Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fire explosion are reduced #11999

Open
Lulu13022002 opened this issue Jan 22, 2025 · 0 comments
Open

Fire explosion are reduced #11999

Lulu13022002 opened this issue Jan 22, 2025 · 0 comments
Labels
scope: parity status: accepted Disputed bug is accepted as valid or Feature accepted as desired to be added. version: 1.21.4 Game version 1.21.4

Comments

@Lulu13022002
Copy link
Contributor

Expected behavior

I expect the fireball to spread fire on the obsidian at the impact like in vanilla.

test-vanilla.mp4

Observed/Actual behavior

The fire is not spread on the platform.

test-paper.mp4

Steps/models to reproduce

  • Create a new world
  • Build an obsidian platform of 3x3 in the air
  • Summon a fireball (/summon minecraft:fireball)
  • Throw the fireball on the obsidian platform
  • Notice if the fire spread on the ground or not

Plugin and Datapack List

None

Paper version

30fdfb1

Other

I have discovered this issue while reviewing #11840 which copied the old implementation.

@Warriorrrr Warriorrrr added status: accepted Disputed bug is accepted as valid or Feature accepted as desired to be added. and removed status: needs triage labels Jan 25, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
scope: parity status: accepted Disputed bug is accepted as valid or Feature accepted as desired to be added. version: 1.21.4 Game version 1.21.4
Projects
None yet
Development

No branches or pull requests

2 participants