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The applied force is not consistent anymore after updating Gdevelop to version 5.3
Before the update the force was applied to objects consistently. Now in one of 10-20 attempts it applies a much stronger force to chosen objects. E.g. sometimes the very same object flies much higher while the circumstances and parameters were not changed.
Looks like it should be a small thing to fix it though.
Steps to reproduce
Add extension ExplosionForce to project
Apply action "Simulate explosion with physics forces" to targeted Physics 2.0 objects
Repeat action multiple times without changing parameters
In one of 10-20 attempts (roughly estimated) the applied force is much higher than for the rest
GDevelop platform
Desktop
GDevelop version
5.3.180
Platform info
OS (Windows)
OS Version (Windows 10)
Additional context
No response
The text was updated successfully, but these errors were encountered:
Is there an existing issue for this?
Enter the name of the extension
ExplosionForce
Describe the bug of the extension
The applied force is not consistent anymore after updating Gdevelop to version 5.3
Before the update the force was applied to objects consistently. Now in one of 10-20 attempts it applies a much stronger force to chosen objects. E.g. sometimes the very same object flies much higher while the circumstances and parameters were not changed.
Looks like it should be a small thing to fix it though.
Steps to reproduce
GDevelop platform
Desktop
GDevelop version
5.3.180
Platform info
OS (Windows)
OS Version (Windows 10)
Additional context
No response
The text was updated successfully, but these errors were encountered: