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Support for FastAsyncWorldedit #7
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Update: Temporarily fixed by adding fawe.bypass.regions inside CreativeParkourMaps world, but a better fix / support for the plugin would be appreciated. |
Your fix looks good to me since CreativeParkour manages WorldEdit permissions and regions itself in the CreativeParkourMaps world, but it would indeed be better for CreativeParkour to automatically configure FAWE so that it works without changing its config, I will try to do it. |
I've tried that
unless I configured it wrong...? That's what it asked me to add in. |
I only added “CreativeParkour” and it worked. |
Sorry for such a delayed response, but adding CreativeParkour did the trick. Thanks ;D |
Broken again ;-; |
Did you change something in your configuration? Because it is still working for me... |
Nothing at all... |
I'm using FAWE https://www.spigotmc.org/resources/fast-async-worldedit-voxelsniper.13932/ and I keep receiving the Your WorldEdit action was cancelled: No allowed region ....... I need to keep that feature enabled since we use a plot plugin. I've added in all the permissions
fawe.factions
fawe.plotsquared
fawe.plotsquared.member - Allows members (/plot add) to WorldEdit
fawe.plotsquared.admin - Allows worldediting in any plot (but not roads)
fawe.griefprevention
fawe.plotme
fawe.preciousstones
fawe.residence
fawe.towny
fawe.towny.*
fawe.worldguard
fawe.worldguard.member
fawe.askyblock
fawe.askyblock.member
but still cannot use it there. Any ideas why?
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