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E_Vec4.h
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/*
This file is part of the E_Geometry library.
Copyright (C) 2007-2012 Benjamin Eikel <[email protected]>
Copyright (C) 2007-2012 Claudius Jähn <[email protected]>
Copyright (C) 2007-2012 Ralf Petring <[email protected]>
This library is subject to the terms of the Mozilla Public License, v. 2.0.
You should have received a copy of the MPL along with this library; see the
file LICENSE. If not, you can obtain one at http://mozilla.org/MPL/2.0/.
*/
#ifndef __EVec4_H
#define __EVec4_H
#include <EScript/Objects/ReferenceObject.h>
#include <Geometry/Vec4.h>
#include <string>
namespace E_Geometry {
/**
* E_Vec4 ---|> [EScript::Object]
* |
* ------> Geometry::E_Vec4
*/
class E_Vec4 : public EScript::ReferenceObject<Geometry::Vec4> {
ES_PROVIDES_TYPE_NAME(Vec4)
public:
EGEOMETRYAPI static EScript::Type * getTypeObject();
EGEOMETRYAPI static void init(EScript::Namespace & lib);
template<typename...args> explicit E_Vec4(args&&... params) :
ReferenceObject_t(E_Vec4::getTypeObject(),std::forward<args>(params)...) {}
virtual ~E_Vec4() {}
E_Vec4 * clone() const override { return new E_Vec4(**this); }
EGEOMETRYAPI std::string toString() const override;
};
}
ES_CONV_EOBJ_TO_OBJ(E_Geometry::E_Vec4, Geometry::Vec4i, Geometry::Vec4i( (**eObj)))
ES_CONV_EOBJ_TO_OBJ(E_Geometry::E_Vec4, Geometry::Vec4&, **eObj)
ES_CONV_EOBJ_TO_OBJ(E_Geometry::E_Vec4, Geometry::Vec4*, &**eObj)
ES_CONV_OBJ_TO_EOBJ(const Geometry::Vec4&, E_Geometry::E_Vec4, new E_Geometry::E_Vec4(obj))
ES_CONV_OBJ_TO_EOBJ(Geometry::Vec4&&, E_Geometry::E_Vec4, new E_Geometry::E_Vec4(obj))
namespace EScript{ // automatic conversion functions
template<> EGEOMETRYAPI Geometry::Vec4 convertTo<Geometry::Vec4>(Runtime & rt,ObjPtr obj);
}
#endif // __EVec4_H