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New extension: ExtraRenderingControl #1482
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👋 Thanks for your submission! Unfortunately, all submitted extensions have to meet some minimal quality standard - the extension best practices - and our system has found that your extension does not fully comply 😔. You can find all of those rules on the GDevelop wiki. The following issues have been found by the system concerning the respect of those best practices by your extension:
Please update your original submission post with a new zip file containing your extensions updated to follow those guidelines 🙏 |
👋 Thanks for your submission! Unfortunately, all submitted extensions have to meet some minimal quality standard - the extension best practices - and our system has found that your extension does not fully comply 😔. You can find all of those rules on the GDevelop wiki. The following issues have been found by the system concerning the respect of those best practices by your extension:
Please update your original submission post with a new zip file containing your extensions updated to follow those guidelines 🙏 |
1 similar comment
👋 Thanks for your submission! Unfortunately, all submitted extensions have to meet some minimal quality standard - the extension best practices - and our system has found that your extension does not fully comply 😔. You can find all of those rules on the GDevelop wiki. The following issues have been found by the system concerning the respect of those best practices by your extension:
Please update your original submission post with a new zip file containing your extensions updated to follow those guidelines 🙏 |
uhh so is it submitted now? |
Description
Currently it adds 1 action (also 1 condition).
basically as of right now the only thing you can do with this extension is change/check how and what faces are going to be rendered
Action:
Condition:
Showcase of how it works:
(this is my game im working on) but as you can see setting the siderendering to 1 (back) only renders the backfaces of the cubes.
Im going to add more features to this extension in the future but yeah.. Thats all for now
How to use the extension
As i showed in previous screenshots, when you add the action just select the 3d box you want to change the rendering of and set a value between 0 and 2. same goes for the condition. Theres no need to add any behavior to any object or anything
action
condition
Checklist
What tier of review do you aim for your extension?
Community (Unreviewed)
Example file
ExampleERC.zip
I made a simple example of a spinning cube where you can change how the sides/faces are being rendered by pressing 0, 1, 2
(backside)
(frontside)
Extension file
ExtraRenderingControl.zip
The text was updated successfully, but these errors were encountered: