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README
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This is FNA3D, the 3D graphics library for FNA.
Project Website: https://fna-xna.github.io/
License
-------
FNA3D is released under the zlib license. See LICENSE for details.
About FNA3D
-----------
FNA3D was written to be used for FNA's Graphics namespace. It carries the same
API design as XNA 4.0, with various implementations available at runtime
(including SDL_GPU, OpenGL, and Direct3D). For shaders, we support Direct3D 9
Effect Framework binaries via MojoShader.
Note that while FNA is the main consumer of FNA3D, we do NOT provide separate C#
bindings. If you want to use FNA3D in C#, simply use FNA instead; it's the same
API and can be used entirely by itself without dragging in other dependencies.
Dependencies
------------
FNA3D depends solely on SDL 2.26.0 or newer.
FNA3D never explicitly uses the C runtime.
Building FNA3D
---------------
For *nix platforms, use CMake:
$ mkdir build/
$ cd build/
$ cmake ../
$ make
For Windows, see the 'visualc/' directory.
For Xbox GDK, see the 'visualc-gdk/' directory.
For iOS/tvOS and macOS universal binaries, see the 'Xcode/' directory.
Found an issue?
---------------
Issues and patches can be reported via GitHub:
https://github.com/FNA-XNA/FNA3D/issues