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GameProgrammingProject.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29911.84
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameProgrammingProject", "GameProgrammingProject\GameProgrammingProject.csproj", "{9992DE9C-2690-417E-94D9-A23150E22EF2}"
EndProject
Project("{54435603-DBB4-11D2-8724-00A0C9A8B90C}") = "Undernotale", "Undernotale\Undernotale.vdproj", "{2016E2AC-8FE3-46C5-9BC1-9000BF801921}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{9992DE9C-2690-417E-94D9-A23150E22EF2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{9992DE9C-2690-417E-94D9-A23150E22EF2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9992DE9C-2690-417E-94D9-A23150E22EF2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{9992DE9C-2690-417E-94D9-A23150E22EF2}.Release|Any CPU.Build.0 = Release|Any CPU
{2016E2AC-8FE3-46C5-9BC1-9000BF801921}.Debug|Any CPU.ActiveCfg = Debug
{2016E2AC-8FE3-46C5-9BC1-9000BF801921}.Release|Any CPU.ActiveCfg = Release
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {19DFE0BB-2811-45F0-9BCD-ADC5F2807FC9}
EndGlobalSection
EndGlobal