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BufferedImage format is really slow when passed, need to create a class that uses either a float[] or DataBuffer and stores the width and height. Might also want to trim this to the simulation region.
The text was updated successfully, but these errors were encountered:
BufferedImage format is really slow when passed, need to create a class that uses either a float[] or DataBuffer and stores the width and height. Might also want to trim this to the simulation region.
The text was updated successfully, but these errors were encountered: