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TEXTURES.blackjack
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// Texture definitions generated by SLADE3
// on Tue Jun 27 18:41:34 2023
Sprite "BJKGA0", 78, 77
{
Offset -113, -92
Patch "BLJCKGA0", 0, 0
}
Sprite "BJKFA0", 78, 86
{
Offset -113, -83
Patch "BLJCKGB0", 0, 0
}
Sprite "BJKFB0", 78, 108
{
Offset -113, -61
Patch "BLJCKGC0", 0, 0
}
Graphic "BJM3NORM", 4, 10
{
XScale 0.500
YScale 0.500
Patch "BJCKMAGS", -8, 0
}
Graphic "BJM3GREY", 4, 10
{
XScale 0.500
YScale 0.500
Patch "BJCKMAGS", 0, 0
}
Sprite "BJM3A0", 4, 10
{
Offset 2, 10
Patch "BJCKMAGS", -8, 0
}
Sprite "BJM3B0", 4, 10
{
Offset 2, 10
Patch "BJCKMAGS", -4, 0
}
Graphic "BJMSNORM", 8, 8
{
XScale 0.500
YScale 0.500
Patch "BJCKMAGS", -28, -2
}
Graphic "BJMSGREY", 8, 8
{
XScale 0.500
YScale 0.500
Patch "BJCKMAGS", -12, -2
}
Sprite "BJMSA0", 8, 8
{
Offset 4, 8
Patch "BJCKMAGS", -28, -2
}
Sprite "BJMSB0", 8, 8
{
Offset 4, 8
Patch "BJCKMAGS", -20, -2
}
// End of texture definitions