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Makefile
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#
# Cross Platform Makefile
# Compatible with MSYS2/MINGW, Ubuntu 14.04.1 and Mac OS X
#
# You will need GLFW (https://www.glfw.org)
#
#CXX = g++
#CXX = clang++
EXE = bunny-ui
SOURCES = main.cpp utils.cpp
IMGUI_SOURCES = imgui.cpp imgui_draw.cpp imgui_widgets.cpp imgui_tables.cpp imgui_demo.cpp
IMGUI_SOURCES += imgui_impl_glfw.cpp imgui_impl_opengl3.cpp
OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
IMGUI_OBJS = $(patsubst %.cpp,imgui/%.o,$(IMGUI_SOURCES))
UNAME_S := $(shell uname -s)
CXXFLAGS = -Iimgui -DIMGUI_IMPL_OPENGL_LOADER_GLEW
CXXFLAGS += -Wall -Wformat -std=c++17
ifeq ($(DEBUG), 1)
CXXFLAGS += -g
endif
##---------------------------------------------------------------------
## BUILD FLAGS PER PLATFORM
##---------------------------------------------------------------------
ifeq ($(UNAME_S), Linux) #LINUX
ECHO_MESSAGE = "Linux"
LIBS = -lGLEW
LIBS += -lGL `pkg-config --static --libs glfw3`
CXXFLAGS += `pkg-config --cflags glfw3`
CFLAGS = $(CXXFLAGS)
endif
ifeq ($(UNAME_S), Darwin) #APPLE
ECHO_MESSAGE = "Mac OS X"
LIBS = -lGLEW
LIBS += -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo
LIBS += -L/usr/local/lib -L/opt/local/lib
LIBS += -lglfw
CXXFLAGS += -I/usr/local/include -I/opt/local/include
CFLAGS = $(CXXFLAGS)
endif
ifeq ($(findstring MINGW,$(UNAME_S)),MINGW)
ECHO_MESSAGE = "MinGW"
LIBS += -lglfw3 -lgdi32 -lopengl32 -limm32
CXXFLAGS += `pkg-config --cflags glfw3`
CFLAGS = $(CXXFLAGS)
endif
##---------------------------------------------------------------------
## BUILD RULES
##---------------------------------------------------------------------
%.o:%.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $<
imgui/%.o:imgui/%.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $<
all: $(EXE)
@echo Build complete for $(ECHO_MESSAGE)
run: all
./$(EXE)
$(EXE): $(OBJS) $(IMGUI_OBJS)
$(CXX) -o $@ $^ $(CXXFLAGS) $(LIBS)
clean:
rm -f $(EXE) $(OBJS) imgui.ini
cleanall: clean
rm -f $(EXE) $(OBJS) $(IMGUI_OBJS)