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mainwindow.h
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#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include "globals.h"
#include <QDebug>
#include <QMainWindow>
#include <QGridLayout>
#include <QQueue>
#include <QPointer>
#include <QSignalMapper>
#include <QUiLoader>
#include <QFile>
#include <QResizeEvent>
#include <QMoveEvent>
#include "deviceform.h"
#include "led.h"
#include "appsettings.h"
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(AppSettings* = nullptr, QWidget *parent = nullptr);
void addDeviceForm(DeviceForm* deviceForm);
~MainWindow() override;
void resizeEvent(QResizeEvent *event) override;
void moveEvent(QMoveEvent *event) override;
public slots:
void showParameters(bool visible = true);
void setDeviceOn(bool);
private slots:
void on_dial_sliderMoved(int position);
void parameterClicked(DeviceForm* device, QPushButton*);
void on_onOffButton_clicked(bool checked);
void on_extIntButton_clicked(bool checked);
void on_startStopButton_clicked(bool checked);
void waterClickedSlot();
void blockClickedSlot();
void on_frequencyButton_clicked();
private:
Ui::MainWindow *ui;
int dialLastPosition;
QPointer<Led> waterLed;
QPointer<Led> blockLed;
QVector<DeviceForm*> deviceForms;
QPushButton *clickedButton;
QWidget* parametersFooter;
QPointer<AppSettings> m_settings;
QMap<QString, QColor> waterBlockStates;
QMap<QString, QColor>::iterator waterItt, blockItt;
void updateWindow();
void initParameters();
};
#endif // MAINWINDOW_H