Skip to content

Latest commit

 

History

History
89 lines (75 loc) · 2.89 KB

CHANGELOG.md

File metadata and controls

89 lines (75 loc) · 2.89 KB

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

Changed

  • Pre-round duration reduced back down to 50.
  • Multiboard widths cleaned up a bit.
  • Collision circles adjusted to hopefully maintain fly-height.

[0.2.2] - 2018-11-26

Changed

  • Attempt to fix creep-attacking issue by adding map-wide visibility for creeps.
  • Reduce boss hit points from 700% to 650%.
  • Time between waves reduced back down to 55.

0.2.1 - 2018-11-26

Changed

  • Adjusted night rounds to not start from the 1th round. There are still 4 night rounds.
  • Towers now have slightly stronger night sight radius to fix an issue.
  • Time between waves reduced back down to 60.
  • The next-round timer now only begins after all creeps are killed or removed.
  • Smart-locking units together now only works for owned units.
  • Reduced boss HP from 800% to 700%.

0.2.0 - 2018-11-25

Added

  • Boss rounds.
  • Night rounds.
  • Wave information multiboard.
  • Upgrade hotkeys.
  • Automatically attach units feature.

Changed

  • Reduced Fortified armor damage reduction.
  • Reduced creep collision size to prevent attacking.
  • Barracks are now invulnerable.
  • New map preview thanks for Frotty.

0.1.1 - 2018-11-20

Changed

  • Increased the round duration.
  • Reduced early creep health.
  • Attempted bugfix for creeps that rampage attacking players.

0.1.0 - 2018-11-20

Added

  • Defender with Magic attack type.
  • Defender with Siege attack type.
  • Map preview image.
  • Collision size indicators.

Changed

  • Creeps now retry moving if they attack.
  • Reduced difficulty again.
  • Higher level melee and ranged defenders obtained by upgrade.
  • Simplified training layout with cheapest unit first.
  • Simplified and improved clarify of spawn fx.
  • Reduced creep collision size.

0.0.2 - 2018-11-18

Added

  • A README.
  • Indications of where creeps move.
  • Getting started (quests menu).

Changed

  • Reduced difficulty further.

0.0.1 - 2018-11-18

Added

  • Improve balance to be a bit easier.
  • Enclose spawns to make it more obvious where to maze.

0.0.0 - 2018-11-18

Added

  • Initial public test.