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Compile native on OS-X #92
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The sources are prepared for building directly on OS X, but I think it still remains untested, so if you're going to attempt a build, you will probably have to work out a couple of makefile bugs. |
The sources are prepared for building directly on OS X, but I think it On mar, 2016-10-25 at 04:07 -0700, lemkesoft wrote:
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Thorsten? Has the answer fixed your problem? |
I just used the precompiled tools |
OK - and with precompiled tools you can build it without changing anything in the code or in build files? BTW - what precompiled tools did you need to install? |
I use only x3f_extract |
Thanx for your answer. Lets see if I got this correct. You did not have any problems compiling on OS-X. You just wrote "make" and everything compiled fine. Then you could use x3f_extract without problems. Have I got it right? |
make on macOS did not work in the past. I did not try again, yet. |
Ah ... now I see! I misunderstood you above. You use the precompiled tools from us :) I have macs actually. But have not tried to build on them. I suspected it would not work and did not want to thread that path :) So, I got a bit excited when I thought you maybe had built it. I should really take the time to get it to compile on mac native. So, Ill keep this issue open. |
I think this can be closed as the CMakelist file provided in #110 works. |
Hi,
how can I compile the sources directly on 10.12?
Current Xcode, Commandline tools and Cmake is installed.
Thorsten
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