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Once #1107 and #1108 have been implemented, we can add HLSL versions of the GLSL shaders used by the ARM framework samples. This should be easy as the ARM framework sample shaders are pretty basic.
An issue to track what samples have HLSL shaders can be found at #1014.
The text was updated successfully, but these errors were encountered:
Once #1107 and #1108 have been implemented, we can add HLSL versions of the GLSL shaders used by the ARM framework samples. This should be easy as the ARM framework sample shaders are pretty basic.
An issue to track what samples have HLSL shaders can be found at #1014.
The text was updated successfully, but these errors were encountered: