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Class that provides helpers for animating objects, especially around timeout based cleanup tasks. Can create a hierarchy where the parent retains complete play/pause control over all its containing children.
Runloop Light
Class that provides animation optimization for small animation pieces within a game. Think: falling stars around end game text.
Promise chain helper
Helpers that do things like return promises that resolve when a frame has been requested.
Generator helper
Similar to co but more lightweight and purpose built for a gaming animation use case
The text was updated successfully, but these errors were encountered:
Parentable Runloop
Class that provides helpers for animating objects, especially around timeout based cleanup tasks. Can create a hierarchy where the parent retains complete play/pause control over all its containing children.
Runloop Light
Class that provides animation optimization for small animation pieces within a game. Think: falling stars around end game text.
Promise chain helper
Helpers that do things like return promises that resolve when a frame has been requested.
Generator helper
Similar to co but more lightweight and purpose built for a gaming animation use case
The text was updated successfully, but these errors were encountered: