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busy_indicator_view.py
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import sublime
import sublime_plugin
import time
from .lint import events
INITIAL_DELAY = 2
CYCLE_TIME = 200
TIMEOUT = 20
STATUS_BUSY_KEY = "sublime_linter_status_busy"
State = {
'active_view': None,
'running': {}
}
def plugin_loaded():
State.update({
'active_view': sublime.active_window().active_view()
})
def plugin_unloaded():
events.off(on_begin_linting)
events.off(on_finished_linting)
for window in sublime.windows():
for view in window.views():
view.erase_status(STATUS_BUSY_KEY)
@events.on(events.LINT_START)
def on_begin_linting(buffer_id):
State['running'][buffer_id] = time.time()
active_view = State['active_view']
if active_view and active_view.buffer_id() == buffer_id:
sublime.set_timeout_async(lambda: draw(**State), INITIAL_DELAY * 1000)
@events.on(events.LINT_END)
def on_finished_linting(buffer_id, **kwargs):
State['running'].pop(buffer_id, None)
active_view = State['active_view']
if active_view and active_view.buffer_id() == buffer_id:
draw(**State)
class UpdateState(sublime_plugin.EventListener):
def on_activated_async(self, active_view):
State.update({
'active_view': active_view
})
draw(**State)
indicators = [
'Linting. ',
'Linting.. ',
'Linting. .',
'Linting ..',
'Linting .',
]
def draw(active_view, running, **kwargs):
buffer_id = active_view.buffer_id()
start_time = running.get(buffer_id, None)
now = time.time()
if start_time and (INITIAL_DELAY <= (now - start_time) < TIMEOUT):
num = len(indicators)
text = indicators[int((now - start_time) * 1000 / CYCLE_TIME) % num]
active_view.set_status(STATUS_BUSY_KEY, text)
sublime.set_timeout_async(lambda: draw(**State), CYCLE_TIME)
else:
active_view.erase_status(STATUS_BUSY_KEY)