[Feature] g_elimination_enableItems #86
Labels
enhancement
Things to spice up our game.
help wanted
I can't do this alone. I need help. In the form of a pull-request, preferably.
Idea taken from this post on the OA forums. After getting used to the code, it shouldn't be that different, plus we have already an antecedent of a similar gamemode working, and it's Unreal Tournament 4's (Team) Showdown mode. I've also opened a similar thread however I'm not sure about picking up a spawnpoint before the round begins.
Implementation would be similar to Sago's suggestion: a single bitflag cvar.
g_elimination_enableItems & 1 (ELIMINATION_ITEMS_ENABLEWEAPONS) = enable weapons
g_elimination_enableItems & 2 (ELIMINATION_ITEMS_ENABLEHEALTHARMOR) = enable health/armor
g_elimination_enableItems & 4 (ELIMINATION_ITEMS_ENABLEPOWERUPS) = enable powerups/holdables
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