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After looking to a player report it seem that if SCS componant 4190 is installed prior Worldmap it could cause issue with ToB transition.
SCS componant make the player start ToB in Watcher Keep, before talking to the Stone Heads. To do so it allow acces to Tethyr Forest from Watcher Keep south entrance until the player go to the forest by himself.
This particular SCS componant should be installed after BP-BGT-Worldmap or BP-BGT-Worldmap need to take the componant into consideration to avoid player being stuck.
Its pretty easy to look into, after SCS componant is installed and starting a new game :
C:Eval('StartCutScene("cut100b")') to lauch the transition to ToB.
Once on the Watcher Keep area we can acces the worldmap by the south entrance and reach Tethyr Forest.
After installing BP-BGT-Worldmap and repeating the same approach, Tethyr Forest is Unreachable Destination.
The text was updated successfully, but these errors were encountered:
Hello !
After looking to a player report it seem that if SCS componant 4190 is installed prior Worldmap it could cause issue with ToB transition.
SCS componant make the player start ToB in Watcher Keep, before talking to the Stone Heads. To do so it allow acces to Tethyr Forest from Watcher Keep south entrance until the player go to the forest by himself.
This particular SCS componant should be installed after BP-BGT-Worldmap or BP-BGT-Worldmap need to take the componant into consideration to avoid player being stuck.
Its pretty easy to look into, after SCS componant is installed and starting a new game :
C:Eval('StartCutScene("cut100b")')
to lauch the transition to ToB.Once on the Watcher Keep area we can acces the worldmap by the south entrance and reach Tethyr Forest.
After installing BP-BGT-Worldmap and repeating the same approach, Tethyr Forest is Unreachable Destination.
The text was updated successfully, but these errors were encountered: