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inheritance.cpp
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#include <iostream>
#include <vector>
using namespace std;
class Person {
protected:
string firstName;
string lastName;
int id;
public:
Person(string firstName, string lastName, int identification) {
this->firstName = firstName;
this->lastName = lastName;
this->id = identification;
}
void printPerson() {
cout << "Name: " << lastName << ", " << firstName << "\nID: " << id << "\n";
}
};
class Student : public Person {
private:
vector<int> testScores;
public:
// Constructor
Student(string firstName, string lastName, int id, vector<int> scores)
: Person(firstName, lastName, id) {
this->testScores = scores;
}
// Calculate method
char calculate() {
int total = 0;
for(int score : testScores) {
total += score;
}
int average = total / testScores.size();
if (average >= 90 && average <= 100) return 'O';
if (average >= 80 && average < 90) return 'E';
if (average >= 70 && average < 80) return 'A';
if (average >= 55 && average < 70) return 'P';
if (average >= 40 && average < 55) return 'D';
return 'T';
}
};
int main() {
string firstName;
string lastName;
int id;
int numScores;
cin >> firstName >> lastName >> id >> numScores;
vector<int> scores;
for(int i = 0; i < numScores; i++) {
int tmpScore;
cin >> tmpScore;
scores.push_back(tmpScore);
}
Student* s = new Student(firstName, lastName, id, scores);
s->printPerson();
cout << "Grade: " << s->calculate() << "\n";
return 0;
}