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CHANGELOG.MD

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61 lines (50 loc) · 1.84 KB

Version 0.1.2-Alpha (11.02.2024)

  • Bugfix: Materials weren't correctly merged
  • Added new mesher (greedy textured), which creates a bigger texture but a smaller mesh.

Version 0.1.2-Alpha (02.02.2024)

  • Bugfix: Crash on empty mesh
  • Added new greedy mesher, which reduces vertices more than the old one.

Version 0.1.1-Alpha (29.01.2024)

  • Bugfix: Position of multiple meshes were completely messed up

Version 0.1.0-Alpha (27.01.2024)

  • Added fbx exporter
  • Added animation support
  • New font
  • New icons and logo
  • Bugfix: Out of bounce indices in OBJ
  • Bugfix: Out of bounce indices in PLY

Version 0.0.9-Alpha (27.11.2023)

  • Support for newer MagicaVoxel format
  • Added Github link

Version 0.0.8-Alpha (23.11.2023)

  • Bugfix: Missing icons in file dialog.

Version 0.0.7-Alpha (30.01.2023)

  • Speedup meshing

Version 0.0.6-Alpha (16.01.2023)

  • Bugfix: GLB format alignment was wrong. Thanks to 2indy for report.

Version 0.0.5-Alpha (20.12.2021)

  • Added QBCL importer
  • Added QB importer
  • Added QBT importer
  • Added QEF importer
  • Bugfix: Weird alpha voxels
  • Bugfix: Proper support for emission material
  • Bugfix: Wrong bounding box of goxel files
  • Bugfix: File dialog contains now a "Create Folder" button
  • Bugfix: Extensionbox is now shorter
  • Bugfix: Removed option to select all files, including none voxel files.

Version 0.0.4-Alpha (21.11.2021)

  • Added marching cubes meshder
  • Added Stanford exporter (*.ply)
  • Perfomance improvements
  • New improved file dialog
  • Added support for multiple voxel meshes in one file

Version 0.0.3-Alpha (03.08.2021)

  • Added Goxel importer
  • Added Kenshape importer
  • Added Godot scene exporter (*.escn)

Version 0.0.2-Alpha (08.05.2021)

  • Added glTF exporter (*.gltf, *.glb)
  • Added voxel slicer for sprite stacking
  • Bugfix: Changing the mesher doesn't change the output path anymore
  • Several improvements