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[Bug] ARkit avatar's leg and foot twisted in IOS 18 #1195

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Monishwar1003 opened this issue Oct 29, 2024 · 2 comments
Open

[Bug] ARkit avatar's leg and foot twisted in IOS 18 #1195

Monishwar1003 opened this issue Oct 29, 2024 · 2 comments
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bug A bug in an ARFoundation-related package

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@Monishwar1003
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Monishwar1003 commented Oct 29, 2024

Describe the bug
avatar foot and leg twisted in IOS 18 but working fine with IOS 17

Expected behavior
working fine like IOS 17

Actual behavior
leg and foot are twisting like a picture attached below
IMG_0866

Smartphone (please complete the following information):

  • Device: Iphone 13

  • OS: IOS 18

  • Unity version : 2022.2.20f1

  • ARFoundation version : 5.1

@Monishwar1003 Monishwar1003 added the bug A bug in an ARFoundation-related package label Oct 29, 2024
@divowu
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divowu commented Dec 5, 2024

Hi All.
I have got the same problem.
Can we modify the "JoinTIndices" in "BoneCorreller.cs" to mapping to the correct bones?
Or any solutions?
Thanks!

Unity version : 6000.0.28f1

ARFoundation version : 6.0

@divowu
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divowu commented Dec 18, 2024

This error appears to be an issue with iOS 18. After updating to iOS 18.2, the issue was resolved.

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Labels
bug A bug in an ARFoundation-related package
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