diff --git a/src/hu_stuff.c b/src/hu_stuff.c index bca8be54c..fde808d2d 100644 --- a/src/hu_stuff.c +++ b/src/hu_stuff.c @@ -544,7 +544,7 @@ static void HU_DrawHUD(void) viewplayer->negativehealth : viewplayer->health) + healthdiff, HUD_NUMBER_MAX); int armor = MIN(viewplayer->armor, HUD_NUMBER_MAX); static bool healthanim; - const bool gamepaused = (consoleactive || freeze); + const bool gamepaused = (consoleactive || paused || freeze); byte *tinttab = (health >= HUD_HEALTH_MIN || (health < HUD_HEALTH_MIN && healthanim) || health <= 0 || (viewplayer->cheats & CF_BUDDHA) || gamepaused ? tinttab80 : tinttab25); patch_t *patch = faces[st_faceindex]; @@ -1392,7 +1392,7 @@ static void HU_DrawAltHUD(void) if (viewplayer->neededcardflash) { - const bool gamepaused = (consoleactive || freeze); + const bool gamepaused = (consoleactive || paused || freeze); const card_t neededcard = viewplayer->neededcard; if (neededcard == it_allkeys)