From 8fe2a6572b2c8a9f244508734b222449553c0446 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marco=20K=C3=B6pcke?= Date: Mon, 7 Oct 2024 22:36:50 +0200 Subject: [PATCH] Update source file skytemple.pot --- skytemple/data/locale/skytemple.pot | 32 ++++++++++++++++++++++++++++- 1 file changed, 31 insertions(+), 1 deletion(-) diff --git a/skytemple/data/locale/skytemple.pot b/skytemple/data/locale/skytemple.pot index 38e6e765f..bfce1ce44 100644 --- a/skytemple/data/locale/skytemple.pot +++ b/skytemple/data/locale/skytemple.pot @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: skytemple\n" "Report-Msgid-Bugs-To: https://translate.skytemple.org\n" -"POT-Creation-Date: 2024-08-24 16:59+0000\n" +"POT-Creation-Date: 2024-10-07 19:02+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" @@ -3180,6 +3180,10 @@ msgid "" "You can already edit it through SkyTemple, but it won't be used in game, until you successfully apply the patch." msgstr "" +#: skytemple-files/skytemple_files/patch/handler/add_key_check.py:48 +msgid "Prevents Keys from being used on party members that are not below a Key Door!" +msgstr "" + #: skytemple-files/skytemple_files/patch/handler/add_type.py:1386 msgid "Add types to the type matchup table. This will replace the old matchup table by the 6th+ Gen type table, Fairy type being added to the end." msgstr "" @@ -3217,6 +3221,14 @@ msgstr "" msgid "Adds an extra menu in box appraisal to appraise all boxes at once. " msgstr "" +#: skytemple-files/skytemple_files/patch/handler/better_enemy_evolution.py:49 +msgid "Allows changing how enemy evolution works. In particular, it allows you to choose if the evolved enemy will get the stats and/or moves from its new species, add extra stats after evolving, heal the enemy after evolving or choosing if the evolution will take place even if the target is revived." +msgstr "" + +#: skytemple-files/skytemple_files/patch/handler/bold_text.py:48 +msgid "Adds new text tags that allow for bold text in strings. Encase the desired text with [BS] and [BR]." +msgstr "" + #: skytemple-files/skytemple_files/patch/handler/change_evo.py:118 msgid "" "Change the evolution system.\n" @@ -3240,10 +3252,20 @@ msgid "" "Removes restrictions. " msgstr "" +#: skytemple-files/skytemple_files/patch/handler/change_portrait.py:49 +msgid "" +"Implements the text tag [FACE:X], which sets the current portrait to use the Xth portrait emotion (e.g. 0 = FACE_NORMAL).\n" +"This allows for changing portrait emotions during dialogue!" +msgstr "" + #: skytemple-files/skytemple_files/patch/handler/change_tbbg.py:48 msgid "Provides support for editing textbox background color." msgstr "" +#: skytemple-files/skytemple_files/patch/handler/change_text_sound.py:51 +msgid "Adds new text tags that allow for the textbox sound to be changed. [TS:X:Y] will use the Xth sound effect ID in textboxes with a volume of Y. [TR] will revert the sound and volume to their default states, sound effect 16133 and volume 256." +msgstr "" + #: skytemple-files/skytemple_files/patch/handler/choose_starter.py:55 msgid "Then, who would you like to be?" msgstr "" @@ -3276,6 +3298,10 @@ msgstr "" msgid "Disarms one-room Monster House floors, which can appear in cases like a layout generation failure. These floors will still be one giant room, but will no longer be Monster Houses." msgstr "" +#: skytemple-files/skytemple_files/patch/handler/display_script_var.py:49 +msgid "Displays a script variable in a string with the text tag [var:x:y], where \"x\" is the variable ID and \"y\" is the index!" +msgstr "" + #: skytemple-files/skytemple_files/patch/handler/dungeon_interrupt.py:50 msgid "Implements dungeon interruptions. " msgstr "" @@ -3415,6 +3441,10 @@ msgstr "" msgid "Recommended for CTC. Without this patch, partners cannot trigger hidden traps - this balances the game, as making your partners dodge traps with manual movement is easy, but this patch is not recommended for mods which use pitfall traps, as they instakill partners which step on them." msgstr "" +#: skytemple-files/skytemple_files/patch/handler/pitfall_trap_tweak.py:49 +msgid "Makes Pitfall Traps send the leader back by one floor in ascending dungeons. If the leader activates a Pitfall Trap on 1F, they will restart 1F with a different seed." +msgstr "" + #: skytemple-files/skytemple_files/patch/handler/pkmn_ground_anim.py:62 msgid "Changes implementation of idle animation to an editable table." msgstr ""