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spellpriority.xml
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<?xml version="1.0" encoding="KOI8-R"?>
<priorities>
<node>acetum primus</node>
<node>acid arrow</node>
<node>acid blast</node>
<node>acute vision</node>
<node>adamantite golem</node>
<node>aid</node>
<node>amnesia</node>
<node>animate dead</node>
<node>armor</node>
<node>assist</node>
<node>astral walk</node>
<node>bark skin</node>
<node>black death</node>
<node>blade barrier</node>
<node>bless</node>
<node>bless weapon</node>
<node>blindness</node>
<node>bluefire</node>
<node>burning hands</node>
<node>call lightning</node>
<node>calm</node>
<node>cancellation</node>
<node>cause critical</node>
<node>cause light</node>
<node>cause serious</node>
<node>caustic font</node>
<node>chain lightning</node>
<node>control undead</node>
<node>mind light</node>
<node>charm person</node>
<node>attract other</node>
<node>chill touch</node>
<node>colour spray</node>
<node>continual light</node>
<node>control weather</node>
<node>corruption</node>
<node>create food</node>
<node>create rose</node>
<node>create spring</node>
<node>create water</node>
<node>heal</node>
<node>cure critical</node>
<node>cure serious</node>
<node>cure light</node>
<node>cure blindness</node>
<node>cure disease</node>
<node>poison</node>
<node>cure poison</node>
<node>curse</node>
<node>cursed lands</node>
<node>deadly venom</node>
<node>deafen</node>
<node>demonfire</node>
<node>desert fist</node>
<node>detect evil</node>
<node>detect good</node>
<node>invisibility</node>
<node>detect invis</node>
<node>detect magic</node>
<node>observation</node>
<node>detect poison</node>
<node>detect undead</node>
<node>disintegrate</node>
<node>dispel evil</node>
<node>dispel good</node>
<node>dispel magic</node>
<node>disruption</node>
<node>dragon breath</node>
<node>dragon skin</node>
<node>dragon strength</node>
<node>dragons breath</node>
<node>earthquake</node>
<node>enchant armor</node>
<node>enchant weapon</node>
<node>energy drain</node>
<node>enhanced armor</node>
<node>etheral fist</node>
<node>faerie fire</node>
<node>faerie fog</node>
<node>farsight</node>
<node>fear</node>
<node>fireball</node>
<node>fireproof</node>
<node>shield</node>
<node>make shield</node>
<node>flamestrike</node>
<node>fly</node>
<node>floating disc</node>
<node>frenzy</node>
<node>galvanic whip</node>
<node>gate</node>
<node>giant strength</node>
<node>group defense</node>
<node>group healing</node>
<node>hallucination</node>
<node>hand of undead</node>
<node>harm</node>
<node>haste</node>
<node>healing light</node>
<node>heat metal</node>
<node>helical flow</node>
<node>hellfire</node>
<node>holy word</node>
<node>hurricane</node>
<node>iceball</node>
<node>identify</node>
<node>improved detection</node>
<node>improved invis</node>
<node>infravision</node>
<node>insanity</node>
<node>inspire</node>
<node>iron golem</node>
<node>knock</node>
<node>know alignment</node>
<node>lesser golem</node>
<node>lethargic mist</node>
<node>shielding</node>
<node>lightning bolt</node>
<node>lightning shield</node>
<node>link</node>
<node>lion help</node>
<node>locate object</node>
<node>love potion</node>
<node>magic jar</node>
<node>magic missile</node>
<node>magic resistance</node>
<node>magnetic trust</node>
<node>mass invis</node>
<node>master heal</node>
<node>meld into stone</node>
<node>mend</node>
<node>mind wrack</node>
<node>mind wrench</node>
<node>mist walk</node>
<node>mysterious dream</node>
<node>nexus</node>
<node>pass door</node>
<node>plague</node>
<node>polymorph</node>
<node>portal</node>
<node>sanctuary</node>
<node>sanctify lands</node>
<node>protection cold</node>
<node>protection evil</node>
<node>protection good</node>
<node>protection heat</node>
<node>protection negative</node>
<node>protective shield</node>
<node>power kill</node>
<node>power stun</node>
<node>quantum spike</node>
<node>ranger staff</node>
<node>ray of truth</node>
<node>recharge</node>
<node>refresh</node>
<node>remove curse</node>
<node>remove fear</node>
<node>resilience</node>
<node>restoring light</node>
<node>learning</node>
<node>weapon morph</node>
<node>sand storm</node>
<node>scream</node>
<node>severity force</node>
<node>shocking grasp</node>
<node>shocking trap</node>
<node>sleep</node>
<node>slow</node>
<node>solar flight</node>
<node>sonic resonance</node>
<node>spectral furor</node>
<node>stone golem</node>
<node>stone skin</node>
<node>sulfurus spray</node>
<node>summon</node>
<node>summon shadow</node>
<node>superior heal</node>
<node>tattoo</node>
<node>teleport</node>
<node>turn</node>
<node>vam blast</node>
<node>ventriloquate</node>
<node>web</node>
<node>witch curse</node>
<node>wrath</node>
<node>weaken</node>
<node>word of recall</node>
<node>acid breath</node>
<node>fire breath</node>
<node>frost breath</node>
<node>gas breath</node>
<node>lightning breath</node>
<node>general purpose</node>
<node>high explosive</node>
<node>dark shroud</node>
<node>detect hidden</node>
<node>entangle</node>
<node>disgrace</node>
<node>evil spirit</node>
<node>ruler aura</node>
<node>transform</node>
<node>mental knife</node>
<node>demon summon</node>
<node>scourge</node>
<node>ruler shield</node>
<node>guard call</node>
<node>nightwalker</node>
<node>eyes of intrigue</node>
<node>shadow cloak</node>
<node>nightfall</node>
<node>garble</node>
<node>mirror</node>
<node>confuse</node>
<node>doppelganger</node>
<node>chaos blade</node>
<node>stalker</node>
<node>randomizer</node>
<node>tesseract</node>
<node>brew</node>
<node>shadowlife</node>
<node>ruler badge</node>
<node>remove badge</node>
<node>golden aura</node>
<node>dragonplate</node>
<node>squire</node>
<node>dragonsword</node>
<node>holy armor</node>
<node>disperse</node>
<node>find object</node>
<node>wolf</node>
<node>take revenge</node>
<node>terangreal</node>
<node>kassandra</node>
<node>sebat</node>
<node>matandra</node>
<node>know persone</node>
<node>magic arrow</node>
<node>panthers</node>
<node>eyes of tiger</node>
<node>lion shield</node>
<node>evolve lion</node>
<node>prevent</node>
<node>hydroblast</node>
<node>hunger weapon</node>
<node>gaseous form</node>
<node>holycross</node>
<node>benediction</node>
<node>anathema</node>
<node>awakening</node>
<node>turn undead</node>
<node>banishment</node>
<node>prayer</node>
<node>flame of god</node>
<node>fortitude</node>
<node>winters touch</node>
</priorities>