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build_unity.md

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Build Unity binary

For easy deployment on servers, we provide an executable version of Unity instead of having to setup the editor. The code automatically looks for a binary in the path furniture/binary/Furniture.app or furniture/binary/Furniture.x86_64.

To build your own binary, follow the steps:

  1. Open All scene in the Unity editor.
  2. Go to File > Build settings.
  3. Check the scene All to build. If the scene is not on the list, click Add Open Scenes.
  4. Set an appropriate target platform (Mac OS X, Windows, or Linux).
  5. Set x86_64 for Architecture.
  6. Do not check headless mode (it will not render anything).
  7. Click Build.
  8. Check whether all files are created. For macOS, only Furniture.app is generated. For Ubuntu, Furniture.x86_64 and Furniture_Data/ are generated.