A: Long story short, it's to minimize piracy and ensure an extra layer of legal protection for Sonic Mania Plus and Sonic Origins Plus. Giving players paid content for free is not the goal of this project.
A: In the Game
category of settings.ini, add a tag called username
and enter the desired username in it.
A: RSDKv5U adds compatibility for playing RSDKv3 (i.e. Sonic CD) and RSDKv4 (i.e. Sonic 1 & 2) games, including support for local multiplayer. The v5 side of the engine also recieves minor changes, such as altered collision and additional functionality.
A: Try turning on VSync in settings.ini.
A: There's a mod for it that you have to make. Refer to the following directions:
Create the following directory structure inside your mods directory:
GLShaders/
| Data/
| | ...
| mod.ini
Inside mods/GLShaders/Data/
, copy the RSDKv5/Shaders
directory, and inside the mod.ini
, paste this:
Name=GLShaders
Description=GL3 shaders
Author=Ducky
Version=1.0.0
TargetVersion=5
A: Submit an issue in the Issues tab and we might look into it. Keep in mind that this is a decompilation, so bugs that exist in official releases will most likely not be fixed here.
You can find a guide for fixing most of these issues here.
A: Sonic Origins doesn't have any music or sound effects contained in the games' data files, instead storing and handling all in-game audio itself through Hedgehog Engine 2. You can fix this by simply inserting the audio files from other versions of the games. Sound effects new to Origins will have to be inserted manually.
A: By default, the game mode is set to Classic Mode, which disables the Drop Dash. The only way to change this is through a mod.
A: Sonic Team implemented the new characters in a way where they aren't playable on the decomp out of the box. This can be fixed via mods. There are also checks implemented in the engine to prevent playing as them on release builds and autobuilds.
A: There is! You can find RSDKv3 here and RSDKv4 here.
A: Absolutely not. This project took about 1 and a half years to do, and between the last two and this one, we're done with decompiling, at least for the time being. Please do not expect any more decompilations from us, Sonic or otherwise!