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Primitive Technology

Begin at the origins of human technological development and work towards a hut to shelter in, a spear to hunt with, and water to drink. Planned Features:

  • Macro physics engine.
  • Micro physics engine for chemical transformations.
  • Online Learning Neural Network AI for animals and possible NPCs.

Todo list

  • Software Dev.
    • Entity Manager
    • Chunk Manager
      • Generate geo. primitives
  • Game Dev.
    • Chunk loading
    • Bow and arrow demo
    • Animal NPC demo
    • Personal energy
    • Height map generation

Init. Project

cd primtech
npm update

Launch Server

npm start