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WIP Upgrade to Android 12;
Build #635: Commit 26a68ef pushed by bjornbytes
November 16, 2023 23:16 6m 3s android-12
November 16, 2023 23:16 6m 3s
Update lovr-http;
Build #634: Commit 164e05a pushed by bjornbytes
November 14, 2023 14:46 7m 38s dev
dev
November 14, 2023 14:46 7m 38s
Add support for cubemap arrays;
Build #633: Commit e0e1bc6 pushed by bjornbytes
November 10, 2023 19:17 8m 39s dev
dev
November 10, 2023 19:17 8m 39s
Merge branch 'stable' into dev
Build #632: Commit 67b1929 pushed by bjornbytes
November 10, 2023 00:51 7m 6s dev
dev
November 10, 2023 00:51 7m 6s
Fix bitangent sign;
Build #631: Commit eefc899 pushed by bjornbytes
November 10, 2023 00:51 6m 4s stable
November 10, 2023 00:51 6m 4s
rm Pass:append;
Build #630: Commit 62810a1 pushed by bjornbytes
November 10, 2023 00:46 5m 29s dev
dev
November 10, 2023 00:46 5m 29s
Fix OpenXR layout transitions;
Build #629: Commit 4522d10 pushed by bjornbytes
November 10, 2023 00:45 5m 39s stable
November 10, 2023 00:45 5m 39s
Merge branch 'stable' into dev
Build #628: Commit 02860ff pushed by bjornbytes
November 9, 2023 20:48 6m 10s dev
dev
November 9, 2023 20:48 6m 10s
Fix excessive gamma-to-linear conversion;
Build #627: Commit 648118d pushed by bjornbytes
November 9, 2023 20:48 7m 25s stable
November 9, 2023 20:48 7m 25s
core/gpu: rm TRANSIENT texture usage;
Build #626: Commit c4cda0a pushed by bjornbytes
November 8, 2023 23:23 6m 14s dev
dev
November 8, 2023 23:23 6m 14s
Layer count is implicitly 6 when creating cubemap;
Build #625: Commit 9e82dc9 pushed by bjornbytes
November 6, 2023 23:54 6m 15s dev
dev
November 6, 2023 23:54 6m 15s
Boot rework
Build #624: Pull request #719 opened by bjornbytes
November 5, 2023 04:14 6m 17s boot-rework
November 5, 2023 04:14 6m 17s
Rework boot process;
Build #623: Commit d6c052b pushed by bjornbytes
November 5, 2023 03:51 5m 29s boot-rework
November 5, 2023 03:51 5m 29s
rm lovr.graphics.initialize/isInitialized;
Build #622: Commit 8ed5572 pushed by bjornbytes
November 3, 2023 22:54 6m 5s dev
dev
November 3, 2023 22:54 6m 5s
Consolidate texture format features;
Build #621: Commit 038db88 pushed by bjornbytes
November 2, 2023 22:37 7m 54s dev
dev
November 2, 2023 22:37 7m 54s
Secretly create and bind linear views of sRGB storage textures;
Build #620: Commit e9743a2 pushed by bjornbytes
November 1, 2023 21:31 6m 46s dev
dev
November 1, 2023 21:31 6m 46s
gpu_texture refactoring;
Build #619: Commit 1d82e7f pushed by bjornbytes
October 31, 2023 20:13 7m 4s dev
dev
October 31, 2023 20:13 7m 4s
Refactor os events;
Build #618: Commit be3fe8b pushed by bjornbytes
October 30, 2023 22:19 6m 57s os-refactor
October 30, 2023 22:19 6m 57s
Merge pull request #713 from bjornbytes/layers
Build #617: Commit d711df3 pushed by bjornbytes
October 26, 2023 23:57 5m 36s dev
dev
October 26, 2023 23:57 5m 36s
Layers
Build #616: Pull request #713 synchronize by bjornbytes
October 26, 2023 23:30 5m 5s layers
October 26, 2023 23:30 5m 5s
Fixes for layer depth test and depth submission;
Build #615: Commit df9f50c pushed by bjornbytes
October 26, 2023 23:30 7m 57s layers
October 26, 2023 23:30 7m 57s
Layers
Build #614: Pull request #713 synchronize by bjornbytes
October 25, 2023 22:24 4m 38s layers
October 25, 2023 22:24 4m 38s
Layer improvements;
Build #613: Commit bdbdd46 pushed by bjornbytes
October 25, 2023 22:24 6m 26s layers
October 25, 2023 22:24 6m 26s
Disable depth submission when depthResolve is not supported;
Build #612: Commit 2f8d9aa pushed by bjornbytes
October 25, 2023 22:23 6m 7s dev
dev
October 25, 2023 22:23 6m 7s
Layers
Build #611: Pull request #713 synchronize by bjornbytes
October 25, 2023 22:15 6m 43s layers
October 25, 2023 22:15 6m 43s
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