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[Feature request] Soft particles #467

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Osporonol opened this issue May 17, 2022 · 2 comments
Open

[Feature request] Soft particles #467

Osporonol opened this issue May 17, 2022 · 2 comments
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@Osporonol
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Obviously only applicable for FTE particles, but soft particles would help with clipping, especially with smoke puffs.

@Novum
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Novum commented May 18, 2022

Yeah, might be worth a look.

@Novum Novum added this to the 1.14 milestone May 27, 2022
@Novum Novum modified the milestones: 1.20, 1.21 Jun 29, 2022
@Novum
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Novum commented Aug 1, 2022

This is a bit more complicated than I thought because I need to split up the render pass for depth buffer readback. Might theoretically also hurt performance on tilers a bit.

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