Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Suggestion ]Phase suggestion about the Ink Sans fight.(Not a complete new phase, it's a little more complicated.) #24

Open
MTDev78 opened this issue Mar 17, 2022 · 3 comments

Comments

@MTDev78
Copy link

MTDev78 commented Mar 17, 2022

The thing is , half of the Sanses in Ink Sans phase 2 break the game but the other half don't.
My suggestion is that you split phase 2 to into 2 phases.
Phase 1 will be the easy phase (Sanses) .
Phase 2 will be the hard phase(Sanses) .
Phase 3 will be the hard and game-breaking(literally) phase (Sanses) .
Phase 4 will be dye bottles a.k.a. the current phase 3.
The reason why I'm not telling you to put the not-game-breaking Sanses is that Phase 2 is that the attacks are too hard for phase 2 and I don't want them to be changed because every attack in Phase 2 is very unique .
If you do this ,obviously , you'll need to extend both of the phases .
To do that , I have a few suggestions.
Hard phase a.k.a. the new phase 2 could end with Horror! Sans . (and game-breaking phase would still and with Virus!Sans )
I think Echotale Sans (the sans with 7 soul colo(u)rs combined) could have been in the game-breaking phase with his attack extended and harder (I think his attacks extremely cool but it's really easy).
And you could add : Littletale Sans , Flowey Possesion Sans , and Storyshift Sans could come back.
That's all I gotta say for now. But one thing : If you take this suggestion , please credit me.

@ItzJustNull
Copy link

The orange dorito sans is the one I hate the most.

@MTDev78
Copy link
Author

MTDev78 commented May 19, 2022

The reason why I'm not telling you to put the not-game-breaking Sanses is that Phase 2 is that the attacks are too hard for phase 2 and I don't want them to be changed because every attack in Phase 2 is very unique .
I meant "The reason why I'm not telling you to put the not-game-breaking Sanses is that Phase 1 is that the attacks are too hard for phase 1 and I don't want them to be changed because every attack in Phase 2 is very unique."
I accidentaly wrote 3 twos , sorry

@MTDev78
Copy link
Author

MTDev78 commented May 27, 2022

And this time I meant "The reason why I'm not telling you to put the not-game-breaking Sanses in phase 1 is that the attacks are too hard for phase 1 and I don't want them to be changed because every attack in Phase 2 is very unique."
Why can't I write this sentence properly

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

3 participants