diff --git a/.github/workflows/publish_pypi.yaml b/.github/workflows/publish_pypi.yaml
index a6f5f06455..2a00b82a89 100644
--- a/.github/workflows/publish_pypi.yaml
+++ b/.github/workflows/publish_pypi.yaml
@@ -35,7 +35,7 @@ jobs:
python setup.py bdist_wheel
- name: Publish distribution 📦 to Test PyPI
if: startsWith(github.ref, 'refs/tags') && contains(github.ref, 'test')
- uses: pypa/gh-action-pypi-publish@master
+ uses: pypa/gh-action-pypi-publish@release/v1
with:
password: ${{ secrets.TEST_PYPI_PASSWORD }}
repository_url: https://test.pypi.org/legacy/
diff --git a/.yamato/pytest-gpu.yml b/.yamato/pytest-gpu.yml
index 291cbf8207..c6cb72c509 100644
--- a/.yamato/pytest-gpu.yml
+++ b/.yamato/pytest-gpu.yml
@@ -2,7 +2,7 @@ pytest_gpu:
name: Pytest GPU
agent:
type: Unity::VM::GPU
- image: ml-agents/ml-agents-ubuntu-18.04:latest
+ image: ml-agents/ubuntu-ci:v1.0.0
flavor: b1.large
commands:
- |
diff --git a/colab/Colab_UnityEnvironment_1_Run.ipynb b/colab/Colab_UnityEnvironment_1_Run.ipynb
index 8d9dc53638..b221ac8421 100644
--- a/colab/Colab_UnityEnvironment_1_Run.ipynb
+++ b/colab/Colab_UnityEnvironment_1_Run.ipynb
@@ -32,7 +32,7 @@
},
"source": [
"# ML-Agents Open a UnityEnvironment\n",
- ""
+ ""
]
},
{
@@ -149,7 +149,7 @@
" import mlagents\n",
" print(\"ml-agents already installed\")\n",
"except ImportError:\n",
- " !python -m pip install -q mlagents==1.0.0\n",
+ " !python -m pip install -q mlagents==1.1.0\n",
" print(\"Installed ml-agents\")"
],
"execution_count": 1,
diff --git a/colab/Colab_UnityEnvironment_2_Train.ipynb b/colab/Colab_UnityEnvironment_2_Train.ipynb
index 08014a790e..80b82b428e 100644
--- a/colab/Colab_UnityEnvironment_2_Train.ipynb
+++ b/colab/Colab_UnityEnvironment_2_Train.ipynb
@@ -22,7 +22,7 @@
},
"source": [
"# ML-Agents Q-Learning with GridWorld\n",
- ""
+ ""
]
},
{
@@ -152,7 +152,7 @@
" import mlagents\n",
" print(\"ml-agents already installed\")\n",
"except ImportError:\n",
- " !python -m pip install -q mlagents==1.0.0\n",
+ " !python -m pip install -q mlagents==1.1.0\n",
" print(\"Installed ml-agents\")"
],
"execution_count": 2,
@@ -190,7 +190,7 @@
"id": "pZhVRfdoyPmv"
},
"source": [
- "The [GridWorld](https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/Learning-Environment-Examples.md#gridworld) Environment is a simple Unity visual environment. The Agent is a blue square in a 3x3 grid that is trying to reach a green __`+`__ while avoiding a red __`x`__.\n",
+ "The [GridWorld](https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Examples.md#gridworld) Environment is a simple Unity visual environment. The Agent is a blue square in a 3x3 grid that is trying to reach a green __`+`__ while avoiding a red __`x`__.\n",
"\n",
"The observation is an image obtained by a camera on top of the grid.\n",
"\n",
diff --git a/colab/Colab_UnityEnvironment_3_SideChannel.ipynb b/colab/Colab_UnityEnvironment_3_SideChannel.ipynb
index 06ea8c493c..646a01defe 100644
--- a/colab/Colab_UnityEnvironment_3_SideChannel.ipynb
+++ b/colab/Colab_UnityEnvironment_3_SideChannel.ipynb
@@ -23,7 +23,7 @@
},
"source": [
"# ML-Agents Use SideChannels\n",
- ""
+ ""
]
},
{
@@ -153,7 +153,7 @@
" import mlagents\n",
" print(\"ml-agents already installed\")\n",
"except ImportError:\n",
- " !python -m pip install -q mlagents==1.0.0\n",
+ " !python -m pip install -q mlagents==1.1.0\n",
" print(\"Installed ml-agents\")"
],
"execution_count": 2,
@@ -176,7 +176,7 @@
"## Side Channel\n",
"\n",
"SideChannels are objects that can be passed to the constructor of a UnityEnvironment or the `make()` method of a registry entry to send non Reinforcement Learning related data.\n",
- "More information available [here](https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/Python-API.md#communicating-additional-information-with-the-environment)\n",
+ "More information available [here](https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Python-API.md#communicating-additional-information-with-the-environment)\n",
"\n",
"\n",
"\n"
@@ -189,7 +189,7 @@
},
"source": [
"### Engine Configuration SideChannel\n",
- "The [Engine Configuration Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/Python-API.md#engineconfigurationchannel) is used to configure how the Unity Engine should run.\n",
+ "The [Engine Configuration Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Python-API.md#engineconfigurationchannel) is used to configure how the Unity Engine should run.\n",
"We will use the GridWorld environment to demonstrate how to use the EngineConfigurationChannel."
]
},
@@ -282,7 +282,7 @@
},
"source": [
"### Environment Parameters Channel\n",
- "The [Environment Parameters Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/Python-API.md#environmentparameters) is used to modify environment parameters during the simulation.\n",
+ "The [Environment Parameters Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Python-API.md#environmentparameters) is used to modify environment parameters during the simulation.\n",
"We will use the GridWorld environment to demonstrate how to use the EngineConfigurationChannel."
]
},
@@ -419,7 +419,7 @@
},
"source": [
"### Creating your own Side Channels\n",
- "You can send various kinds of data between a Unity Environment and Python but you will need to [create your own implementation of a Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/Custom-SideChannels.md#custom-side-channels) for advanced use cases.\n"
+ "You can send various kinds of data between a Unity Environment and Python but you will need to [create your own implementation of a Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Custom-SideChannels.md#custom-side-channels) for advanced use cases.\n"
]
},
{
diff --git a/colab/Colab_UnityEnvironment_4_SB3VectorEnv.ipynb b/colab/Colab_UnityEnvironment_4_SB3VectorEnv.ipynb
index 59fa645884..e5d3d45c8b 100644
--- a/colab/Colab_UnityEnvironment_4_SB3VectorEnv.ipynb
+++ b/colab/Colab_UnityEnvironment_4_SB3VectorEnv.ipynb
@@ -7,7 +7,7 @@
},
"source": [
"# ML-Agents run with Stable Baselines 3\n",
- ""
+ ""
]
},
{
@@ -127,7 +127,7 @@
" import mlagents\n",
" print(\"ml-agents already installed\")\n",
"except ImportError:\n",
- " !python -m pip install -q mlagents==1.0.0\n",
+ " !python -m pip install -q mlagents==1.1.0\n",
" print(\"Installed ml-agents\")"
]
},
diff --git a/com.unity.ml-agents.extensions/Documentation~/com.unity.ml-agents.extensions.md b/com.unity.ml-agents.extensions/Documentation~/com.unity.ml-agents.extensions.md
index 73ecb70fec..9421ae1484 100644
--- a/com.unity.ml-agents.extensions/Documentation~/com.unity.ml-agents.extensions.md
+++ b/com.unity.ml-agents.extensions/Documentation~/com.unity.ml-agents.extensions.md
@@ -28,24 +28,24 @@ The ML-Agents Extensions package is not currently available in the Package Manag
recommended ways to install the package:
### Local Installation
-[Clone the repository](https://github.com/Unity-Technologies/ml-agents/tree/release_21_docs/docs/Installation.md#clone-the-ml-agents-toolkit-repository-optional) and follow the
-[Local Installation for Development](https://github.com/Unity-Technologies/ml-agents/tree/release_21_docs/docs/Installation.md#advanced-local-installation-for-development-1)
+[Clone the repository](https://github.com/Unity-Technologies/ml-agents/tree/release_22_docs/docs/Installation.md#clone-the-ml-agents-toolkit-repository-optional) and follow the
+[Local Installation for Development](https://github.com/Unity-Technologies/ml-agents/tree/release_22_docs/docs/Installation.md#advanced-local-installation-for-development-1)
directions (substituting `com.unity.ml-agents.extensions` for the package name).
### Github via Package Manager
In Unity 2019.4 or later, open the Package Manager, hit the "+" button, and select "Add package from git URL".
-![Package Manager git URL](https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/images/unity_package_manager_git_url.png)
+![Package Manager git URL](https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/images/unity_package_manager_git_url.png)
In the dialog that appears, enter
```
-git+https://github.com/Unity-Technologies/ml-agents.git?path=com.unity.ml-agents.extensions#release_21
+git+https://github.com/Unity-Technologies/ml-agents.git?path=com.unity.ml-agents.extensions#release_22
```
You can also edit your project's `manifest.json` directly and add the following line to the `dependencies`
section:
```
-"com.unity.ml-agents.extensions": "git+https://github.com/Unity-Technologies/ml-agents.git?path=com.unity.ml-agents.extensions#release_21",
+"com.unity.ml-agents.extensions": "git+https://github.com/Unity-Technologies/ml-agents.git?path=com.unity.ml-agents.extensions#release_22",
```
See [Git dependencies](https://docs.unity3d.com/Manual/upm-git.html#subfolder) for more information. Note that this
may take several minutes to resolve the packages the first time that you add it.
@@ -67,4 +67,4 @@ If using the `InputActuatorComponent`
- No way to customize the action space of the `InputActuatorComponent`
## Need Help?
-The main [README](https://github.com/Unity-Technologies/ml-agents/tree/release_21_docs/README.md) contains links for contacting the team or getting support.
+The main [README](https://github.com/Unity-Technologies/ml-agents/tree/release_22_docs/README.md) contains links for contacting the team or getting support.
diff --git a/com.unity.ml-agents/Runtime/Academy.cs b/com.unity.ml-agents/Runtime/Academy.cs
index a3fe3ad5ef..7916a001b9 100644
--- a/com.unity.ml-agents/Runtime/Academy.cs
+++ b/com.unity.ml-agents/Runtime/Academy.cs
@@ -20,7 +20,7 @@
* API. For more information on each of these entities, in addition to how to
* set-up a learning environment and train the behavior of characters in a
* Unity scene, please browse our documentation pages on GitHub:
- * https://github.com/Unity-Technologies/ml-agents/tree/release_21_docs/docs/
+ * https://github.com/Unity-Technologies/ml-agents/tree/release_22_docs/docs/
*/
namespace Unity.MLAgents
@@ -61,7 +61,7 @@ void FixedUpdate()
/// fall back to inference or heuristic decisions. (You can also set agents to always use
/// inference or heuristics.)
///
- [HelpURL("https://github.com/Unity-Technologies/ml-agents/tree/release_21_docs/" +
+ [HelpURL("https://github.com/Unity-Technologies/ml-agents/tree/release_22_docs/" +
"docs/Learning-Environment-Design.md")]
public class Academy : IDisposable
{
diff --git a/com.unity.ml-agents/Runtime/Actuators/IActionReceiver.cs b/com.unity.ml-agents/Runtime/Actuators/IActionReceiver.cs
index af201cacf1..3dbb89d816 100644
--- a/com.unity.ml-agents/Runtime/Actuators/IActionReceiver.cs
+++ b/com.unity.ml-agents/Runtime/Actuators/IActionReceiver.cs
@@ -184,7 +184,7 @@ public interface IActionReceiver
///
/// See [Agents - Actions] for more information on masking actions.
///
- /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/Learning-Environment-Design-Agents.md#actions
+ /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Design-Agents.md#actions
///
///
void WriteDiscreteActionMask(IDiscreteActionMask actionMask);
diff --git a/com.unity.ml-agents/Runtime/Actuators/IDiscreteActionMask.cs b/com.unity.ml-agents/Runtime/Actuators/IDiscreteActionMask.cs
index 5845200cc5..dfb33901ff 100644
--- a/com.unity.ml-agents/Runtime/Actuators/IDiscreteActionMask.cs
+++ b/com.unity.ml-agents/Runtime/Actuators/IDiscreteActionMask.cs
@@ -16,7 +16,7 @@ public interface IDiscreteActionMask
///
/// See [Agents - Actions] for more information on masking actions.
///
- /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/Learning-Environment-Design-Agents.md#masking-discrete-actions
+ /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Design-Agents.md#masking-discrete-actions
///
/// The branch for which the actions will be masked.
/// Index of the action.
diff --git a/com.unity.ml-agents/Runtime/Agent.cs b/com.unity.ml-agents/Runtime/Agent.cs
index 06daad4805..66f4c3821e 100644
--- a/com.unity.ml-agents/Runtime/Agent.cs
+++ b/com.unity.ml-agents/Runtime/Agent.cs
@@ -192,13 +192,13 @@ public override BuiltInActuatorType GetBuiltInActuatorType()
/// [OnDisable()]: https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnDisable.html]
/// [OnBeforeSerialize()]: https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnBeforeSerialize.html
/// [OnAfterSerialize()]: https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnAfterSerialize.html
- /// [Agents]: https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/Learning-Environment-Design-Agents.md
- /// [Reinforcement Learning in Unity]: https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/Learning-Environment-Design.md
+ /// [Agents]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Design-Agents.md
+ /// [Reinforcement Learning in Unity]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Design.md
/// [Unity ML-Agents Toolkit]: https://github.com/Unity-Technologies/ml-agents
- /// [Unity ML-Agents Toolkit manual]: https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/Readme.md
+ /// [Unity ML-Agents Toolkit manual]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Readme.md
///
///
- [HelpURL("https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/" +
+ [HelpURL("https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/" +
"docs/Learning-Environment-Design-Agents.md")]
[Serializable]
[RequireComponent(typeof(BehaviorParameters))]
@@ -728,8 +728,8 @@ public int CompletedEpisodes
/// for information about mixing reward signals from curiosity and Generative Adversarial
/// Imitation Learning (GAIL) with rewards supplied through this method.
///
- /// [Agents - Rewards]: https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/Learning-Environment-Design-Agents.md#rewards
- /// [Reward Signals]: https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/ML-Agents-Overview.md#a-quick-note-on-reward-signals
+ /// [Agents - Rewards]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Design-Agents.md#rewards
+ /// [Reward Signals]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/ML-Agents-Overview.md#a-quick-note-on-reward-signals
///
/// The new value of the reward.
public void SetReward(float reward)
@@ -756,8 +756,8 @@ public void SetReward(float reward)
/// for information about mixing reward signals from curiosity and Generative Adversarial
/// Imitation Learning (GAIL) with rewards supplied through this method.
///
- /// [Agents - Rewards]: https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/Learning-Environment-Design-Agents.md#rewards
- /// [Reward Signals]: https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/ML-Agents-Overview.md#a-quick-note-on-reward-signals
+ /// [Agents - Rewards]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Design-Agents.md#rewards
+ /// [Reward Signals]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/ML-Agents-Overview.md#a-quick-note-on-reward-signals
///
/// Incremental reward value.
public void AddReward(float increment)
@@ -945,8 +945,8 @@ public virtual void Initialize() { }
/// implementing a simple heuristic function can aid in debugging agent actions and interactions
/// with its environment.
///
- /// [Demonstration Recorder]: https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/Learning-Environment-Design-Agents.md#recording-demonstrations
- /// [Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/Learning-Environment-Design-Agents.md#actions
+ /// [Demonstration Recorder]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Design-Agents.md#recording-demonstrations
+ /// [Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Design-Agents.md#actions
/// [GameObject]: https://docs.unity3d.com/Manual/GameObjects.html
///
///
@@ -1203,7 +1203,7 @@ void ResetSensors()
/// For more information about observations, see [Observations and Sensors].
///
/// [GameObject]: https://docs.unity3d.com/Manual/GameObjects.html
- /// [Observations and Sensors]: https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/Learning-Environment-Design-Agents.md#observations-and-sensors
+ /// [Observations and Sensors]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Design-Agents.md#observations-and-sensors
///
public virtual void CollectObservations(VectorSensor sensor)
{
@@ -1245,7 +1245,7 @@ public ReadOnlyCollection GetStackedObservations()
///
/// See [Agents - Actions] for more information on masking actions.
///
- /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/Learning-Environment-Design-Agents.md#actions
+ /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Design-Agents.md#actions
///
///
public virtual void WriteDiscreteActionMask(IDiscreteActionMask actionMask) { }
@@ -1312,7 +1312,7 @@ public virtual void WriteDiscreteActionMask(IDiscreteActionMask actionMask) { }
///
/// For more information about implementing agent actions see [Agents - Actions].
///
- /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/Learning-Environment-Design-Agents.md#actions
+ /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Design-Agents.md#actions
///
///
///
diff --git a/com.unity.ml-agents/Runtime/Demonstrations/DemonstrationRecorder.cs b/com.unity.ml-agents/Runtime/Demonstrations/DemonstrationRecorder.cs
index 61b97eed73..a4101f8976 100644
--- a/com.unity.ml-agents/Runtime/Demonstrations/DemonstrationRecorder.cs
+++ b/com.unity.ml-agents/Runtime/Demonstrations/DemonstrationRecorder.cs
@@ -19,7 +19,7 @@ namespace Unity.MLAgents.Demonstrations
/// See [Imitation Learning - Recording Demonstrations] for more information.
///
/// [GameObject]: https://docs.unity3d.com/Manual/GameObjects.html
- /// [Imitation Learning - Recording Demonstrations]: https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs//Learning-Environment-Design-Agents.md#recording-demonstrations
+ /// [Imitation Learning - Recording Demonstrations]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs//Learning-Environment-Design-Agents.md#recording-demonstrations
///
[RequireComponent(typeof(Agent))]
[AddComponentMenu("ML Agents/Demonstration Recorder", (int)MenuGroup.Default)]
diff --git a/docs/Installation-Anaconda-Windows.md b/docs/Installation-Anaconda-Windows.md
index ef5053f6e3..3b80adbdf0 100644
--- a/docs/Installation-Anaconda-Windows.md
+++ b/docs/Installation-Anaconda-Windows.md
@@ -123,10 +123,10 @@ commands in an Anaconda Prompt _(if you open a new prompt, be sure to activate
the ml-agents Conda environment by typing `activate ml-agents`)_:
```sh
-git clone --branch release_21 https://github.com/Unity-Technologies/ml-agents.git
+git clone --branch release_22 https://github.com/Unity-Technologies/ml-agents.git
```
-The `--branch release_21` option will switch to the tag of the latest stable
+The `--branch release_22` option will switch to the tag of the latest stable
release. Omitting that will get the `main` branch which is potentially
unstable.
@@ -151,7 +151,7 @@ config files in this directory when running `mlagents-learn`. Make sure you are
connected to the Internet and then type in the Anaconda Prompt:
```console
-python -m pip install mlagents==1.0.0
+python -m pip install mlagents==1.1.0
```
This will complete the installation of all the required Python packages to run
@@ -162,7 +162,7 @@ pip will get stuck when trying to read the cache of the package. If you see
this, you can try:
```console
-python -m pip install mlagents==1.0.0 --no-cache-dir
+python -m pip install mlagents==1.1.0 --no-cache-dir
```
This `--no-cache-dir` tells the pip to disable the cache.
diff --git a/docs/Installation.md b/docs/Installation.md
index b88d8610bd..a3c381c415 100644
--- a/docs/Installation.md
+++ b/docs/Installation.md
@@ -72,10 +72,10 @@ of our tutorials / guides assume you have access to our example environments).
the repository if you would like to explore more examples.
```sh
-git clone --branch release_21 https://github.com/Unity-Technologies/ml-agents.git
+git clone --branch release_22 https://github.com/Unity-Technologies/ml-agents.git
```
-The `--branch release_21` option will switch to the tag of the latest stable
+The `--branch release_22` option will switch to the tag of the latest stable
release. Omitting that will get the `develop` branch which is potentially unstable.
However, if you find that a release branch does not work, the recommendation is to use
the `develop` branch as it may have potential fixes for bugs and dependency issues.
@@ -90,7 +90,7 @@ git clone --branch https://github.com/Unity-Technologies/ml-agents.git
You will need to clone the repository if you plan to modify or extend the
ML-Agents Toolkit for your purposes. If you plan to contribute those changes
-back, make sure to clone the `develop` branch (by omitting `--branch release_21`
+back, make sure to clone the `develop` branch (by omitting `--branch release_22`
from the command above). See our
[Contributions Guidelines](../com.unity.ml-agents/CONTRIBUTING.md) for more
information on contributing to the ML-Agents Toolkit.
@@ -195,7 +195,7 @@ line parameters you can use with `mlagents-learn`.
the following command:
```shell
-python -m pip install mlagents==1.0.0
+python -m pip install mlagents==1.1.0
```
which will install the latest version of ML-Agents and associated dependencies available on PyPi. Note, you need to have the matching version of
diff --git a/docs/Learning-Environment-Design-Agents.md b/docs/Learning-Environment-Design-Agents.md
index f47440c7d8..255dd44b17 100644
--- a/docs/Learning-Environment-Design-Agents.md
+++ b/docs/Learning-Environment-Design-Agents.md
@@ -579,7 +579,7 @@ To allow more variety of observations that grid sensor can capture, the
`GridSensorComponent` and the underlying `GridSensorBase` also provides interfaces
that can be overridden to collect customized observation from detected objects.
See the doc on
-[extending grid Sensors](https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/com.unity.ml-agents.extensions/Documentation~/CustomGridSensors.md)
+[extending grid Sensors](https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/com.unity.ml-agents.extensions/Documentation~/CustomGridSensors.md)
for more details on custom grid sensors.
__Note__: The `GridSensor` only works in 3D environments and will not behave
diff --git a/docs/ML-Agents-Toolkit-Documentation.md b/docs/ML-Agents-Toolkit-Documentation.md
index 08aae1daab..5cd6548c74 100644
--- a/docs/ML-Agents-Toolkit-Documentation.md
+++ b/docs/ML-Agents-Toolkit-Documentation.md
@@ -41,9 +41,9 @@
## Python Tutorial with Google Colab
-- [Using a UnityEnvironment](https://colab.research.google.com/github/Unity-Technologies/ml-agents/blob/release_21_docs/colab/Colab_UnityEnvironment_1_Run.ipynb)
-- [Q-Learning with a UnityEnvironment](https://colab.research.google.com/github/Unity-Technologies/ml-agents/blob/release_21_docs/colab/Colab_UnityEnvironment_2_Train.ipynb)
-- [Using Side Channels on a UnityEnvironment](https://colab.research.google.com/github/Unity-Technologies/ml-agents/blob/release_21_docs/colab/Colab_UnityEnvironment_3_SideChannel.ipynb)
+- [Using a UnityEnvironment](https://colab.research.google.com/github/Unity-Technologies/ml-agents/blob/release_22_docs/colab/Colab_UnityEnvironment_1_Run.ipynb)
+- [Q-Learning with a UnityEnvironment](https://colab.research.google.com/github/Unity-Technologies/ml-agents/blob/release_22_docs/colab/Colab_UnityEnvironment_2_Train.ipynb)
+- [Using Side Channels on a UnityEnvironment](https://colab.research.google.com/github/Unity-Technologies/ml-agents/blob/release_22_docs/colab/Colab_UnityEnvironment_3_SideChannel.ipynb)
## Help
diff --git a/docs/Migrating.md b/docs/Migrating.md
index 4cf9ae7db1..3559ab369a 100644
--- a/docs/Migrating.md
+++ b/docs/Migrating.md
@@ -223,7 +223,7 @@ folder
- The Parameter Randomization feature has been merged with the Curriculum feature. It is now possible to specify a sampler
in the lesson of a Curriculum. Curriculum has been refactored and is now specified at the level of the parameter, not the
behavior. More information
-[here](https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/Training-ML-Agents.md).(#4160)
+[here](https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Training-ML-Agents.md).(#4160)
### Steps to Migrate
- The configuration format for curriculum and parameter randomization has changed. To upgrade your configuration files,
diff --git a/docs/Readme.md b/docs/Readme.md
index c5a8e06ac4..0c5c6fa53b 100644
--- a/docs/Readme.md
+++ b/docs/Readme.md
@@ -1,6 +1,6 @@
# Unity ML-Agents Toolkit
-[![docs badge](https://img.shields.io/badge/docs-reference-blue.svg)](https://github.com/Unity-Technologies/ml-agents/tree/release_21_docs/docs/)
+[![docs badge](https://img.shields.io/badge/docs-reference-blue.svg)](https://github.com/Unity-Technologies/ml-agents/tree/release_22_docs/docs/)
[![license badge](https://img.shields.io/badge/license-Apache--2.0-green.svg)](../LICENSE.md)
@@ -44,7 +44,7 @@ See our [ML-Agents Overview](ML-Agents-Overview.md) page for detailed
descriptions of all these features. Or go straight to our [web docs](https://unity-technologies.github.io/ml-agents/).
## Releases & Documentation
-**Our latest, stable release is `Release 21`. Click
+**Our latest, stable release is `Release 22`. Click
[here](Getting-Started.md)
to get started with the latest release of ML-Agents.**
@@ -67,8 +67,9 @@ under active development and may be unstable. A few helpful guidelines:
| **Version** | **Release Date** | **Source** | **Documentation** | **Download** | **Python Package** | **Unity Package** |
|:--------------------------:|:------:|:-------------:|:-------:|:------------:|:------------:|:------------:|
+| **Release 22** | **October 5, 2024** | **[source](https://github.com/Unity-Technologies/ml-agents/tree/release_22)** | **[docs](https://unity-technologies.github.io/ml-agents/)** | **[download](https://github.com/Unity-Technologies/ml-agents/archive/release_22.zip)** | **[1.1.0](https://pypi.org/project/mlagents/1.1.0/)** | **[3.0.0](https://docs.unity3d.com/Packages/com.unity.ml-agents@3.0/manual/index.html)** |
| **develop (unstable)** | -- | [source](https://github.com/Unity-Technologies/ml-agents/tree/develop) | [docs](https://unity-technologies.github.io/ml-agents/) | [download](https://github.com/Unity-Technologies/ml-agents/archive/develop.zip) | -- | -- |
-| **Release 21** | **October 9, 2023** | **[source](https://github.com/Unity-Technologies/ml-agents/tree/release_21)** | **[docs](https://unity-technologies.github.io/ml-agents/)** | **[download](https://github.com/Unity-Technologies/ml-agents/archive/release_21.zip)** | **[1.0.0](https://pypi.org/project/mlagents/1.0.0/)** | **[3.0.0](https://docs.unity3d.com/Packages/com.unity.ml-agents@3.0/manual/index.html)** |
+
If you are a researcher interested in a discussion of Unity as an AI platform,
diff --git a/docs/Sentis.md b/docs/Sentis.md
index f3861ee400..55566f3a53 100644
--- a/docs/Sentis.md
+++ b/docs/Sentis.md
@@ -35,9 +35,9 @@ The ML-Agents Toolkit only supports the models created with our trainers. Model
loading expects certain conventions for constants and tensor names. While it is
possible to construct a model that follows these conventions, we don't provide
any additional help for this. More details can be found in
-[TensorNames.cs](https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/com.unity.ml-agents/Runtime/Inference/TensorNames.cs)
+[TensorNames.cs](https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/com.unity.ml-agents/Runtime/Inference/TensorNames.cs)
and
-[SentisModelParamLoader.cs](https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/com.unity.ml-agents/Runtime/Inference/SentisModelParamLoader.cs).
+[SentisModelParamLoader.cs](https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/com.unity.ml-agents/Runtime/Inference/SentisModelParamLoader.cs).
If you wish to run inference on an externally trained model, you should use
Sentis directly, instead of trying to run it through ML-Agents.
diff --git a/docs/Training-on-Amazon-Web-Service.md b/docs/Training-on-Amazon-Web-Service.md
index a92f04fb89..d6549044d2 100644
--- a/docs/Training-on-Amazon-Web-Service.md
+++ b/docs/Training-on-Amazon-Web-Service.md
@@ -69,7 +69,7 @@ After launching your EC2 instance using the ami and ssh into it:
2. Clone the ML-Agents repo and install the required Python packages
```sh
- git clone --branch release_21 https://github.com/Unity-Technologies/ml-agents.git
+ git clone --branch release_22 https://github.com/Unity-Technologies/ml-agents.git
cd ml-agents/ml-agents/
pip3 install -e .
```
diff --git a/docs/Training-on-Microsoft-Azure.md b/docs/Training-on-Microsoft-Azure.md
index 5c7062551b..759cc145c9 100644
--- a/docs/Training-on-Microsoft-Azure.md
+++ b/docs/Training-on-Microsoft-Azure.md
@@ -33,7 +33,7 @@ view the documentation for doing so [here](#custom-instances).
instance, and set it as the working directory.
2. Install the required packages:
Torch: `pip3 install torch==1.7.0 -f https://download.pytorch.org/whl/torch_stable.html` and
- MLAgents: `python -m pip install mlagents==1.0.0`
+ MLAgents: `python -m pip install mlagents==1.1.0`
## Testing
diff --git a/ml-agents-envs/README.md b/ml-agents-envs/README.md
index 6935735ce5..4db68723d2 100644
--- a/ml-agents-envs/README.md
+++ b/ml-agents-envs/README.md
@@ -17,7 +17,7 @@ communication.
Install the `mlagents_envs` package with:
```sh
-python -m pip install mlagents_envs==1.0.0
+python -m pip install mlagents_envs==1.1.0
```
## Usage & More Information
diff --git a/ml-agents/README.md b/ml-agents/README.md
index 45432ec547..16b3bada70 100644
--- a/ml-agents/README.md
+++ b/ml-agents/README.md
@@ -16,7 +16,7 @@ package.
Install the `mlagents` package with:
```sh
-python -m pip install mlagents==1.0.0
+python -m pip install mlagents==1.1.0
```
## Usage & More Information
diff --git a/utils/make_readme_table.py b/utils/make_readme_table.py
index 12056f31c2..bf467fd731 100644
--- a/utils/make_readme_table.py
+++ b/utils/make_readme_table.py
@@ -140,7 +140,8 @@ def pypi_link(self):
ReleaseInfo("release_18", "2.1.0", "0.27.0", "June 9, 2021"),
ReleaseInfo("release_19", "2.2.1", "0.28.0", "January 14, 2022"),
ReleaseInfo("release_20", "2.3.0", "0.30.0", "November 21, 2022"),
- ReleaseInfo("release_21", "3.0.0", "1.0.0", "October 9, 2023"),
+ ReleaseInfo("release_21", "3.0.0-exp.1", "1.0.0", "October 9, 2023"),
+ ReleaseInfo("release_22", "3.0.0", "1.1.0", "October 5, 2024"),
# Verified releases
# ReleaseInfo("", "1.0.8", "0.16.1", "May 26, 2021", is_verified=True),
# ReleaseInfo("", "1.0.7", "0.16.1", "March 8, 2021", is_verified=True),
diff --git a/utils/validate_versions.py b/utils/validate_versions.py
index a22bb370fd..0090bbf09d 100755
--- a/utils/validate_versions.py
+++ b/utils/validate_versions.py
@@ -26,7 +26,6 @@
def _escape_non_none(s: Optional[str]) -> str:
"""
Returns s escaped in quotes if it is non-None, els e "None"
- Returns s escaped in quotes if it is non-None, els e "None"
:param s:
:return:
"""