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model_enforcement_mode.go
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/*
Keycloak Admin REST API
This is a REST API reference for the Keycloak Admin REST API.
API version: 1.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package keycloak_admin_client
import (
"encoding/json"
"fmt"
)
// EnforcementMode the model 'EnforcementMode'
type EnforcementMode string
// List of EnforcementMode
const (
PERMISSIVE EnforcementMode = "PERMISSIVE"
ENFORCING EnforcementMode = "ENFORCING"
DISABLED EnforcementMode = "DISABLED"
)
// All allowed values of EnforcementMode enum
var AllowedEnforcementModeEnumValues = []EnforcementMode{
"PERMISSIVE",
"ENFORCING",
"DISABLED",
}
func (v *EnforcementMode) UnmarshalJSON(src []byte) error {
var value string
err := json.Unmarshal(src, &value)
if err != nil {
return err
}
enumTypeValue := EnforcementMode(value)
for _, existing := range AllowedEnforcementModeEnumValues {
if existing == enumTypeValue {
*v = enumTypeValue
return nil
}
}
return fmt.Errorf("%+v is not a valid EnforcementMode", value)
}
// NewEnforcementModeFromValue returns a pointer to a valid EnforcementMode
// for the value passed as argument, or an error if the value passed is not allowed by the enum
func NewEnforcementModeFromValue(v string) (*EnforcementMode, error) {
ev := EnforcementMode(v)
if ev.IsValid() {
return &ev, nil
} else {
return nil, fmt.Errorf("invalid value '%v' for EnforcementMode: valid values are %v", v, AllowedEnforcementModeEnumValues)
}
}
// IsValid return true if the value is valid for the enum, false otherwise
func (v EnforcementMode) IsValid() bool {
for _, existing := range AllowedEnforcementModeEnumValues {
if existing == v {
return true
}
}
return false
}
// Ptr returns reference to EnforcementMode value
func (v EnforcementMode) Ptr() *EnforcementMode {
return &v
}
type NullableEnforcementMode struct {
value *EnforcementMode
isSet bool
}
func (v NullableEnforcementMode) Get() *EnforcementMode {
return v.value
}
func (v *NullableEnforcementMode) Set(val *EnforcementMode) {
v.value = val
v.isSet = true
}
func (v NullableEnforcementMode) IsSet() bool {
return v.isSet
}
func (v *NullableEnforcementMode) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableEnforcementMode(val *EnforcementMode) *NullableEnforcementMode {
return &NullableEnforcementMode{value: val, isSet: true}
}
func (v NullableEnforcementMode) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableEnforcementMode) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}