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Create the initial state with unique ID for each entities
calculate the AOI of a player
Initiate a new game stage
Notify the last world state at the journal
store the event in a DB (file) : create, destroy, move (optional)
Check if the player move from a region to another one. If it is then you send a transfer message to the proxy (That need some requirement of Add arbitrator actor #19: moved player message)
The text was updated successfully, but these errors were encountered:
Updated with the merge of #31 and #29
Do we keep the item " store the event in a DB (file) : create, destroy, move (optional)" in this list or we create an other issue and close this one ?
ID
Set
.transfer
message to the proxy (That need some requirement of Add arbitrator actor #19: moved player message)The text was updated successfully, but these errors were encountered: