diff --git a/RELEASE.md b/RELEASE.md new file mode 100644 index 00000000..68b40cbd --- /dev/null +++ b/RELEASE.md @@ -0,0 +1,38 @@ +# Genesis Release Note + +## 0.2.1 + +### Bug Fixes +* Fix various visualization and rendering bugs. (@RobRoyce, @VincentCCandela, @Likhithsai2580) +* Resolve some platform-dependent issues. (@abhaybd, @NekoAsakura) +* Fix the issue with loading box textures when parsing MJCF files. +* Correct asset path handling. +* Fix repr output in IPython. (@JohnnyDing) +* Resolve bugs in locomotion examples. (@yang-zj1026) +* Fix several issues with MPR and contact islands during collision detection. + +### New Features +* Add a smoke simulator driven by Stable Fluid, along with a demo. (@PingchuanMa) +* Introduce APIs for applying external forces and torques. +* Introduce APIs for setting friction ratios. +* Add a domain randomization example. +* Improve kernel cache loading speed by 20~30%. (@erizmr) +* Provide an interactive drone control and visualization script. (@PieterBecking) +* Introduce an RL environment and examples for the drone environment. (@KafuuChikai) +* Add an option to enable or disable the batch dimension for (links/DOFs) information. Users can choose the trade-off between performance and flexibility. +* Add Docker files. (@Kashu7100) +* Implement the MuJoCo box-box collision detection algorithm for more stable grasping. +* Include the backflip training script and checkpoints. (@ziyanx02) +* Enable support for entity merging. +* Add support for custom inverse kinematics (IK) chains. + +### Miscellaneous +* Improve documentation and fix typos. (@sangminkim-99, @sjtuyinjie, @CharlesCNorton, @eltociear, @00make, @marcbone, @00make, @pierridotite, @takeshi8989, @NicholasZiglio, @AmbarishGK) +* Add CONTRIBUTING.md and update CI configurations. +* Introduce multi-language support. (@TitanSage02, @GengYiran, @DocyNoah) + +We would also like to acknowledge the ongoing PRs. Some of them have not yet been merged because we have not had enough time to fully test them: +* Unitree G1 walking. (@0nhc) +* Blood, vessels, and heart simulation. (@lhemerly) +* Cross-platform and rendering compatibility. (@VioletBenin, @DearVa, @JonnyDing) +* Docker support. (@skurtyyskirts, @yuxiang-gao, @serg-yalosovetsky)