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Copy pathSIT.A.Tarkov.Core.csproj
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SIT.A.Tarkov.Core.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<AssemblyName>SIT.A.Tarkov.Core</AssemblyName>
<Description>My first plugin</Description>
<Version>1.0.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="UnityEngine.Modules" Version="2019.4.34" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\Tarkov.References\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="bsg.componentace.compression.libs.zlib">
<HintPath>..\Tarkov.References\bsg.componentace.compression.libs.zlib.dll</HintPath>
</Reference>
<Reference Include="com.unity.multiplayer-hlapi.Runtime">
<HintPath>..\Tarkov.References\com.unity.multiplayer-hlapi.Runtime.dll</HintPath>
</Reference>
<Reference Include="Comfort">
<HintPath>..\Tarkov.References\Comfort.dll</HintPath>
</Reference>
<Reference Include="Comfort.Unity">
<HintPath>..\Tarkov.References\Comfort.Unity.dll</HintPath>
</Reference>
<Reference Include="DissonanceVoip">
<HintPath>..\Tarkov.References\DissonanceVoip.dll</HintPath>
</Reference>
<Reference Include="FilesChecker">
<HintPath>..\Tarkov.References\FilesChecker.dll</HintPath>
</Reference>
<Reference Include="Sirenix.Serialization">
<HintPath>..\Tarkov.References\Sirenix.Serialization.dll</HintPath>
</Reference>
<Reference Include="Sirenix.Serialization.Config">
<HintPath>..\Tarkov.References\Sirenix.Serialization.Config.dll</HintPath>
</Reference>
<Reference Include="Sirenix.Utilities">
<HintPath>..\Tarkov.References\Sirenix.Utilities.dll</HintPath>
</Reference>
<Reference Include="Unity.ScriptableBuildPipeline">
<HintPath>..\Tarkov.References\Unity.ScriptableBuildPipeline.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\Tarkov.References\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AssetBundleModule">
<HintPath>..\Tarkov.References\UnityEngine.AssetBundleModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\Tarkov.References\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\Tarkov.References\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
</Project>