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I think we should have a bitflagged cvar that allows players to toggle certain client side effects in our mod code that doesn't require using cg_renderToTextureFX 0 to shut off all of them at once.
Like, the push blur, player sphere refraction, cloak refract shader, and repeater orb.
The text was updated successfully, but these errors were encountered:
I think we should have a bitflagged cvar that allows players to toggle certain client side effects in our mod code that doesn't require using
cg_renderToTextureFX 0
to shut off all of them at once.Like, the push blur, player sphere refraction, cloak refract shader, and repeater orb.
The text was updated successfully, but these errors were encountered: