- Bugfix: Materials weren't correctly merged
- Added new mesher (greedy textured), which creates a bigger texture but a smaller mesh.
- Bugfix: Crash on empty mesh
- Added new greedy mesher, which reduces vertices more than the old one.
- Bugfix: Position of multiple meshes were completely messed up
- Added fbx exporter
- Added animation support
- New font
- New icons and logo
- Bugfix: Out of bounce indices in OBJ
- Bugfix: Out of bounce indices in PLY
- Support for newer MagicaVoxel format
- Added Github link
- Bugfix: Missing icons in file dialog.
- Speedup meshing
- Bugfix: GLB format alignment was wrong. Thanks to 2indy for report.
- Added QBCL importer
- Added QB importer
- Added QBT importer
- Added QEF importer
- Bugfix: Weird alpha voxels
- Bugfix: Proper support for emission material
- Bugfix: Wrong bounding box of goxel files
- Bugfix: File dialog contains now a "Create Folder" button
- Bugfix: Extensionbox is now shorter
- Bugfix: Removed option to select all files, including none voxel files.
- Added marching cubes meshder
- Added Stanford exporter (*.ply)
- Perfomance improvements
- New improved file dialog
- Added support for multiple voxel meshes in one file
- Added Goxel importer
- Added Kenshape importer
- Added Godot scene exporter (*.escn)
- Added glTF exporter (*.gltf, *.glb)
- Added voxel slicer for sprite stacking
- Bugfix: Changing the mesher doesn't change the output path anymore
- Several improvements