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Recently Adapt by the Mycroft project has been open-sourced and I think it may be a good idea to use it to parse naturally written text into actionable intents. This would allow us to call actions based on a json script translation of the user's input as well as allow for the user to interact more naturally with the game.
The only drawback is that Adapt is written in Python, so we would need to use something like Jython to implement it. Thus creating two more dependencies - Jython and Adapt.
Recently Adapt by the Mycroft project has been open-sourced and I think it may be a good idea to use it to parse naturally written text into actionable intents. This would allow us to call actions based on a json script translation of the user's input as well as allow for the user to interact more naturally with the game.
The only drawback is that Adapt is written in Python, so we would need to use something like Jython to implement it. Thus creating two more dependencies - Jython and Adapt.
Adapt source code is available on GitHub
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