diff --git a/simon.css b/simon.css
new file mode 100644
index 0000000..88a981a
--- /dev/null
+++ b/simon.css
@@ -0,0 +1,41 @@
+.body{
+ text-align: center;
+ background-color: rgb(102, 102, 230);
+}
+
+.white{
+ color: white;
+}
+
+.btn{
+ height: 200px;
+ width: 200px;
+ border: 3px solid black;
+ border-radius: 20%;
+ margin: 2.2rem;
+}
+
+.btn-container{
+ display: flex;
+ justify-content: center;
+}
+
+.red{
+ background-color: rgb(253, 32, 32);
+}
+.green{
+ background-color: rgb(2, 182, 2);
+}
+.blue{
+ background-color: aqua;
+}
+.yellow{
+ background: yellow;
+}
+
+.flash{
+ background-color: white;
+}
+.userFlash{
+ background-color: black;
+}
\ No newline at end of file
diff --git a/simon.html b/simon.html
new file mode 100644
index 0000000..00e92a8
--- /dev/null
+++ b/simon.html
@@ -0,0 +1,24 @@
+
+
+
+
+
+ Game Zone
+
+
+
+ Simon Game
+ Press Any Key To Start The Game
+
+
+
+
+
+
\ No newline at end of file
diff --git a/simon.js b/simon.js
new file mode 100644
index 0000000..ccdd487
--- /dev/null
+++ b/simon.js
@@ -0,0 +1,82 @@
+let gameSeq = [];
+let userSeq = [];
+
+let btns = ["red", "yellow", "green", "blue"];
+
+let started = false;
+let level = 0;
+
+let h2 = document.querySelector("h2");
+
+// Step 1 : Start the Game.
+document.addEventListener("keypress", function(){
+ if(started == false){
+ console.log("Game Is Started !");
+ started = true;
+ levelUp();
+ }
+});
+
+function gameFlash(btn){
+ btn.classList.add("flash");
+ setTimeout(function(){
+ btn.classList.remove("flash");
+ }, 250);
+}
+
+function userFlash(btn){
+ btn.classList.add("userFlash");
+ setTimeout(function(){
+ btn.classList.remove("userFlash");
+ }, 250);
+ }
+
+// Step 2 : To Flash any Button and do level-up.
+function levelUp(){
+ userSeq = [];
+ level++;
+ h2.innerText = `Level ${level}`;
+
+ // Random Button Choose.
+ let randIdx = Math.floor(Math.random() * 3);
+ let randColor = btns[randIdx];
+ let randBtn = document.querySelector(`.${randColor}`);
+ gameSeq.push(randColor);
+ console.log(gameSeq);
+ gameFlash(randBtn);
+}
+
+function checkAns(idx){
+ if(userSeq[idx] === gameSeq[idx]){
+ if(userSeq.length == gameSeq.length){
+ setTimeout(levelUp, 1000);
+ }
+ } else {
+ h2.innerHTML = `Game Over :(
Your Score Is : ${level}
Press Any Key To Restart The Game`;
+ document.querySelector("body").style.backgroundColor = "red";
+ setTimeout(function(){
+ document.querySelector("body").style.backgroundColor = "rgb(102, 102, 230)";
+ }, 150);
+ reset();
+ }
+}
+
+function btnPress() {
+ let btn = this;
+ userFlash(btn);
+ userColor = btn.getAttribute("id");
+ userSeq.push(userColor);
+ checkAns(userSeq.length - 1);
+}
+
+let allBtns = document.querySelectorAll(".btn");
+for(btn of allBtns) {
+ btn.addEventListener("click", btnPress);
+}
+
+function reset(){
+ started = false;
+ gameSeq = [];
+ userSeq = [];
+ level = 0;
+}
\ No newline at end of file