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openvr_widgets.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="openvr_widgets" />
<Option platforms="Unix;" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option platforms="Unix;" />
<Option output="bin/linux64/openvr_widgets_d" prefix_auto="1" extension_auto="1" />
<Option working_dir="bin/linux64/" />
<Option object_output="objs/linux64/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-std=c++11" />
<Add option="-m64" />
<Add option="-g" />
<Add option="-Winvalid-pch" />
<Add directory="./" />
<Add directory="vendor/glm" />
<Add directory="vendor/openvr/headers" />
<Add directory="vendor/pugixml/src" />
<Add directory="vendor/screen_capture_lite/include" />
<Add directory="vendor/sfml/include" />
</Compiler>
<Linker>
<Add option="-m64" />
<Add option="-Wl,-rpath=./" />
<Add library="screen_capture_lite" />
<Add library="sfml-graphics-s" />
<Add library="sfml-window-s" />
<Add library="sfml-system-s" />
<Add library="openvr_api" />
<Add library="udev" />
<Add library="pthread" />
<Add library="GL" />
<Add library="X11" />
<Add library="Xi" />
<Add library="Xrandr" />
<Add library="Xinerama" />
<Add library="Xext" />
<Add library="Xfixes" />
<Add library="freetype" />
<Add directory="vendor/openvr/lib/linux64" />
<Add directory="vendor/screen_capture_lite/lib/linux64" />
<Add directory="vendor/sfml/lib/linux64" />
</Linker>
</Target>
<Target title="Release">
<Option platforms="Unix;" />
<Option output="bin/linux64/openvr_widgets" prefix_auto="1" extension_auto="1" />
<Option working_dir="bin/linux64/" />
<Option object_output="objs/linux64/Release/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O3" />
<Add option="-std=c++11" />
<Add option="-m64" />
<Add option="-Winvalid-pch" />
<Add directory="./" />
<Add directory="vendor/glm" />
<Add directory="vendor/openvr/headers" />
<Add directory="vendor/pugixml/src" />
<Add directory="vendor/screen_capture_lite/include" />
<Add directory="vendor/sfml/include" />
</Compiler>
<Linker>
<Add option="-s" />
<Add option="-m64" />
<Add option="-Wl,-rpath=./" />
<Add library="screen_capture_lite" />
<Add library="sfml-graphics-s" />
<Add library="sfml-window-s" />
<Add library="sfml-system-s" />
<Add library="openvr_api" />
<Add library="udev" />
<Add library="pthread" />
<Add library="GL" />
<Add library="X11" />
<Add library="Xi" />
<Add library="Xrandr" />
<Add library="Xinerama" />
<Add library="Xext" />
<Add library="Xfixes" />
<Add library="freetype" />
<Add directory="vendor/openvr/lib/linux64" />
<Add directory="vendor/screen_capture_lite/lib/linux64" />
<Add directory="vendor/sfml/lib/linux64" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add option="-fexceptions" />
</Compiler>
<Unit filename="vendor/pugixml/src/pugixml.cpp" />
<Unit filename="Core/Core.cpp" />
<Unit filename="Core/Core.h" />
<Unit filename="Core/VRDevicesStates.cpp" />
<Unit filename="Core/VRDevicesStates.h" />
<Unit filename="Gui/GuiButton.cpp" />
<Unit filename="Gui/GuiButton.h" />
<Unit filename="Gui/GuiElement.cpp" />
<Unit filename="Gui/GuiElement.h" />
<Unit filename="Gui/GuiImage.cpp" />
<Unit filename="Gui/GuiImage.h" />
<Unit filename="Gui/GuiStructures.h" />
<Unit filename="Gui/GuiSystem.cpp" />
<Unit filename="Gui/GuiSystem.h" />
<Unit filename="Gui/GuiText.cpp" />
<Unit filename="Gui/GuiText.h" />
<Unit filename="Managers/ConfigManager.cpp" />
<Unit filename="Managers/ConfigManager.h" />
<Unit filename="Managers/WidgetManager.cpp" />
<Unit filename="Managers/WidgetManager.h" />
<Unit filename="Utils/GlobalConstants.cpp" />
<Unit filename="Utils/TexturePooler.cpp" />
<Unit filename="Utils/TexturePooler.h" />
<Unit filename="Utils/Transformation.cpp" />
<Unit filename="Utils/Transformation.h" />
<Unit filename="Utils/Utils.cpp" />
<Unit filename="Utils/Utils.h" />
<Unit filename="Utils/VRDashOverlay.h" />
<Unit filename="Utils/VRDashOverlay.cpp" />
<Unit filename="Utils/VROverlay.h" />
<Unit filename="Utils/VROverlay.cpp" />
<Unit filename="Utils/WindowCapturer.cpp" />
<Unit filename="Utils/WindowCapturer.h" />
<Unit filename="Widgets/Widget.cpp" />
<Unit filename="Widgets/Widget.h" />
<Unit filename="Widgets/WidgetKeyboard.cpp" />
<Unit filename="Widgets/WidgetKeyboard.h" />
<Unit filename="Widgets/WidgetStats.cpp" />
<Unit filename="Widgets/WidgetStats.h" />
<Unit filename="Widgets/WidgetWindowCapture.cpp" />
<Unit filename="Widgets/WidgetWindowCapture.h" />
<Unit filename="main.cpp" />
<Unit filename="stdafx.cpp" />
<Unit filename="stdafx.h">
<Option compile="1" />
</Unit>
<Extensions />
</Project>
</CodeBlocks_project_file>