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Hello everyone, I am facing an issue while trying to load texture from PeopleSnapshot dataset into SMPL mesh.
In order to get
verts_uv
, I am using the official smpl_uv.obj file provided by https://smpl.is.tue.mpg.de/ as shown:To load the texture map, I am using the image provided officially.
And, I am passing in the body params to get output verts as shown:
Finally, I am creating Pytorch3D mesh as shown:
Output:
Plotting the UV map seems perfect.
But, when I render it or preview this, there is distortion.
Fig 1: Rendering Result
Fig 2: Preview Result
How can I fix it ?
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