diff --git a/src/Engine/datacache/CMakeLists.txt b/src/Engine/datacache/CMakeLists.txt index c7a77f13..5e51e4a1 100644 --- a/src/Engine/datacache/CMakeLists.txt +++ b/src/Engine/datacache/CMakeLists.txt @@ -51,8 +51,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/datamodel/CMakeLists.txt b/src/Engine/datamodel/CMakeLists.txt index 54653586..6fda7762 100644 --- a/src/Engine/datamodel/CMakeLists.txt +++ b/src/Engine/datamodel/CMakeLists.txt @@ -85,8 +85,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/dedicated/CMakeLists.txt b/src/Engine/dedicated/CMakeLists.txt index 329ac7c6..3bc28325 100644 --- a/src/Engine/dedicated/CMakeLists.txt +++ b/src/Engine/dedicated/CMakeLists.txt @@ -124,8 +124,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/dedicated_main/CMakeLists.txt b/src/Engine/dedicated_main/CMakeLists.txt index 577f17f8..95432d1e 100644 --- a/src/Engine/dedicated_main/CMakeLists.txt +++ b/src/Engine/dedicated_main/CMakeLists.txt @@ -32,8 +32,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/dmserializers/CMakeLists.txt b/src/Engine/dmserializers/CMakeLists.txt index dc96f8f0..3443f842 100644 --- a/src/Engine/dmserializers/CMakeLists.txt +++ b/src/Engine/dmserializers/CMakeLists.txt @@ -55,8 +55,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/dmxloader/CMakeLists.txt b/src/Engine/dmxloader/CMakeLists.txt index 7d36f9b7..085cc50a 100644 --- a/src/Engine/dmxloader/CMakeLists.txt +++ b/src/Engine/dmxloader/CMakeLists.txt @@ -50,8 +50,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/engine/components/replay/common/CMakeLists.txt b/src/Engine/engine/components/replay/common/CMakeLists.txt index 8ba63fdd..2c7d7098 100644 --- a/src/Engine/engine/components/replay/common/CMakeLists.txt +++ b/src/Engine/engine/components/replay/common/CMakeLists.txt @@ -48,8 +48,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/engine/components/vgui2/dme_controls/CMakeLists.txt b/src/Engine/engine/components/vgui2/dme_controls/CMakeLists.txt index f0181ad9..4592a958 100644 --- a/src/Engine/engine/components/vgui2/dme_controls/CMakeLists.txt +++ b/src/Engine/engine/components/vgui2/dme_controls/CMakeLists.txt @@ -140,8 +140,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/engine/components/vgui2/matsys_controls/CMakeLists.txt b/src/Engine/engine/components/vgui2/matsys_controls/CMakeLists.txt index cb3b3a0f..1de3bcce 100644 --- a/src/Engine/engine/components/vgui2/matsys_controls/CMakeLists.txt +++ b/src/Engine/engine/components/vgui2/matsys_controls/CMakeLists.txt @@ -75,8 +75,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/engine/components/vgui2/vgui_controls/CMakeLists.txt b/src/Engine/engine/components/vgui2/vgui_controls/CMakeLists.txt index 42058d03..b907f74e 100644 --- a/src/Engine/engine/components/vgui2/vgui_controls/CMakeLists.txt +++ b/src/Engine/engine/components/vgui2/vgui_controls/CMakeLists.txt @@ -201,8 +201,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/engine/components/vgui2/vgui_surfacelib/CMakeLists.txt b/src/Engine/engine/components/vgui2/vgui_surfacelib/CMakeLists.txt index 3fbac9df..2cdfae27 100644 --- a/src/Engine/engine/components/vgui2/vgui_surfacelib/CMakeLists.txt +++ b/src/Engine/engine/components/vgui2/vgui_surfacelib/CMakeLists.txt @@ -58,8 +58,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/engine/components/voice_codecs/celt/CMakeLists.txt b/src/Engine/engine/components/voice_codecs/celt/CMakeLists.txt index 76551281..c061dcb5 100644 --- a/src/Engine/engine/components/voice_codecs/celt/CMakeLists.txt +++ b/src/Engine/engine/components/voice_codecs/celt/CMakeLists.txt @@ -49,8 +49,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/engine/components/voice_codecs/speex/CMakeLists.txt b/src/Engine/engine/components/voice_codecs/speex/CMakeLists.txt index 97cb3fb4..aef0cf85 100644 --- a/src/Engine/engine/components/voice_codecs/speex/CMakeLists.txt +++ b/src/Engine/engine/components/voice_codecs/speex/CMakeLists.txt @@ -41,8 +41,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/engine/ivp/CMakeLists.txt b/src/Engine/engine/ivp/CMakeLists.txt index f1f54204..3e85b49a 100644 --- a/src/Engine/engine/ivp/CMakeLists.txt +++ b/src/Engine/engine/ivp/CMakeLists.txt @@ -440,8 +440,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/engine/src/CMakeLists.txt b/src/Engine/engine/src/CMakeLists.txt index ac87e2c1..ed3db191 100644 --- a/src/Engine/engine/src/CMakeLists.txt +++ b/src/Engine/engine/src/CMakeLists.txt @@ -1177,8 +1177,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/fgdlib/CMakeLists.txt b/src/Engine/fgdlib/CMakeLists.txt index 8d85d50c..8a9204db 100644 --- a/src/Engine/fgdlib/CMakeLists.txt +++ b/src/Engine/fgdlib/CMakeLists.txt @@ -46,8 +46,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/filesystem/CMakeLists.txt b/src/Engine/filesystem/CMakeLists.txt index 7d34f7c5..9158e2a2 100644 --- a/src/Engine/filesystem/CMakeLists.txt +++ b/src/Engine/filesystem/CMakeLists.txt @@ -74,8 +74,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/game/client/CMakeLists.txt b/src/Engine/game/client/CMakeLists.txt index 5a3d8708..7aa5717d 100644 --- a/src/Engine/game/client/CMakeLists.txt +++ b/src/Engine/game/client/CMakeLists.txt @@ -2158,8 +2158,8 @@ if (BUILD_TF) # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/tf/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/tf/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/tf/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/tf/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" @@ -3830,8 +3830,8 @@ if (BUILD_HL2) # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/lambdamod/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/lambdamod/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/lambdamod/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/lambdamod/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" @@ -5654,8 +5654,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/lambdamod/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/lambdamod/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/lambdamod/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/lambdamod/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/game/gameui2/CMakeLists.txt b/src/Engine/game/gameui2/CMakeLists.txt index 61d8f8ca..5cfa068f 100644 --- a/src/Engine/game/gameui2/CMakeLists.txt +++ b/src/Engine/game/gameui2/CMakeLists.txt @@ -82,8 +82,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/lambdamod/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/lambdamod/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/lambdamod/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/lambdamod/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/game/interfaces/CMakeLists.txt b/src/Engine/game/interfaces/CMakeLists.txt index b0a6f339..e3e7c41a 100644 --- a/src/Engine/game/interfaces/CMakeLists.txt +++ b/src/Engine/game/interfaces/CMakeLists.txt @@ -31,8 +31,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/game/rocketui/CMakeLists.txt b/src/Engine/game/rocketui/CMakeLists.txt index 26c6e7da..e58dfd47 100644 --- a/src/Engine/game/rocketui/CMakeLists.txt +++ b/src/Engine/game/rocketui/CMakeLists.txt @@ -48,8 +48,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/lambdamod/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/lambdamod/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/lambdamod/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/lambdamod/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/game/server/CMakeLists.txt b/src/Engine/game/server/CMakeLists.txt index 5645ed49..e8885ad0 100644 --- a/src/Engine/game/server/CMakeLists.txt +++ b/src/Engine/game/server/CMakeLists.txt @@ -1939,8 +1939,8 @@ if (BUILD_TF) # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/tf/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/tf/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/tf/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/tf/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" @@ -3478,8 +3478,8 @@ if (BUILD_HL2) # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/lambdamod/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/lambdamod/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/lambdamod/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/lambdamod/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" @@ -4977,8 +4977,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/lambdamod/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/lambdamod/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/lambdamod/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/lambdamod/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/hammer/CMakeLists.txt b/src/Engine/hammer/CMakeLists.txt index 784816d2..a9982742 100644 --- a/src/Engine/hammer/CMakeLists.txt +++ b/src/Engine/hammer/CMakeLists.txt @@ -617,8 +617,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/hammer_launcher/CMakeLists.txt b/src/Engine/hammer_launcher/CMakeLists.txt index 5f6cd441..ed4d0565 100644 --- a/src/Engine/hammer_launcher/CMakeLists.txt +++ b/src/Engine/hammer_launcher/CMakeLists.txt @@ -31,8 +31,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/launcher/launcher_dll/CMakeLists.txt b/src/Engine/launcher/launcher_dll/CMakeLists.txt index 21ddb20f..6b4f5b88 100644 --- a/src/Engine/launcher/launcher_dll/CMakeLists.txt +++ b/src/Engine/launcher/launcher_dll/CMakeLists.txt @@ -64,8 +64,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/materialsystem/CMakeLists.txt b/src/Engine/materialsystem/CMakeLists.txt index 50b606f9..58ed0ede 100644 --- a/src/Engine/materialsystem/CMakeLists.txt +++ b/src/Engine/materialsystem/CMakeLists.txt @@ -130,8 +130,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/materialsystem/newshadersystem/stdshaders/CMakeLists.txt b/src/Engine/materialsystem/newshadersystem/stdshaders/CMakeLists.txt index 45fb8f02..41678630 100644 --- a/src/Engine/materialsystem/newshadersystem/stdshaders/CMakeLists.txt +++ b/src/Engine/materialsystem/newshadersystem/stdshaders/CMakeLists.txt @@ -157,8 +157,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/lambdamod/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/lambdamod/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/lambdamod/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/lambdamod/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/materialsystem/shaderapidx9/CMakeLists.txt b/src/Engine/materialsystem/shaderapidx9/CMakeLists.txt index 4f63836b..c00120a4 100644 --- a/src/Engine/materialsystem/shaderapidx9/CMakeLists.txt +++ b/src/Engine/materialsystem/shaderapidx9/CMakeLists.txt @@ -90,8 +90,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/materialsystem/shaderapiempty/CMakeLists.txt b/src/Engine/materialsystem/shaderapiempty/CMakeLists.txt index 1d6f1367..c000f9a2 100644 --- a/src/Engine/materialsystem/shaderapiempty/CMakeLists.txt +++ b/src/Engine/materialsystem/shaderapiempty/CMakeLists.txt @@ -39,8 +39,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/materialsystem/shaderlib/CMakeLists.txt b/src/Engine/materialsystem/shaderlib/CMakeLists.txt index 82214076..0b49c0b3 100644 --- a/src/Engine/materialsystem/shaderlib/CMakeLists.txt +++ b/src/Engine/materialsystem/shaderlib/CMakeLists.txt @@ -76,8 +76,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/materialsystem/stdshaders_old/CMakeLists.txt b/src/Engine/materialsystem/stdshaders_old/CMakeLists.txt index d5f5fff6..5d260e70 100644 --- a/src/Engine/materialsystem/stdshaders_old/CMakeLists.txt +++ b/src/Engine/materialsystem/stdshaders_old/CMakeLists.txt @@ -487,8 +487,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" @@ -832,8 +832,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" @@ -1119,8 +1119,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" @@ -1341,8 +1341,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" @@ -1596,8 +1596,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/minisef/appframework/CMakeLists.txt b/src/Engine/minisef/appframework/CMakeLists.txt index adbefced..9283acdc 100644 --- a/src/Engine/minisef/appframework/CMakeLists.txt +++ b/src/Engine/minisef/appframework/CMakeLists.txt @@ -46,8 +46,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/minisef/bitmap/CMakeLists.txt b/src/Engine/minisef/bitmap/CMakeLists.txt index ef2008ea..6707a088 100644 --- a/src/Engine/minisef/bitmap/CMakeLists.txt +++ b/src/Engine/minisef/bitmap/CMakeLists.txt @@ -55,8 +55,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/minisef/choreoobjects/CMakeLists.txt b/src/Engine/minisef/choreoobjects/CMakeLists.txt index aa8182cd..b6d59476 100644 --- a/src/Engine/minisef/choreoobjects/CMakeLists.txt +++ b/src/Engine/minisef/choreoobjects/CMakeLists.txt @@ -53,8 +53,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/minisef/dmserializers/CMakeLists.txt b/src/Engine/minisef/dmserializers/CMakeLists.txt index 654a7132..a992c975 100644 --- a/src/Engine/minisef/dmserializers/CMakeLists.txt +++ b/src/Engine/minisef/dmserializers/CMakeLists.txt @@ -55,8 +55,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/minisef/dmxloader/CMakeLists.txt b/src/Engine/minisef/dmxloader/CMakeLists.txt index 43b690b1..a681f5b7 100644 --- a/src/Engine/minisef/dmxloader/CMakeLists.txt +++ b/src/Engine/minisef/dmxloader/CMakeLists.txt @@ -50,8 +50,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/minisef/fgdlib/CMakeLists.txt b/src/Engine/minisef/fgdlib/CMakeLists.txt index d7052729..9e6c602b 100644 --- a/src/Engine/minisef/fgdlib/CMakeLists.txt +++ b/src/Engine/minisef/fgdlib/CMakeLists.txt @@ -46,8 +46,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/minisef/mathlib/CMakeLists.txt b/src/Engine/minisef/mathlib/CMakeLists.txt index 95c6e612..933c60e6 100644 --- a/src/Engine/minisef/mathlib/CMakeLists.txt +++ b/src/Engine/minisef/mathlib/CMakeLists.txt @@ -87,8 +87,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/minisef/mdllib/CMakeLists.txt b/src/Engine/minisef/mdllib/CMakeLists.txt index c5c67ca5..d976b9d7 100644 --- a/src/Engine/minisef/mdllib/CMakeLists.txt +++ b/src/Engine/minisef/mdllib/CMakeLists.txt @@ -43,8 +43,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/minisef/movieobjects/CMakeLists.txt b/src/Engine/minisef/movieobjects/CMakeLists.txt index 5f4ff911..2e667fd2 100644 --- a/src/Engine/minisef/movieobjects/CMakeLists.txt +++ b/src/Engine/minisef/movieobjects/CMakeLists.txt @@ -169,8 +169,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/minisef/particles/CMakeLists.txt b/src/Engine/minisef/particles/CMakeLists.txt index 64d540a6..a2dfffb1 100644 --- a/src/Engine/minisef/particles/CMakeLists.txt +++ b/src/Engine/minisef/particles/CMakeLists.txt @@ -49,8 +49,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/minisef/raytrace/CMakeLists.txt b/src/Engine/minisef/raytrace/CMakeLists.txt index 7eaf644d..1f68e087 100644 --- a/src/Engine/minisef/raytrace/CMakeLists.txt +++ b/src/Engine/minisef/raytrace/CMakeLists.txt @@ -32,8 +32,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/minisef/scenefilecache/CMakeLists.txt b/src/Engine/minisef/scenefilecache/CMakeLists.txt index b4ddabc5..688a3d92 100644 --- a/src/Engine/minisef/scenefilecache/CMakeLists.txt +++ b/src/Engine/minisef/scenefilecache/CMakeLists.txt @@ -41,8 +41,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/minisef/serverbrowser/CMakeLists.txt b/src/Engine/minisef/serverbrowser/CMakeLists.txt index db9e2b76..d2d53a9d 100644 --- a/src/Engine/minisef/serverbrowser/CMakeLists.txt +++ b/src/Engine/minisef/serverbrowser/CMakeLists.txt @@ -84,8 +84,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/minisef/tier0/CMakeLists.txt b/src/Engine/minisef/tier0/CMakeLists.txt index e8552cdc..4d7f3adb 100644 --- a/src/Engine/minisef/tier0/CMakeLists.txt +++ b/src/Engine/minisef/tier0/CMakeLists.txt @@ -114,8 +114,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/minisef/tier1/CMakeLists.txt b/src/Engine/minisef/tier1/CMakeLists.txt index f38daf7e..9b2ad930 100644 --- a/src/Engine/minisef/tier1/CMakeLists.txt +++ b/src/Engine/minisef/tier1/CMakeLists.txt @@ -159,8 +159,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/minisef/tier2/CMakeLists.txt b/src/Engine/minisef/tier2/CMakeLists.txt index ee88ab87..11168c99 100644 --- a/src/Engine/minisef/tier2/CMakeLists.txt +++ b/src/Engine/minisef/tier2/CMakeLists.txt @@ -64,8 +64,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/minisef/tier3/CMakeLists.txt b/src/Engine/minisef/tier3/CMakeLists.txt index ed7746fc..a47f99b8 100644 --- a/src/Engine/minisef/tier3/CMakeLists.txt +++ b/src/Engine/minisef/tier3/CMakeLists.txt @@ -43,8 +43,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/minisef/unicode/CMakeLists.txt b/src/Engine/minisef/unicode/CMakeLists.txt index 8cebb630..c3887bfe 100644 --- a/src/Engine/minisef/unicode/CMakeLists.txt +++ b/src/Engine/minisef/unicode/CMakeLists.txt @@ -31,8 +31,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/minisef/unitlib/CMakeLists.txt b/src/Engine/minisef/unitlib/CMakeLists.txt index 9ec302a6..42048652 100644 --- a/src/Engine/minisef/unitlib/CMakeLists.txt +++ b/src/Engine/minisef/unitlib/CMakeLists.txt @@ -37,8 +37,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/minisef/vpklib/CMakeLists.txt b/src/Engine/minisef/vpklib/CMakeLists.txt index 1483ac09..01a5e994 100644 --- a/src/Engine/minisef/vpklib/CMakeLists.txt +++ b/src/Engine/minisef/vpklib/CMakeLists.txt @@ -50,8 +50,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/minisef/vstdlib/CMakeLists.txt b/src/Engine/minisef/vstdlib/CMakeLists.txt index 6e761280..c655cecb 100644 --- a/src/Engine/minisef/vstdlib/CMakeLists.txt +++ b/src/Engine/minisef/vstdlib/CMakeLists.txt @@ -60,8 +60,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/minisef/vtf/CMakeLists.txt b/src/Engine/minisef/vtf/CMakeLists.txt index 11b7f656..11085af7 100644 --- a/src/Engine/minisef/vtf/CMakeLists.txt +++ b/src/Engine/minisef/vtf/CMakeLists.txt @@ -46,8 +46,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/particles/CMakeLists.txt b/src/Engine/particles/CMakeLists.txt index 48b79b89..9a43e559 100644 --- a/src/Engine/particles/CMakeLists.txt +++ b/src/Engine/particles/CMakeLists.txt @@ -49,8 +49,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/replay/CMakeLists.txt b/src/Engine/replay/CMakeLists.txt index d7f665f8..a6243afa 100644 --- a/src/Engine/replay/CMakeLists.txt +++ b/src/Engine/replay/CMakeLists.txt @@ -181,8 +181,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/replay/common/CMakeLists.txt b/src/Engine/replay/common/CMakeLists.txt index 10e97f58..dce03b69 100644 --- a/src/Engine/replay/common/CMakeLists.txt +++ b/src/Engine/replay/common/CMakeLists.txt @@ -50,8 +50,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/sdklauncher/CMakeLists.txt b/src/Engine/sdklauncher/CMakeLists.txt index 6ddf9916..5523bce7 100644 --- a/src/Engine/sdklauncher/CMakeLists.txt +++ b/src/Engine/sdklauncher/CMakeLists.txt @@ -72,8 +72,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/shadereditor/src/materialsystem/procshader/CMakeLists.txt b/src/Engine/shadereditor/src/materialsystem/procshader/CMakeLists.txt index d159a487..bcddbe23 100644 --- a/src/Engine/shadereditor/src/materialsystem/procshader/CMakeLists.txt +++ b/src/Engine/shadereditor/src/materialsystem/procshader/CMakeLists.txt @@ -37,8 +37,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/lambdamod/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/lambdamod/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/lambdamod/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/lambdamod/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/shadereditor/src/shadereditor/CMakeLists.txt b/src/Engine/shadereditor/src/shadereditor/CMakeLists.txt index 002483e2..3d4a4605 100644 --- a/src/Engine/shadereditor/src/shadereditor/CMakeLists.txt +++ b/src/Engine/shadereditor/src/shadereditor/CMakeLists.txt @@ -268,8 +268,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/lambdamod/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/lambdamod/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/lambdamod/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/lambdamod/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/shadereditor/src/vgui_editor/CMakeLists.txt b/src/Engine/shadereditor/src/vgui_editor/CMakeLists.txt index 8a32cdf4..efef7c02 100644 --- a/src/Engine/shadereditor/src/vgui_editor/CMakeLists.txt +++ b/src/Engine/shadereditor/src/vgui_editor/CMakeLists.txt @@ -201,8 +201,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/soundemittersystem/CMakeLists.txt b/src/Engine/soundemittersystem/CMakeLists.txt index 6622c193..3376cedf 100644 --- a/src/Engine/soundemittersystem/CMakeLists.txt +++ b/src/Engine/soundemittersystem/CMakeLists.txt @@ -77,8 +77,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/soundsystem/CMakeLists.txt b/src/Engine/soundsystem/CMakeLists.txt index 167721b3..22e3c7dc 100644 --- a/src/Engine/soundsystem/CMakeLists.txt +++ b/src/Engine/soundsystem/CMakeLists.txt @@ -59,8 +59,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/sourcevr/CMakeLists.txt b/src/Engine/sourcevr/CMakeLists.txt index b3bda400..559655e2 100644 --- a/src/Engine/sourcevr/CMakeLists.txt +++ b/src/Engine/sourcevr/CMakeLists.txt @@ -51,8 +51,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/studiorender/CMakeLists.txt b/src/Engine/studiorender/CMakeLists.txt index 2983273b..e455bda9 100644 --- a/src/Engine/studiorender/CMakeLists.txt +++ b/src/Engine/studiorender/CMakeLists.txt @@ -109,8 +109,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/utils/shadercompile/CMakeLists.txt b/src/Engine/utils/shadercompile/CMakeLists.txt index 53eb5fc5..dec75786 100644 --- a/src/Engine/utils/shadercompile/CMakeLists.txt +++ b/src/Engine/utils/shadercompile/CMakeLists.txt @@ -55,8 +55,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/utils/shadercompile_launcher/CMakeLists.txt b/src/Engine/utils/shadercompile_launcher/CMakeLists.txt index d1121e3b..a66129af 100644 --- a/src/Engine/utils/shadercompile_launcher/CMakeLists.txt +++ b/src/Engine/utils/shadercompile_launcher/CMakeLists.txt @@ -31,8 +31,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/utils/shadercompile_standalone/CMakeLists.txt b/src/Engine/utils/shadercompile_standalone/CMakeLists.txt index f8bfd0ad..c8105ebc 100644 --- a/src/Engine/utils/shadercompile_standalone/CMakeLists.txt +++ b/src/Engine/utils/shadercompile_standalone/CMakeLists.txt @@ -167,8 +167,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/utils/vbsp/CMakeLists.txt b/src/Engine/utils/vbsp/CMakeLists.txt index f4266554..c7823dd5 100644 --- a/src/Engine/utils/vbsp/CMakeLists.txt +++ b/src/Engine/utils/vbsp/CMakeLists.txt @@ -177,8 +177,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/utils/vmpi/CMakeLists.txt b/src/Engine/utils/vmpi/CMakeLists.txt index 2231124a..569f9f1c 100644 --- a/src/Engine/utils/vmpi/CMakeLists.txt +++ b/src/Engine/utils/vmpi/CMakeLists.txt @@ -64,8 +64,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/Engine/utils/vrad/CMakeLists.txt b/src/Engine/utils/vrad/CMakeLists.txt index 1366868e..b637bc42 100644 --- a/src/Engine/utils/vrad/CMakeLists.txt +++ b/src/Engine/utils/vrad/CMakeLists.txt @@ -219,8 +219,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/utils/vrad_launcher/CMakeLists.txt b/src/Engine/utils/vrad_launcher/CMakeLists.txt index 3c84cd64..9a3270fb 100644 --- a/src/Engine/utils/vrad_launcher/CMakeLists.txt +++ b/src/Engine/utils/vrad_launcher/CMakeLists.txt @@ -44,8 +44,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/utils/vvis/CMakeLists.txt b/src/Engine/utils/vvis/CMakeLists.txt index 2698314f..89dda55a 100644 --- a/src/Engine/utils/vvis/CMakeLists.txt +++ b/src/Engine/utils/vvis/CMakeLists.txt @@ -93,8 +93,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/utils/vvis_launcher/CMakeLists.txt b/src/Engine/utils/vvis_launcher/CMakeLists.txt index 8fffa0bf..2644d071 100644 --- a/src/Engine/utils/vvis_launcher/CMakeLists.txt +++ b/src/Engine/utils/vvis_launcher/CMakeLists.txt @@ -44,8 +44,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/Engine/vguimatsurface/CMakeLists.txt b/src/Engine/vguimatsurface/CMakeLists.txt index a8c2135b..cd421184 100644 --- a/src/Engine/vguimatsurface/CMakeLists.txt +++ b/src/Engine/vguimatsurface/CMakeLists.txt @@ -89,8 +89,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/ThirdParty/CMakeLists.txt b/src/ThirdParty/CMakeLists.txt index c961dc39..0d18d919 100644 --- a/src/ThirdParty/CMakeLists.txt +++ b/src/ThirdParty/CMakeLists.txt @@ -338,8 +338,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) set_target_properties(${PROJECT_NAME} PROPERTIES PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" diff --git a/src/ThirdParty/bzip2/CMakeLists.txt b/src/ThirdParty/bzip2/CMakeLists.txt index aba86b51..02f7be01 100644 --- a/src/ThirdParty/bzip2/CMakeLists.txt +++ b/src/ThirdParty/bzip2/CMakeLists.txt @@ -44,8 +44,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/ThirdParty/cryptopp/CMakeLists.txt b/src/ThirdParty/cryptopp/CMakeLists.txt index 3c7d49b5..386eda99 100644 --- a/src/ThirdParty/cryptopp/CMakeLists.txt +++ b/src/ThirdParty/cryptopp/CMakeLists.txt @@ -395,8 +395,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/ThirdParty/jpeglib/CMakeLists.txt b/src/ThirdParty/jpeglib/CMakeLists.txt index 0dc0f89e..2d46ae35 100644 --- a/src/ThirdParty/jpeglib/CMakeLists.txt +++ b/src/ThirdParty/jpeglib/CMakeLists.txt @@ -90,8 +90,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/ThirdParty/libspeex/CMakeLists.txt b/src/ThirdParty/libspeex/CMakeLists.txt index 691df63b..d2314ad8 100644 --- a/src/ThirdParty/libspeex/CMakeLists.txt +++ b/src/ThirdParty/libspeex/CMakeLists.txt @@ -87,8 +87,8 @@ endif() # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/ThirdParty/lzma/CMakeLists.txt b/src/ThirdParty/lzma/CMakeLists.txt index 96a917ac..a0c5c8db 100644 --- a/src/ThirdParty/lzma/CMakeLists.txt +++ b/src/ThirdParty/lzma/CMakeLists.txt @@ -44,8 +44,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/ThirdParty/protobuf-2.6.1/vsprojects/CMakeLists.txt b/src/ThirdParty/protobuf-2.6.1/vsprojects/CMakeLists.txt index e523b342..c516b189 100644 --- a/src/ThirdParty/protobuf-2.6.1/vsprojects/CMakeLists.txt +++ b/src/ThirdParty/protobuf-2.6.1/vsprojects/CMakeLists.txt @@ -108,8 +108,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/ThirdParty/re2/CMakeLists.txt b/src/ThirdParty/re2/CMakeLists.txt index 318b8cd3..c8d6bf06 100644 --- a/src/ThirdParty/re2/CMakeLists.txt +++ b/src/ThirdParty/re2/CMakeLists.txt @@ -93,8 +93,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library diff --git a/src/ThirdParty/zlib-1.2.5/CMakeLists.txt b/src/ThirdParty/zlib-1.2.5/CMakeLists.txt index a22b8e2e..f8971415 100644 --- a/src/ThirdParty/zlib-1.2.5/CMakeLists.txt +++ b/src/ThirdParty/zlib-1.2.5/CMakeLists.txt @@ -55,8 +55,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES - OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin" - OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin" + OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin" + OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin" ) ################################################################################ # MSVC runtime library