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UPAttributeRequired.md

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UPAttributeRequired

Properties

Name Type Description Notes
Roles Pointer to []string [optional]
Scopes Pointer to []string [optional]

Methods

NewUPAttributeRequired

func NewUPAttributeRequired() *UPAttributeRequired

NewUPAttributeRequired instantiates a new UPAttributeRequired object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewUPAttributeRequiredWithDefaults

func NewUPAttributeRequiredWithDefaults() *UPAttributeRequired

NewUPAttributeRequiredWithDefaults instantiates a new UPAttributeRequired object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetRoles

func (o *UPAttributeRequired) GetRoles() []string

GetRoles returns the Roles field if non-nil, zero value otherwise.

GetRolesOk

func (o *UPAttributeRequired) GetRolesOk() (*[]string, bool)

GetRolesOk returns a tuple with the Roles field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRoles

func (o *UPAttributeRequired) SetRoles(v []string)

SetRoles sets Roles field to given value.

HasRoles

func (o *UPAttributeRequired) HasRoles() bool

HasRoles returns a boolean if a field has been set.

GetScopes

func (o *UPAttributeRequired) GetScopes() []string

GetScopes returns the Scopes field if non-nil, zero value otherwise.

GetScopesOk

func (o *UPAttributeRequired) GetScopesOk() (*[]string, bool)

GetScopesOk returns a tuple with the Scopes field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetScopes

func (o *UPAttributeRequired) SetScopes(v []string)

SetScopes sets Scopes field to given value.

HasScopes

func (o *UPAttributeRequired) HasScopes() bool

HasScopes returns a boolean if a field has been set.

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