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I had to implement a similar feature on an older code base (PX4 version v1.11), so I tried retrofitting this logic as it seemed handy. Initially, it appeared to work well, but after further testing, I noticed that the trajectory sometimes produced excessively large setpoints in Vz, causing it to overshoot the mission path.
Upon closer inspection, I found that the problem is related to the origin's position, which can be unpredictable and dangerous if path needs to be tracked strictly.
To Reproduce
No response
Expected behavior
No response
Screenshot / Media
This should show how the origin placement can change the outcome for the same triplet
Flight Log
No response
Software Version
No response
Flight controller
No response
Vehicle type
Multicopter
How are the different components wired up (including port information)
No response
Additional context
No response
The text was updated successfully, but these errors were encountered:
Luka-Filipovic
changed the title
[Bug] Z speed limit in Trajectory constraints depends on the position of the origin rather than the triplet itself
[Bug] Z speed limit in Trajectory constraints depends on the position of the origin rather than only on the triplet itself
Jan 17, 2025
Describe the bug
The problem is described here: #23971 (comment)_
I had to implement a similar feature on an older code base (PX4 version v1.11), so I tried retrofitting this logic as it seemed handy. Initially, it appeared to work well, but after further testing, I noticed that the trajectory sometimes produced excessively large setpoints in Vz, causing it to overshoot the mission path.
Upon closer inspection, I found that the problem is related to the origin's position, which can be unpredictable and dangerous if path needs to be tracked strictly.
To Reproduce
No response
Expected behavior
No response
Screenshot / Media
This should show how the origin placement can change the outcome for the same triplet
Flight Log
No response
Software Version
No response
Flight controller
No response
Vehicle type
Multicopter
How are the different components wired up (including port information)
No response
Additional context
No response
The text was updated successfully, but these errors were encountered: