout = null;
+
+ if (timings.transitionDuration > 0) {
+ blockTransitions(node, false);
+ }
+ if (timings.animationDuration > 0) {
+ blockAnimations(node, false);
+ }
+
+ $$jqLite.addClass(element, activeClassName);
+ $$jqLite.removeClass(element, pendingClassName);
+
+ if (styles) {
+ if (timings.transitionDuration === 0) {
+ element.css('transition', timings.animationDuration + 's linear all');
+ }
+ element.css(styles);
+ appliedStyles.push('transition');
+ }
+ }, staggerTime * ONE_SECOND, false);
+ }
+
+ element.on(css3AnimationEvents, onAnimationProgress);
+ elementData.closeAnimationFns.push(function() {
+ onEnd();
+ activeAnimationComplete();
+ });
+
+ elementData.running++;
+ animationCloseHandler(element, totalTime);
+ return onEnd;
+
+ // This will automatically be called by $animate so
+ // there is no need to attach this internally to the
+ // timeout done method.
+ function onEnd() {
+ element.off(css3AnimationEvents, onAnimationProgress);
+ $$jqLite.removeClass(element, activeClassName);
+ $$jqLite.removeClass(element, pendingClassName);
+ if (staggerTimeout) {
+ $timeout.cancel(staggerTimeout);
+ }
+ animateClose(element, className);
+ var node = extractElementNode(element);
+ for (var i in appliedStyles) {
+ node.style.removeProperty(appliedStyles[i]);
+ }
+ }
+
+ function onAnimationProgress(event) {
+ event.stopPropagation();
+ var ev = event.originalEvent || event;
+ var timeStamp = ev.$manualTimeStamp || ev.timeStamp || Date.now();
+
+ /* Firefox (or possibly just Gecko) likes to not round values up
+ * when a ms measurement is used for the animation */
+ var elapsedTime = parseFloat(ev.elapsedTime.toFixed(ELAPSED_TIME_MAX_DECIMAL_PLACES));
+
+ /* $manualTimeStamp is a mocked timeStamp value which is set
+ * within browserTrigger(). This is only here so that tests can
+ * mock animations properly. Real events fallback to event.timeStamp,
+ * or, if they don't, then a timeStamp is automatically created for them.
+ * We're checking to see if the timeStamp surpasses the expected delay,
+ * but we're using elapsedTime instead of the timeStamp on the 2nd
+ * pre-condition since animations sometimes close off early */
+ if (Math.max(timeStamp - startTime, 0) >= maxDelayTime && elapsedTime >= maxDuration) {
+ activeAnimationComplete();
+ }
+ }
+ }
+
+ function blockTransitions(node, bool) {
+ node.style[TRANSITION_PROP + PROPERTY_KEY] = bool ? 'none' : '';
+ }
+
+ function blockAnimations(node, bool) {
+ node.style[ANIMATION_PROP + ANIMATION_PLAYSTATE_KEY] = bool ? 'paused' : '';
+ }
+
+ function animateBefore(animationEvent, element, className, styles) {
+ if (animateSetup(animationEvent, element, className, styles)) {
+ return function(cancelled) {
+ cancelled && animateClose(element, className);
+ };
+ }
+ }
+
+ function animateAfter(animationEvent, element, className, afterAnimationComplete, styles) {
+ if (element.data(NG_ANIMATE_CSS_DATA_KEY)) {
+ return animateRun(animationEvent, element, className, afterAnimationComplete, styles);
+ } else {
+ animateClose(element, className);
+ afterAnimationComplete();
+ }
+ }
+
+ function animate(animationEvent, element, className, animationComplete, options) {
+ //If the animateSetup function doesn't bother returning a
+ //cancellation function then it means that there is no animation
+ //to perform at all
+ var preReflowCancellation = animateBefore(animationEvent, element, className, options.from);
+ if (!preReflowCancellation) {
+ clearCacheAfterReflow();
+ animationComplete();
+ return;
+ }
+
+ //There are two cancellation functions: one is before the first
+ //reflow animation and the second is during the active state
+ //animation. The first function will take care of removing the
+ //data from the element which will not make the 2nd animation
+ //happen in the first place
+ var cancel = preReflowCancellation;
+ afterReflow(element, function() {
+ //once the reflow is complete then we point cancel to
+ //the new cancellation function which will remove all of the
+ //animation properties from the active animation
+ cancel = animateAfter(animationEvent, element, className, animationComplete, options.to);
+ });
+
+ return function(cancelled) {
+ (cancel || noop)(cancelled);
+ };
+ }
+
+ function animateClose(element, className) {
+ $$jqLite.removeClass(element, className);
+ var data = element.data(NG_ANIMATE_CSS_DATA_KEY);
+ if (data) {
+ if (data.running) {
+ data.running--;
+ }
+ if (!data.running || data.running === 0) {
+ element.removeData(NG_ANIMATE_CSS_DATA_KEY);
+ }
+ }
+ }
+
+ return {
+ animate: function(element, className, from, to, animationCompleted, options) {
+ options = options || {};
+ options.from = from;
+ options.to = to;
+ return animate('animate', element, className, animationCompleted, options);
+ },
+
+ enter: function(element, animationCompleted, options) {
+ options = options || {};
+ return animate('enter', element, 'ng-enter', animationCompleted, options);
+ },
+
+ leave: function(element, animationCompleted, options) {
+ options = options || {};
+ return animate('leave', element, 'ng-leave', animationCompleted, options);
+ },
+
+ move: function(element, animationCompleted, options) {
+ options = options || {};
+ return animate('move', element, 'ng-move', animationCompleted, options);
+ },
+
+ beforeSetClass: function(element, add, remove, animationCompleted, options) {
+ options = options || {};
+ var className = suffixClasses(remove, '-remove') + ' ' +
+ suffixClasses(add, '-add');
+ var cancellationMethod = animateBefore('setClass', element, className, options.from);
+ if (cancellationMethod) {
+ afterReflow(element, animationCompleted);
+ return cancellationMethod;
+ }
+ clearCacheAfterReflow();
+ animationCompleted();
+ },
+
+ beforeAddClass: function(element, className, animationCompleted, options) {
+ options = options || {};
+ var cancellationMethod = animateBefore('addClass', element, suffixClasses(className, '-add'), options.from);
+ if (cancellationMethod) {
+ afterReflow(element, animationCompleted);
+ return cancellationMethod;
+ }
+ clearCacheAfterReflow();
+ animationCompleted();
+ },
+
+ beforeRemoveClass: function(element, className, animationCompleted, options) {
+ options = options || {};
+ var cancellationMethod = animateBefore('removeClass', element, suffixClasses(className, '-remove'), options.from);
+ if (cancellationMethod) {
+ afterReflow(element, animationCompleted);
+ return cancellationMethod;
+ }
+ clearCacheAfterReflow();
+ animationCompleted();
+ },
+
+ setClass: function(element, add, remove, animationCompleted, options) {
+ options = options || {};
+ remove = suffixClasses(remove, '-remove');
+ add = suffixClasses(add, '-add');
+ var className = remove + ' ' + add;
+ return animateAfter('setClass', element, className, animationCompleted, options.to);
+ },
+
+ addClass: function(element, className, animationCompleted, options) {
+ options = options || {};
+ return animateAfter('addClass', element, suffixClasses(className, '-add'), animationCompleted, options.to);
+ },
+
+ removeClass: function(element, className, animationCompleted, options) {
+ options = options || {};
+ return animateAfter('removeClass', element, suffixClasses(className, '-remove'), animationCompleted, options.to);
+ }
+ };
+
+ function suffixClasses(classes, suffix) {
+ var className = '';
+ classes = isArray(classes) ? classes : classes.split(/\s+/);
+ forEach(classes, function(klass, i) {
+ if (klass && klass.length > 0) {
+ className += (i > 0 ? ' ' : '') + klass + suffix;
+ }
+ });
+ return className;
+ }
+ }]);
+ }]);
+
+
+})(window, window.angular);
diff --git a/www/lib/ionic/js/angular/angular-animate.min.js b/www/lib/ionic/js/angular/angular-animate.min.js
new file mode 100644
index 0000000..6ed98ee
--- /dev/null
+++ b/www/lib/ionic/js/angular/angular-animate.min.js
@@ -0,0 +1,33 @@
+/*
+ AngularJS v1.3.13
+ (c) 2010-2014 Google, Inc. http://angularjs.org
+ License: MIT
+*/
+(function(N,f,W){'use strict';f.module("ngAnimate",["ng"]).directive("ngAnimateChildren",function(){return function(X,C,g){g=g.ngAnimateChildren;f.isString(g)&&0===g.length?C.data("$$ngAnimateChildren",!0):X.$watch(g,function(f){C.data("$$ngAnimateChildren",!!f)})}}).factory("$$animateReflow",["$$rAF","$document",function(f,C){return function(g){return f(function(){g()})}}]).config(["$provide","$animateProvider",function(X,C){function g(f){for(var n=0;n=C&&b>=x&&c()}var m=g(e);a=e.data("$$ngAnimateCSS3Data");if(-1!=m.getAttribute("class").indexOf(b)&&a){var k="",t="";n(b.split(" "),function(a,
+b){var e=(0
+ *
+ * See {@link ngResource.$resource `$resource`} for usage.
+ */
+
+/**
+ * @ngdoc service
+ * @name $resource
+ * @requires $http
+ *
+ * @description
+ * A factory which creates a resource object that lets you interact with
+ * [RESTful](http://en.wikipedia.org/wiki/Representational_State_Transfer) server-side data sources.
+ *
+ * The returned resource object has action methods which provide high-level behaviors without
+ * the need to interact with the low level {@link ng.$http $http} service.
+ *
+ * Requires the {@link ngResource `ngResource`} module to be installed.
+ *
+ * By default, trailing slashes will be stripped from the calculated URLs,
+ * which can pose problems with server backends that do not expect that
+ * behavior. This can be disabled by configuring the `$resourceProvider` like
+ * this:
+ *
+ * ```js
+ app.config(['$resourceProvider', function($resourceProvider) {
+ // Don't strip trailing slashes from calculated URLs
+ $resourceProvider.defaults.stripTrailingSlashes = false;
+ }]);
+ * ```
+ *
+ * @param {string} url A parametrized URL template with parameters prefixed by `:` as in
+ * `/user/:username`. If you are using a URL with a port number (e.g.
+ * `http://example.com:8080/api`), it will be respected.
+ *
+ * If you are using a url with a suffix, just add the suffix, like this:
+ * `$resource('http://example.com/resource.json')` or `$resource('http://example.com/:id.json')`
+ * or even `$resource('http://example.com/resource/:resource_id.:format')`
+ * If the parameter before the suffix is empty, :resource_id in this case, then the `/.` will be
+ * collapsed down to a single `.`. If you need this sequence to appear and not collapse then you
+ * can escape it with `/\.`.
+ *
+ * @param {Object=} paramDefaults Default values for `url` parameters. These can be overridden in
+ * `actions` methods. If any of the parameter value is a function, it will be executed every time
+ * when a param value needs to be obtained for a request (unless the param was overridden).
+ *
+ * Each key value in the parameter object is first bound to url template if present and then any
+ * excess keys are appended to the url search query after the `?`.
+ *
+ * Given a template `/path/:verb` and parameter `{verb:'greet', salutation:'Hello'}` results in
+ * URL `/path/greet?salutation=Hello`.
+ *
+ * If the parameter value is prefixed with `@` then the value for that parameter will be extracted
+ * from the corresponding property on the `data` object (provided when calling an action method). For
+ * example, if the `defaultParam` object is `{someParam: '@someProp'}` then the value of `someParam`
+ * will be `data.someProp`.
+ *
+ * @param {Object.