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WIP.txt
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Mandarin WIP page; obviously still a lot to be done!
McCready's original notes:
1-iceman - raio de gelo ....special, stand = freezes
2- mukai - Mental Paralysis.... hyper level 1, stand, = paralizes P2 and hits him on walls and floor
3------- Electro Blast....special, stand = shock
4-dhalsim - fire blast.... special, crouch = burns
5------- Holographic Illusions.... especial = creates 2 cópias...the 3 attack.(real one that hits is determined by button)
6- Thanos - Light Blast.... special, stand = hitwall
7 -bishamon - black light.... hyper level 1 = screen goes dark(palfx) and mandarin get's in custom combo mode
8- bishamon - desintegration beam.... hyper level 3 = hit
9------- vortex ring (flight).... flight mode
10- bishamon - force blast.... hyper level 1, stand, air = hit
11- rikuo - sonic beam.... special, air = makes P2 dizzy
12- magneto - magnetic waves.... hyper level 1= like magneto's
13------- teleportation.... special
14- fumaca_roxa.gif - poison gas.... hyper level 1 = P2 loses energy lil by lil
15- mukai - solidify gas.... special = rocks appear on air and fall (different distances)
16------- force field generator.... special = superblock, repels P2
Basics still missing:
* fwd/back jumps
* spunch2
* skick1 / skick2
* all air basics
* all crouching basics
* most get-hits
Specials to do:
- freezing ray -- stand = freezes
- electro blast -- stand = shock
- flare burst -- crouch = burns
- Holographic Illusions = creates 2 cópias...the 3 attack.(real one that hits is determined by button)
- Light Blast -- stand = hitwall
- sonic wave -- air = makes P2 dizzy
- teleport
- solidify gas = rocks appear on air and fall (different distances)
- force field generator = superblock, repels P2
Hypers to do:
- Mental Paralysis.... hyper level 1, stand, = paralizes P2 and hits him on walls and floor
- black light.... hyper level 1 = screen goes dark(palfx) and mandarin get's in custom combo mode
- desintegration beam.... hyper level 3 = hit
- vortex ring (flight).... flight mode
- force blast.... hyper level 1, stand, air = hit
- magnetic waves.... hyper level 1= like magneto's
- poison gas.... hyper level 1 = P2 loses energy lil by lil
Bugs to fix:
- P2 locator arrow is missing
=================================================
TODOs as of Jan2013:
Basics still missing
fwd/back jumps
standing medium punch
weak & medium standing kick
all air & crouching basics =P
finish the rest of the get-hits
Specials
freezing ray -- stand = freezes
electro blast -- stand = shocks
flare burst -- crouch = burns
holographic illusions = creates 2 doppelgangers...the 3 attack (the real one that hits is determined by button)
light blast -- stand = knocks P2 back to the wall
sonic wave -- air = makes P2 dizzy
teleport
solidify gas = rocks appear on air and fall (different distances)
force field generator = superblock, repels P2
Hypers
Mental Paralysis.... hyper level 1, stand, = paralyzes P2 and hits him on walls and floor
black light.... hyper level 1 = screen goes dark(palfx) and mandarin gets in custom combo mode
desintegration beam.... hyper level 3 = big beam
vortex ring (flight).... flight mode
force blast.... hyper level 1, stand, air = hit w/ knockback
magnetic waves.... hyper level 1 = like Magneto's
poison gas.... hyper level 1 = P2 loses energy by degrees
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Work done:
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