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<!DOCTYPE html>
<html>
<head>
<title>Carsa's Commands - Home</title>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta name="theme-color" content="#103b77">
<link rel="stylesheet" href="css/reset.css">
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</head>
<body>
<header>
<div id="gradient">
<span id="logo">C²</span>
</div>
<nav>
<a href="docs/commands">Commands</a>
<a href="https://github.com/carsakiller/Carsas-Companion" target="_blank" rel="noopener noreferrer">Carsa's Companion</a>
</nav>
</header>
<div id="banner">
<h1>
<svg width="1em" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 36 36">
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<circle fill="#5C913B" cx="32.5" cy="19.5" r="1.5" />
<circle fill="#5C913B" cx="23.5" cy="31.5" r="1.5" />
<circle fill="#FFCC4D" cx="28" cy="4" r="2" />
<circle fill="#FFCC4D" cx="32.5" cy="8.5" r="1.5" />
<circle fill="#FFCC4D" cx="29.5" cy="12.5" r="1.5" />
<circle fill="#FFCC4D" cx="7.5" cy="23.5" r="1.5" /></svg>
<sub>v</sub>2.0 Update
<svg width="1em" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 36 36">
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<circle fill="#FFCC4D" cx="28" cy="4" r="2" />
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</h1>
<p>Adds roles, support for new equipment, the ability to call commands with buttons, fixes, and more!</p>
<br>
<a id="more" href="#news">Learn More</a>
</div>
<main>
<section id="introduction">
<h1>An Addon for <a href="https://store.steampowered.com/app/573090/Stormworks_Build_and_Rescue/" target="_blank" class="external" rel="noopener noreferrer">Stormworks</a></h1>
<div class="content">
<p>
Carsa's Commands adds many features to Stormworks. Some are for fun,
some are for adding to the sandbox experience, and some I feel should
have been included in the base game. You can subscribe to the addon
through the Steam Workshop below. For reporting bugs, please use the
GitHub repository.
<br>
</p>
<br>
<div class="flex" id="external_links">
<a title="Subscribe on the Steam Workshop" href="https://steamcommunity.com/sharedfiles/filedetails/?id=2780335340" target="_blank" rel="noopener noreferrer">
<svg class="logo steam" xmlns="http://www.w3.org/2000/svg" width="4.5em" viewBox="0 0 232.75 233">
<path class="primary" d="M116.5,0A116.52,116.52,0,0,0,.25,108.76l0,.08h0L62.9,134.6a31.53,31.53,0,0,1,5.46-2.88A31.9,31.9,0,0,1,82,129.31L110.51,87.9c0-.19,0-.38,0-.58a44.25,44.25,0,1,1,44.25,44.34l-1,0L113,160.79a32.3,32.3,0,0,1-63.82,7.89L5,150.48A116.51,116.51,0,1,0,116.5,0Z" transform="translate(-0.25)" />
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</svg>
<div class="external">Subscribe</div>
</a>
<a class="im im-github" title="View on GitHub" href="https://github.com/carsakiller/Carsas-CommandsV2" target="_blank" rel="noopener noreferrer">
<div class="external">View GitHub</div>
</a>
<a class="im im-bug" title="Report an Issue" href="https://github.com/carsakiller/Carsas-CommandsV2/issues" target="_blank" rel="noopener noreferrer">
<div class="external">Report Issue</div>
</a>
</div>
<br>
<h2>Features:</h2>
<ul id="features">
<li class="im im-wifi"><a href="https://github.com/carsakiller/Carsas-Companion" target="_blank">Companion webapp</a> for interacting with Carsa's Commands externally</li>
<li class="im im-briefcase">Roles system that allows admins to give players certain permissions</li>
<li class="im im-flag"><a href="docs/commands#banPlayer"><span class="command">?banPlayer</span></a> as well as <a href="docs/commands#unban"><span class="command" data-tippy-content="stormworks does not have an unban">?unban</span></a></li>
<li class="im im-tools">Equip players with specific equipment</li>
<li class="im im-car">View and manage vehicles in the world</li>
<li class="im im-plane">Teleport to coordinates, named locations, players, and vehicles - or teleport them to you</li>
<li class="im im-note-o">Manage and display rules to players</li>
<li class="im im-check-square-i">Execute commands using buttons named similar to <span class="command">?cc:heal</span></li>
<li class="im im-gear">Customize preferences</li>
<li class="im im-speech-bubble-comment">Whisper to other players</li>
<li class="im im-question">Help command that explains each command in-game</li>
</ul>
</div>
</section>
<section id="news">
<h1>What's New?</h1>
<div class="content">
<h2><sub>v</sub>2.0</h2>
<p>
This latest version adds plenty of features that I have been wanting to add
for a long while. There are quite a few changes to already existing commands
as well. For example, the <span class="command">?tp</span> command was
seperated into multiple different commands.
</p>
<br>
<div class="grid">
<div>
<h3>
<span class="icon twa twa-sparkles"></span>Features<span class="icon twa twa-sparkles"></span>
</h3>
<div class="accordions">
<div class="accordion">
<div class="summary" tabindex="0">
<div>Companion webapp</div>
</div>
<div class="content">
<p>
<a href="https://github.com/carsakiller/Carsas-Companion" target="_blank">Carsa's Companion</a> provides a graphical interface for interacting with Carsa's Commands and your Stormworks server. Players will have access to the companion even if their own game isn't running.
</p>
</div>
</div>
<div class="accordion">
<div class="summary" tabindex="0">
<div>Roles system</div>
</div>
<div class="content">
<p>
Managing what permissions players have is now much more in-depth.
You can add/remove roles, edit their in-game permissions, and
change which what commands each role has access to.
</p>
</div>
</div>
<div class="accordion">
<div class="summary" tabindex="0">
<div>Call commands using vehicle buttons</div>
</div>
<div class="content">
<p>
You can now call commands using buttons on a vehicle! Just name the button
<span class="command">?cc:<command name></span> - for
example, <span class="command">?cc:heal</span>. So long as the
player pressing the button has access to the command, they will
be healed!
</p>
</div>
</div>
<div class="accordion">
<div class="summary" tabindex="0">
<div>Autosaves for dedicated servers</div>
</div>
<div class="content">
<p>
<code>server.save()</code> is called after changes are made to the persistent
data (change preferences, ban player, etc.). The autosaves are saved as
"CC_Autosave" in the saves folder. Unfortunately, as of the release of this
version. <code>server.save()</code> still only works on dedicated servers for
some reason.
</p>
</div>
</div>
<div class="accordion">
<div class="summary" tabindex="0">
<div>Teleport to vehicle command</div>
</div>
<div class="content">
<p>
There is now a new <a href="docs/commands#tp2v"><span class="command">?tp2v</span></a> command that
teleports the player to the requested vehicle.
</p>
</div>
</div>
<div class="accordion">
<div class="summary" tabindex="0">
<div><a href="docs/commands#clearRadiation"><span class="command">?clearRadiation</span></a> command</div>
</div>
<div class="content">
<p>
It is easier than ever to clean the nuclear apocalypse from your server.
Simply call <a href="docs/commands#clearRadiation"><span class="command">?clearRadiation</span></a>!
</p>
</div>
</div>
<div class="accordion">
<div class="summary" tabindex="0">
<div>Limit the size of vehicles</div>
</div>
<div class="content">
<p>
Are you tired of creations the size of Jupiter spawning on your server and
slowing everything to a crawl? Well, here is a setting to help combat that. You
can now set the max voxels for vehicles! If a vehicle is being spawned that is
over this set limit, it will be removed from the world before it can cause too
much damage. The player spawning it will also be notified that your server
doesn't deserve to be abused <span class="icon twa twa-blue-heart"></span>.
</p>
</div>
</div>
</div>
</div>
<div>
<h3>
<span class="icon twa twa-wrench"></span>Fixes<span class="icon twa twa-wrench"></span>
</h3>
<div class="accordions">
<div class="accordion">
<div class="summary" tabindex="0">
<div><a href="docs/commands#equip"><span class="command">?equip</span class="command"></a> now supports the new data parameters</div>
</div>
<div class="content">
<p>
v1.2.5-6 of Stormworks changed the way <code>server.setCharacterItem()</code> works.
The function now allows the user to define some data for the item such as
durability/ammo or radio frequency. By default, this function would now give
characters the items with 0 durability/ammo - for some reason. This has been
fixed in v2.0.
</p>
</div>
</div>
<div class="accordion">
<div class="summary" tabindex="0">
<div>Easier ways to target players for commands</div>
</div>
<div class="content">
<p>
Previously, you would have to know the peerID of the player you are using a command
on. Now you can enter the player's name instead - or in the case of using a command on
yourself, you can use <code>me</code>. More commands will also automatically target the player
calling it if no other player is defined.
</p>
</div>
</div>
<div class="accordion">
<div class="summary" tabindex="0">
<div><span class="command">?help</span class="command"> has been renamed</div>
</div>
<div class="content">
<p>
In order to increase compatibility with other add-ons, <span class="command">?help</span class="command">
has been renamed to <a href="docs/commands#ccHelp"><span class="command">?ccHelp</span class="command"></a>. This makes things a little nicer
if you have multiple add-ons all trying to use the <span class="command">?help</span class="command"> command.
</p>
</div>
</div>
<div class="accordion">
<div class="summary" tabindex="0">
<div>Greatly improved algorithm for closest string</div>
</div>
<div class="content">
<p>
Previously, when using <span class="command">?tp</span> to teleport to a
location, there was a less than desireable algorithm in place that would
estimate which location you <i>really</i> meant. This was okay at dealing with
misspellings of a character or two, but it was really bad at "autocomplete". If
you tried to just enter a few characters of a location, it was a gamble as to
where you would really end up.
<br>
<br>
I am happy to announce that a much better algorithm is in place that is vastly
superior at autocompleting strings, given options to pick from. Expect
<a href="docs/commands#tpl"><span class="command">?tpl</span></a> (the new
teleport to location command) to work a lot better than the previous <span
class="command">?tp</span> command.
</p>
</div>
</div>
<div class="accordion">
<div class="summary" tabindex="0">
<div>Telport commands better prevent clipping</div>
</div>
<div class="content">
<p>
One of the most frustrating parts of developing this addon originally was discovering
that there is no loading screen when teleporting a player to an unloaded location. The
player will just be telported instantly before collisions are loaded, and often, the
player will just fall through the ground. The loading times of the collision meshes
appear to have gotten even worse lately, causing people to fall through the terrain
even more now. My previous fix of teleporting players multiple times when teleporting
far away was no longer sufficient.
<br>
<br>
Now the script will teleport the player, then "hold"
them stationary for a short while (like a loading screen) while things load in.
Unfortunately, there is no way to tell if the collisions have loaded in, so it is just
an estimated time delay. This seems to be sufficient for now though.
</p>
</div>
</div>
</div>
</div>
</div>
</div>
</section>
<section>
<h1>Contributors</h1>
<div id="contributors" class="flex">
<div class="profile">
<h2>Project Lead</h2>
<a href="https://steamcommunity.com/profiles/76561198048154493/" target="_blank" rel="nofollow noreferrer"><img src="assets/images/profiles/carsa.webp" width="150" height="150"></a>
<div class="name">Carsa</div>
<blockquote>Addon Lua, where the code to fix flaws within the game amounts to more work than the initial feature</blockquote>
<p>
Lua Lover
</p>
</div>
<div class="profile">
<h2>Developer</h2>
<a href="https://steamcommunity.com/id/CrazyFluffyPony/" target="_blank" rel="nofollow noreferrer"><img src="assets/images/profiles/pony.webp" width="150" height="150"></a>
<div class="name"><a href="https://www.flaffipony.rocks/" target="_blank" rel="nofollow noreferrer">CrazyFluffyPony</a></div>
<blockquote>
The only way to not make a mistake while coding in the in-game editor is to not use it
</blockquote>
<p>
Is a literal pony
</p>
</div>
<div class="profile">
<h2>Developer</h2>
<a href="https://steamcommunity.com/profiles/76561198081415251" target="_blank" rel="nofollow noreferrer"><img src="assets/images/profiles/dargino.webp" width="150" height="150"></a>
<div class="name">Dargino</div>
<blockquote>
Stonkwonk go brr
</blockquote>
<p>
Real life aussie man
</p>
</div>
<div class="profile">
<h2>Developer / Cartographer</h2>
<a href="https://steamcommunity.com/profiles/76561198081580193" target="_blank" rel="nofollow noreferrer"><img src="assets/images/profiles/leopard.webp" width="150" height="150"></a>
<div class="name">Leopard</div>
<blockquote>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 36 36" width="3em">
<circle fill="#FFCB4C" cx="18" cy="17.018" r="17" />
<path fill="#65471B" d="M14.524 21.036c-.145-.116-.258-.274-.312-.464-.134-.46.13-.918.59-1.021 4.528-1.021 7.577 1.363 7.706 1.465.384.306.459.845.173 1.205-.286.358-.828.401-1.211.097-.11-.084-2.523-1.923-6.182-1.098-.274.061-.554-.016-.764-.184z" />
<ellipse fill="#65471B" cx="13.119" cy="11.174" rx="2.125" ry="2.656" />
<ellipse fill="#65471B" cx="24.375" cy="12.236" rx="2.125" ry="2.656" />
<path fill="#F19020" d="M17.276 35.149s1.265-.411 1.429-1.352c.173-.972-.624-1.167-.624-1.167s1.041-.208 1.172-1.376c.123-1.101-.861-1.363-.861-1.363s.97-.4 1.016-1.539c.038-.959-.995-1.428-.995-1.428s5.038-1.221 5.556-1.341c.516-.12 1.32-.615 1.069-1.694-.249-1.08-1.204-1.118-1.697-1.003-.494.115-6.744 1.566-8.9 2.068l-1.439.334c-.54.127-.785-.11-.404-.512.508-.536.833-1.129.946-2.113.119-1.035-.232-2.313-.433-2.809-.374-.921-1.005-1.649-1.734-1.899-1.137-.39-1.945.321-1.542 1.561.604 1.854.208 3.375-.833 4.293-2.449 2.157-3.588 3.695-2.83 6.973.828 3.575 4.377 5.876 7.952 5.048l3.152-.681z" />
<path fill="#65471B" d="M9.296 6.351c-.164-.088-.303-.224-.391-.399-.216-.428-.04-.927.393-1.112 4.266-1.831 7.699-.043 7.843.034.433.231.608.747.391 1.154-.216.405-.74.546-1.173.318-.123-.063-2.832-1.432-6.278.047-.257.109-.547.085-.785-.042zm12.135 3.75c-.156-.098-.286-.243-.362-.424-.187-.442.023-.927.468-1.084 4.381-1.536 7.685.48 7.823.567.415.26.555.787.312 1.178-.242.39-.776.495-1.191.238-.12-.072-2.727-1.621-6.267-.379-.266.091-.553.046-.783-.096z" />
</svg>
</blockquote>
<p>
Cat
</p>
</div>
</div>
</section>
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