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I have checked for similar bug reports and could not find any.
I have tested and confirmed that this is an issue in an official branded build.
Describe the bug
If I have a parameter by the name of something like faceAngle and another parameter named faceAnglerightEye, after saving and reloading, all animation on faceAnglerightEye will be transferred to faceAngle,
This damages the animation significantly when it happens
Reproduction
Create parameters faceAngle and faceAngle*rightEye.
Create animations for those paramaters
Save/reload
Observe changes in the animations
System Architecture
x86_64
Operating System
Windows
Version
8.6
Logs
No response
Additional Context
No response
The text was updated successfully, but these errors were encountered:
Validations
Describe the bug
If I have a parameter by the name of something like faceAngle and another parameter named faceAnglerightEye, after saving and reloading, all animation on faceAnglerightEye will be transferred to faceAngle,
This damages the animation significantly when it happens
Reproduction
System Architecture
x86_64
Operating System
Windows
Version
8.6
Logs
No response
Additional Context
No response
The text was updated successfully, but these errors were encountered: